Debug Win32 Debug x64 Release Win32 Release x64 Document call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h Document %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" Document %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" Document call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h Document call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h Document %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" Document call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h Document %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" Document call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h {934B40C7-F40A-4E4C-97A7-B9659BE0A441} Win32Proj LibOVRRT LibOVRRT DynamicLibrary true Unicode v120 DynamicLibrary true Unicode v120 DynamicLibrary false true Unicode v120 DynamicLibrary false true Unicode v120 ../../../Lib/Windows/$(Platform)/$(Configuration)/VS2013/ ../../../Lib/Windows/$(Platform)/$(Configuration)/VS2013/ ../../../Obj/Windows/$(Platform)/$(Configuration)/VS2013/ ../../../Obj/Windows/$(Platform)/$(Configuration)/VS2013/ LibOVRRT32_$(OVR_PRODUCT_VERSION)_$(OVR_MAJOR_VERSION) LibOVRRT64_$(OVR_PRODUCT_VERSION)_$(OVR_MAJOR_VERSION) AllRules.ruleset false ../../../Lib/Windows/$(Platform)/$(Configuration)/VS2013/ ../../../Lib/Windows/$(Platform)/$(Configuration)/VS2013/ ../../../Obj/Windows/$(Platform)/$(Configuration)/VS2013/ ../../../Obj/Windows/$(Platform)/$(Configuration)/VS2013/ LibOVRRT32_$(OVR_PRODUCT_VERSION)_$(OVR_MAJOR_VERSION) LibOVRRT64_$(OVR_PRODUCT_VERSION)_$(OVR_MAJOR_VERSION) Level4 Disabled OVR_BUILD_DEBUG;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions);OVR_DLL_BUILD OldStyle true false false MultiThreadedDebug %(AdditionalIncludeDirectories);../../../Include;../../../Src;../../../../LibOVRKernel/Src/Kernel;../../../../LibOVRKernel/Src true /d2Zi+ /we4263 /we4264 /we4265 /we4266 %(AdditionalOptions) Windows true LibOVRKernel.lib;kernel32.lib;ws2_32.lib;Dbghelp.lib;user32.lib;gdi32.lib;uuid.lib;dxgi.lib;d3d11.lib;d3dcompiler.lib ../../../../LibOVRKernel/Lib/Windows/$(Platform)/$(Configuration)/VS2013 OpenGL32.dll;DbgHelp.dll;gdi32.dll Setupapi.lib _DEBUG;_UNICODE;UNICODE;%(PreprocessorDefinitions) Level4 Disabled OVR_BUILD_DEBUG;_WIN64;_DEBUG;_LIB;%(PreprocessorDefinitions);OVR_DLL_BUILD OldStyle true false false MultiThreadedDebug %(AdditionalIncludeDirectories);../../../Include;../../../Src;../../../../LibOVRKernel/Src/Kernel;../../../../LibOVRKernel/Src false false true /d2Zi+ /we4263 /we4264 /we4265 /we4266 %(AdditionalOptions) Windows true LibOVRKernel.lib;kernel32.lib;ws2_32.lib;Dbghelp.lib;user32.lib;gdi32.lib;uuid.lib;dxgi.lib;d3d11.lib;d3dcompiler.lib ../../../../LibOVRKernel/Lib/Windows/$(Platform)/$(Configuration)/VS2013 OpenGL32.dll;DbgHelp.dll;gdi32.dll Setupapi.lib _DEBUG;_UNICODE;UNICODE;%(PreprocessorDefinitions) Level4 MaxSpeed true true WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions);OVR_DLL_BUILD MultiThreaded true false OldStyle %(AdditionalIncludeDirectories);../../../Include;../../../Src;../../../../LibOVRKernel/Src/Kernel;../../../../LibOVRKernel/Src true /d2Zi+ /we4263 /we4264 /we4265 /we4266 %(AdditionalOptions) false false false StreamingSIMDExtensions2 true Windows true true true LibOVRKernel.lib;kernel32.lib;ws2_32.lib;Dbghelp.lib;user32.lib;gdi32.lib;uuid.lib;dxgi.lib;d3d11.lib;d3dcompiler.lib ../../../../LibOVRKernel/Lib/Windows/$(Platform)/$(Configuration)/VS2013 OpenGL32.dll;DbgHelp.dll;gdi32.dll Setupapi.lib Level4 MaxSpeed true true _WIN64;NDEBUG;_LIB;%(PreprocessorDefinitions);OVR_DLL_BUILD MultiThreaded true false OldStyle %(AdditionalIncludeDirectories);../../../Include;../../../Src;../../../../LibOVRKernel/Src/Kernel;../../../../LibOVRKernel/Src false /d2Zi+ /we4263 /we4264 /we4265 /we4266 %(AdditionalOptions) false false false NotSet true Windows true true true LibOVRKernel.lib;kernel32.lib;ws2_32.lib;Dbghelp.lib;user32.lib;gdi32.lib;uuid.lib;dxgi.lib;d3d11.lib;d3dcompiler.lib ../../../../LibOVRKernel/Lib/Windows/$(Platform)/$(Configuration)/VS2013 Default OpenGL32.dll;DbgHelp.dll;gdi32.dll Setupapi.lib