/************************************************************************************ Filename : OVR_Service_Win32_FastIPC_Client.h Content : Client side of connectionless fast IPC Created : Sept 16, 2014 Authors : Chris Taylor Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved. Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); you may not use the Oculus VR Rift SDK except in compliance with the License, which is provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form. You may obtain a copy of the License at http://www.oculusvr.com/licenses/LICENSE-3.2 Unless required by applicable law or agreed to in writing, the Oculus VR SDK distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ************************************************************************************/ #ifndef OVR_Service_Win32_FastIPC_Client_h #define OVR_Service_Win32_FastIPC_Client_h #include "Kernel/OVR_SharedMemory.h" #include "Net/OVR_RPC1.h" #include "Kernel/OVR_Win32_IncludeWindows.h" namespace OVR { namespace Service { namespace Win32 { //----------------------------------------------------------------------------- // FastIPCClient // // This class implements the client side for connectionless IPC messaging. // // The client reads the shared memory name provided and retrieves the data // and return event handles. It can push data to the server synchronously // by signaling the data handle and waiting on the return handle. class FastIPCClient { String SharedMemoryName; Ptr Scratch; ScopedEventHANDLE DataEvent, ReturnEvent; uint32_t IPCMessageIndex; protected: bool ReadInitialData(const char* buffer); public: static const int RegionSize = 4096; static const uint32_t Magic = 0xfe67bead; // Semantic versioning static const uint32_t MajorVersion = 1; static const uint32_t MinorVersion = 0; public: FastIPCClient(); ~FastIPCClient(); String GetSharedMemoryName() const { return SharedMemoryName; } // Call this to initialize the shared memory section bool Initialize(const char* sharedMemoryName); // Make a blocking call to the server // Pass -1 for the timeout to wait forever bool Call(Net::BitStream* bread, Net::BitStream* toast, int timeoutMs = -1); }; }}} // namespace OVR::Service::Win32 #endif // OVR_Service_Win32_FastIPC_Client_h