From 4207f9c279e832e3afcb3f5fc6cd8d84cb4cfe4c Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sat, 28 Mar 2015 01:43:35 +0100 Subject: Bump OculusVR RIFT SDK to 0.5.0.1 --- LibOVRKernel/Src/Kernel/OVR_KeyCodes.h | 255 +++++++++++++++++++++++++++++++++ 1 file changed, 255 insertions(+) create mode 100644 LibOVRKernel/Src/Kernel/OVR_KeyCodes.h (limited to 'LibOVRKernel/Src/Kernel/OVR_KeyCodes.h') diff --git a/LibOVRKernel/Src/Kernel/OVR_KeyCodes.h b/LibOVRKernel/Src/Kernel/OVR_KeyCodes.h new file mode 100644 index 0000000..12b66a9 --- /dev/null +++ b/LibOVRKernel/Src/Kernel/OVR_KeyCodes.h @@ -0,0 +1,255 @@ +/************************************************************************************ + +PublicHeader: OVR_Kernel.h +Filename : OVR_KeyCodes.h +Content : Common keyboard constants +Created : September 19, 2012 + +Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved. + +Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); +you may not use the Oculus VR Rift SDK except in compliance with the License, +which is provided at the time of installation or download, or which +otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at + +http://www.oculusvr.com/licenses/LICENSE-3.2 + +Unless required by applicable law or agreed to in writing, the Oculus VR SDK +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. + +************************************************************************************/ + +#ifndef OVR_KeyCodes_h +#define OVR_KeyCodes_h + +namespace OVR { + +//----------------------------------------------------------------------------------- +// ***** KeyCode + +// KeyCode enumeration defines platform-independent keyboard key constants. +// Note that Key_A through Key_Z are mapped to capital ascii constants. + +enum KeyCode +{ + // Key_None indicates that no key was specified. + Key_None = 0, + + // A through Z and numbers 0 through 9. + Key_A = 65, + Key_B, + Key_C, + Key_D, + Key_E, + Key_F, + Key_G, + Key_H, + Key_I, + Key_J, + Key_K, + Key_L, + Key_M, + Key_N, + Key_O, + Key_P, + Key_Q, + Key_R, + Key_S, + Key_T, + Key_U, + Key_V, + Key_W, + Key_X, + Key_Y, + Key_Z, + Key_Num0 = 48, + Key_Num1, + Key_Num2, + Key_Num3, + Key_Num4, + Key_Num5, + Key_Num6, + Key_Num7, + Key_Num8, + Key_Num9, + + // Numeric keypad. + Key_KP_0 = 0xa0, + Key_KP_1, + Key_KP_2, + Key_KP_3, + Key_KP_4, + Key_KP_5, + Key_KP_6, + Key_KP_7, + Key_KP_8, + Key_KP_9, + Key_KP_Multiply, + Key_KP_Add, + Key_KP_Enter, + Key_KP_Subtract, + Key_KP_Decimal, + Key_KP_Divide, + + // Function keys. + Key_F1 = 0xb0, + Key_F2, + Key_F3, + Key_F4, + Key_F5, + Key_F6, + Key_F7, + Key_F8, + Key_F9, + Key_F10, + Key_F11, + Key_F12, + Key_F13, + Key_F14, + Key_F15, + + // Other keys. + Key_Backspace = 8, + Key_Tab, + Key_Clear = 12, + Key_Return, + Key_Shift = 16, + Key_Control, + Key_Alt, + Key_Pause, + Key_CapsLock = 20, // Toggle + Key_Escape = 27, + Key_Space = 32, + Key_Quote = 39, + Key_PageUp = 0xc0, + Key_PageDown, + Key_End, + Key_Home, + Key_Left, + Key_Up, + Key_Right, + Key_Down, + Key_Insert, + Key_Delete, + Key_Help, + + // Synthetic mouse wheel state + Key_MouseWheelAwayFromUser, // "forwards" or "up" + Key_MouseWheelTowardUser, // "backwards" or "down" + + Key_Comma = 44, + Key_Minus, + Key_Slash = 47, + Key_Period, + Key_NumLock = 144, // Toggle + Key_ScrollLock = 145, // Toggle + + Key_Semicolon = 59, + Key_Equal = 61, + Key_Backtick = 96, // ` and tilda~ when shifted (US keyboard) + Key_BracketLeft = 91, + Key_Backslash, + Key_BracketRight, + + Key_OEM_AX = 0xE1, // 'AX' key on Japanese AX keyboard + Key_OEM_102 = 0xE2, // "<>" or "\|" on RT 102-key keyboard. + Key_ICO_HELP = 0xE3, // Help key on ICO + Key_ICO_00 = 0xE4, // 00 key on ICO + + Key_Meta, + + // Total number of keys. + Key_CodeCount +}; + + +//----------------------------------------------------------------------------------- + +class KeyModifiers +{ +public: + enum + { + Key_ShiftPressed = 0x01, + Key_CtrlPressed = 0x02, + Key_AltPressed = 0x04, + Key_MetaPressed = 0x08, + Key_CapsToggled = 0x10, + Key_NumToggled = 0x20, + Key_ScrollToggled = 0x40, + + Initialized_Bit = 0x80, + Initialized_Mask = 0xFF + }; + unsigned char States; + + KeyModifiers() : States(0) { } + KeyModifiers(unsigned char st) : States((unsigned char)(st | Initialized_Bit)) { } + + void Reset() { States = 0; } + + bool IsShiftPressed() const { return (States & Key_ShiftPressed) != 0; } + bool IsCtrlPressed() const { return (States & Key_CtrlPressed) != 0; } + bool IsAltPressed() const { return (States & Key_AltPressed) != 0; } + bool IsMetaPressed() const { return (States & Key_MetaPressed) != 0; } + bool IsCapsToggled() const { return (States & Key_CapsToggled) != 0; } + bool IsNumToggled() const { return (States & Key_NumToggled) != 0; } + bool IsScrollToggled() const{ return (States & Key_ScrollToggled) != 0; } + + void SetShiftPressed(bool v = true) { (v) ? States |= Key_ShiftPressed : States &= ~Key_ShiftPressed; } + void SetCtrlPressed(bool v = true) { (v) ? States |= Key_CtrlPressed : States &= ~Key_CtrlPressed; } + void SetAltPressed(bool v = true) { (v) ? States |= Key_AltPressed : States &= ~Key_AltPressed; } + void SetMetaPressed(bool v = true) { (v) ? States |= Key_MetaPressed : States &= ~Key_MetaPressed; } + void SetCapsToggled(bool v = true) { (v) ? States |= Key_CapsToggled : States &= ~Key_CapsToggled; } + void SetNumToggled(bool v = true) { (v) ? States |= Key_NumToggled : States &= ~Key_NumToggled; } + void SetScrollToggled(bool v = true) { (v) ? States |= Key_ScrollToggled: States &= ~Key_ScrollToggled; } + + bool IsInitialized() const { return (States & Initialized_Mask) != 0; } +}; + + +//----------------------------------------------------------------------------------- + +/* +enum PadKeyCode +{ + Pad_None, // Indicates absence of key code. + Pad_Back, + Pad_Start, + Pad_A, + Pad_B, + Pad_X, + Pad_Y, + Pad_R1, // RightShoulder; + Pad_L1, // LeftShoulder; + Pad_R2, // RightTrigger; + Pad_L2, // LeftTrigger; + Pad_Up, + Pad_Down, + Pad_Right, + Pad_Left, + Pad_Plus, + Pad_Minus, + Pad_1, + Pad_2, + Pad_H, + Pad_C, + Pad_Z, + Pad_O, + Pad_T, + Pad_S, + Pad_Select, + Pad_Home, + Pad_RT, // RightThumb; + Pad_LT // LeftThumb; +}; +*/ + +} // OVR + +#endif -- cgit v1.2.3