/************************************************************************************ Filename : OVR_Win32_ShimFunctions.h Content : Client-side shim callbacks for usermode/rt hooks Created : May 6, 2014 Authors : Dean Beeler Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved. Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); you may not use the Oculus VR Rift SDK except in compliance with the License, which is provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form. You may obtain a copy of the License at http://www.oculusvr.com/licenses/LICENSE-3.2 Unless required by applicable law or agreed to in writing, the Oculus VR SDK distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. *************************************************************************************/ #ifndef OVR_Win32_ShimFunctions_h #define OVR_Win32_ShimFunctions_h #include "OVR_Win32_Display.h" namespace OVR { struct Win32ShimInfo; namespace Win32 { class DisplayShim { public: public: static DisplayShim& GetInstance() { static DisplayShim instance; return instance; } bool Initialize( bool inCompatibility ); bool Shutdown(); bool Update( Win32ShimInfo* shimInfo ); void* GetDX11SwapChain(); ULONG ChildUid; int ExpectedWidth; int ExpectedHeight; int Rotation; HWND hWindow; bool UseMirroring; bool Active; private: DisplayShim(); virtual ~DisplayShim(); DisplayShim(DisplayShim const&); // Don't Implement void operator=(DisplayShim const&); // Don't implement }; }} // namespace OVR::Win32 #endif