Debug
Win32
Debug
x64
Release
Win32
Release
x64
Document
call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
Document
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"
Document
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"
Document
call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"
%(RelativeDir)%(Filename).h
call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"
%(RelativeDir)%(Filename).h
call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"
%(RelativeDir)%(Filename).h
call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"
%(RelativeDir)%(Filename).h
Document
call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
Document
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"
Document
call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
Document
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
%(RelativeDir)%(Filename).h
call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"
call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"
Document
call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)"
%(RelativeDir)%(Filename).h
call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)"
%(RelativeDir)%(Filename).h
call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)"
%(RelativeDir)%(Filename).h
call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)"
%(RelativeDir)%(Filename).h
{934B40C7-F40A-4E4C-97A7-B9659BE0A441}
Win32Proj
LibOVRRT
LibOVRRT
DynamicLibrary
true
Unicode
v120
DynamicLibrary
true
Unicode
v120
DynamicLibrary
false
true
Unicode
v120
DynamicLibrary
false
true
Unicode
v120
../../../Lib/Windows/$(Platform)/$(Configuration)/VS2013/
../../../Lib/Windows/$(Platform)/$(Configuration)/VS2013/
../../../Obj/Windows/$(Platform)/$(Configuration)/VS2013/
../../../Obj/Windows/$(Platform)/$(Configuration)/VS2013/
LibOVRRT32_$(OVR_PRODUCT_VERSION)_$(OVR_MAJOR_VERSION)
LibOVRRT64_$(OVR_PRODUCT_VERSION)_$(OVR_MAJOR_VERSION)
AllRules.ruleset
false
../../../Lib/Windows/$(Platform)/$(Configuration)/VS2013/
../../../Lib/Windows/$(Platform)/$(Configuration)/VS2013/
../../../Obj/Windows/$(Platform)/$(Configuration)/VS2013/
../../../Obj/Windows/$(Platform)/$(Configuration)/VS2013/
LibOVRRT32_$(OVR_PRODUCT_VERSION)_$(OVR_MAJOR_VERSION)
LibOVRRT64_$(OVR_PRODUCT_VERSION)_$(OVR_MAJOR_VERSION)
Level4
Disabled
OVR_BUILD_DEBUG;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions);OVR_DLL_BUILD
OldStyle
true
false
false
MultiThreadedDebug
%(AdditionalIncludeDirectories);../../../Include;../../../Src;../../../../LibOVRKernel/Src/Kernel;../../../../LibOVRKernel/Src
true
/d2Zi+ /we4263 /we4264 /we4265 /we4266 %(AdditionalOptions)
Windows
true
LibOVRKernel.lib;kernel32.lib;ws2_32.lib;Dbghelp.lib;user32.lib;gdi32.lib;uuid.lib;dxgi.lib;d3d11.lib;d3dcompiler.lib
../../../../LibOVRKernel/Lib/Windows/$(Platform)/$(Configuration)/VS2013
OpenGL32.dll;DbgHelp.dll;gdi32.dll
Setupapi.lib
_DEBUG;_UNICODE;UNICODE;%(PreprocessorDefinitions)
Level4
Disabled
OVR_BUILD_DEBUG;_WIN64;_DEBUG;_LIB;%(PreprocessorDefinitions);OVR_DLL_BUILD
OldStyle
true
false
false
MultiThreadedDebug
%(AdditionalIncludeDirectories);../../../Include;../../../Src;../../../../LibOVRKernel/Src/Kernel;../../../../LibOVRKernel/Src
false
false
true
/d2Zi+ /we4263 /we4264 /we4265 /we4266 %(AdditionalOptions)
Windows
true
LibOVRKernel.lib;kernel32.lib;ws2_32.lib;Dbghelp.lib;user32.lib;gdi32.lib;uuid.lib;dxgi.lib;d3d11.lib;d3dcompiler.lib
../../../../LibOVRKernel/Lib/Windows/$(Platform)/$(Configuration)/VS2013
OpenGL32.dll;DbgHelp.dll;gdi32.dll
Setupapi.lib
_DEBUG;_UNICODE;UNICODE;%(PreprocessorDefinitions)
Level4
MaxSpeed
true
true
WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions);OVR_DLL_BUILD
MultiThreaded
true
false
OldStyle
%(AdditionalIncludeDirectories);../../../Include;../../../Src;../../../../LibOVRKernel/Src/Kernel;../../../../LibOVRKernel/Src
true
/d2Zi+ /we4263 /we4264 /we4265 /we4266 %(AdditionalOptions)
false
false
false
StreamingSIMDExtensions2
true
Windows
true
true
true
LibOVRKernel.lib;kernel32.lib;ws2_32.lib;Dbghelp.lib;user32.lib;gdi32.lib;uuid.lib;dxgi.lib;d3d11.lib;d3dcompiler.lib
../../../../LibOVRKernel/Lib/Windows/$(Platform)/$(Configuration)/VS2013
OpenGL32.dll;DbgHelp.dll;gdi32.dll
Setupapi.lib
Level4
MaxSpeed
true
true
_WIN64;NDEBUG;_LIB;%(PreprocessorDefinitions);OVR_DLL_BUILD
MultiThreaded
true
false
OldStyle
%(AdditionalIncludeDirectories);../../../Include;../../../Src;../../../../LibOVRKernel/Src/Kernel;../../../../LibOVRKernel/Src
false
/d2Zi+ /we4263 /we4264 /we4265 /we4266 %(AdditionalOptions)
false
false
false
NotSet
true
Windows
true
true
true
LibOVRKernel.lib;kernel32.lib;ws2_32.lib;Dbghelp.lib;user32.lib;gdi32.lib;uuid.lib;dxgi.lib;d3d11.lib;d3dcompiler.lib
../../../../LibOVRKernel/Lib/Windows/$(Platform)/$(Configuration)/VS2013
Default
OpenGL32.dll;DbgHelp.dll;gdi32.dll
Setupapi.lib