#ifndef DistortionChroma_ps_refl const OVR::CAPI::D3D_NS::ShaderBase::Uniform DistortionChroma_ps_refl[] = { { "OverdriveScales", OVR::CAPI::D3D_NS::ShaderBase::VARTYPE_FLOAT, 0, 8 }, { "AaDerivativeMult", OVR::CAPI::D3D_NS::ShaderBase::VARTYPE_FLOAT, 8, 4 }, }; #endif