/************************************************************************************ Filename : OVR_OSX_HMDDevice.h Content : OSX HMDDevice implementation Created : September 21, 2012 Authors : Michael Antonov Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved. Use of this software is subject to the terms of the Oculus license agreement provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form. *************************************************************************************/ #ifndef OVR_OSX_HMDDevice_h #define OVR_OSX_HMDDevice_h #include "OVR_DeviceImpl.h" #include namespace OVR { namespace OSX { class HMDDevice; //------------------------------------------------------------------------------------- // HMDDeviceFactory enumerates attached Oculus HMD devices. // // This is currently done by matching monitor device strings. class HMDDeviceFactory : public DeviceFactory { public: static HMDDeviceFactory Instance; // Enumerates devices, creating and destroying relevant objects in manager. virtual void EnumerateDevices(EnumerateVisitor& visitor); protected: DeviceManager* getManager() const { return (DeviceManager*) pManager; } }; class HMDDeviceCreateDesc : public DeviceCreateDesc { friend class HMDDevice; protected: enum { Contents_Screen = 1, Contents_Distortion = 2, Contents_7Inch = 4, }; public: HMDDeviceCreateDesc(DeviceFactory* factory, UInt32 vendor, UInt32 product, const String& displayDeviceName, long dispId); HMDDeviceCreateDesc(const HMDDeviceCreateDesc& other); virtual DeviceCreateDesc* Clone() const { return new HMDDeviceCreateDesc(*this); } virtual DeviceBase* NewDeviceInstance(); virtual MatchResult MatchDevice(const DeviceCreateDesc& other, DeviceCreateDesc**) const; virtual bool UpdateMatchedCandidate(const DeviceCreateDesc&, bool* newDeviceFlag = NULL); virtual bool GetDeviceInfo(DeviceInfo* info) const; void SetScreenParameters(int x, int y, unsigned hres, unsigned vres, float hsize, float vsize) { DesktopX = x; DesktopY = y; HResolution = hres; VResolution = vres; HScreenSize = hsize; VScreenSize = vsize; Contents |= Contents_Screen; } void SetDistortion(const float* dks) { for (int i = 0; i < 4; i++) DistortionK[i] = dks[i]; Contents |= Contents_Distortion; } void Set7Inch() { Contents |= Contents_7Inch; } bool Is7Inch() const; protected: String DeviceId; String DisplayDeviceName; int DesktopX, DesktopY; unsigned Contents; unsigned HResolution, VResolution; float HScreenSize, VScreenSize; long DisplayId; float DistortionK[4]; }; //------------------------------------------------------------------------------------- // HMDDevice represents an Oculus HMD device unit. An instance of this class // is typically created from the DeviceManager. // After HMD device is created, we its sensor data can be obtained by // first creating a Sensor object and then wrappig it in SensorFusion. class HMDDevice : public DeviceImpl { public: HMDDevice(HMDDeviceCreateDesc* createDesc); ~HMDDevice(); virtual bool Initialize(DeviceBase* parent); virtual void Shutdown(); // Query associated sensor. virtual OVR::SensorDevice* GetSensor(); }; }} // namespace OVR::OSX #endif // OVR_OSX_HMDDevice_h