/************************************************************************************ Filename : OVR_Win32_ShimFunctions.cpp Content : Client-side shim callbacks for usermode/rt hooks Created : May 6, 2014 Authors : Dean Beeler Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved. Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); you may not use the Oculus VR Rift SDK except in compliance with the License, which is provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form. You may obtain a copy of the License at http://www.oculusvr.com/licenses/LICENSE-3.2 Unless required by applicable law or agreed to in writing, the Oculus VR SDK distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. *************************************************************************************/ #include #include "OVR_Win32_Display.h" #include "OVR_Win32_ShimFunctions.h" #include "OVR_Win32_Dxgi_Display.h" #include "../OVR_Stereo.h" #include "OVR_Win32_FocusReader.h" // Exported extern bool checkUMDriverOverrides(void* context); extern void clearUMDriverOverrides(); #include #include #include #include #include #include #include #include //------------------------------------------------------------------------------------- // ***** User-mode Callbacks // // See IsInitializingDisplay, etc in Dxgi_Display.h for details // extern LINK_APPLICATION_DRIVER appDriver; BOOL WINAPI OVRIsInitializingDisplay(PVOID context, UINT width, UINT height) { OVR::Win32::DisplayShim* con = (OVR::Win32::DisplayShim*)context; if (con->ExpectedWidth == (int)width && con->ExpectedHeight == (int)height) return TRUE; return FALSE; } BOOL WINAPI OVRExpectedResolution( PVOID context, UINT* width, UINT* height, UINT* rotationInDegrees ) { OVR::Win32::DisplayShim* con = (OVR::Win32::DisplayShim*)context; *width = con->ExpectedWidth; *height = con->ExpectedHeight; *rotationInDegrees = con->Rotation; return TRUE; } BOOL WINAPI OVRIsCreatingBackBuffer(PVOID context) { OVR::Win32::DisplayShim* con = (OVR::Win32::DisplayShim*)context; if( con->ExpectedWidth != -1 && con->ExpectedHeight != -1 ) return TRUE; return FALSE; } BOOL WINAPI OVRShouldVSync( ) { return FALSE; } ULONG WINAPI OVRRiftForContext(PVOID context, HANDLE driverHandle) { OVR_UNUSED( driverHandle ); OVR::Win32::DisplayShim* con = (OVR::Win32::DisplayShim*)context; return con->ChildUid; } HWND WINAPI OVRGetWindowForContext(PVOID context) { OVR::Win32::DisplayShim* con = (OVR::Win32::DisplayShim*)context; if( con->Active ) { return con->hWindow; } else { return 0; } } BOOL WINAPI OVRShouldPresentOnContext(PVOID context) { OVR::Win32::DisplayShim* con = (OVR::Win32::DisplayShim*)context; return con->Active && ( con->hWindow == OVR::Win32::RenderFocusReader::GetInstance()->ReadActiveWindow() ); } BOOL WINAPI OVRCloseRiftForContext( PVOID context, HANDLE driverHandle, ULONG rift ) { OVR_UNUSED( context ); OVR_UNUSED( driverHandle ); OVR_UNUSED( rift ); // TODO return TRUE; } BOOL WINAPI OVRWindowDisplayResolution( PVOID context, UINT* width, UINT* height, UINT* titleHeight, UINT* borderWidth, BOOL* vsyncEnabled ) { OVR::Win32::DisplayShim* con = (OVR::Win32::DisplayShim*)context; void* handle = con->hWindow; if( handle ) { RECT winRect = { 0 }; GetWindowRect( (HWND)handle, &winRect ); RECT rect = {0}; if( GetClientRect( (HWND)handle, &rect ) ) { LONG barHeight = (winRect.bottom - winRect.top) - (rect.bottom - rect.top); LONG borderSize = (winRect.right - winRect.left) - (rect.right - rect.left); *titleHeight = barHeight - borderSize + (borderSize / 2 ); *borderWidth = borderSize / 2; *width = rect.right - rect.left + (borderSize / 2); *height = rect.bottom - rect.top + *titleHeight; } else { return FALSE; } } else { return FALSE; } *vsyncEnabled = TRUE; return TRUE; } BOOL WINAPI OVRShouldEnableDebug() { return FALSE; } BOOL WINAPI OVRMirroringEnabled( PVOID context ) { OVR::Win32::DisplayShim* con = (OVR::Win32::DisplayShim*)context; return con->UseMirroring; } // This is a temporarily exported function for the purpose of aiding in the DLL transition for the Unity plugin. // It is unsupported and will be removed in a future release. extern "C" { OVR_PUBLIC_FUNCTION(void*) ovr_GetDX11SwapChain() { return OVR::Win32::DisplayShim::GetInstance().GetDX11SwapChain(); } } namespace OVR { namespace Win32 { DisplayShim::DisplayShim() : ChildUid( 0 ), ExpectedWidth( 1280 ), ExpectedHeight( 800 ), Rotation( 0 ), hWindow( 0 ), UseMirroring( true ), Active( false ) { } DisplayShim::~DisplayShim() { } bool DisplayShim::Initialize( bool inCompatibility ) { if (inCompatibility) return false; return checkUMDriverOverrides( this ); } bool DisplayShim::Shutdown() { clearUMDriverOverrides(); return true; } bool DisplayShim::Update(ExtraMonitorInfo* shimInfo) { ChildUid = shimInfo->DeviceNumber; ExpectedWidth = shimInfo->NativeWidth; ExpectedHeight = shimInfo->NativeHeight; Rotation = shimInfo->Rotation; UseMirroring = shimInfo->UseMirroring != 0; return true; } void* DisplayShim::GetDX11SwapChain() { if( appDriver.pfnGetDX11SwapChain ) { return (*appDriver.pfnGetDX11SwapChain)(this); } return NULL; } } } // OVR::Win32