/************************************************************************************ Filename : Tracking_SensorState.h Content : Sensor state information shared by tracking system with games Created : May 13, 2014 Authors : Dov Katz, Chris Taylor Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved. Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License"); you may not use the Oculus VR Rift SDK except in compliance with the License, which is provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form. You may obtain a copy of the License at http://www.oculusvr.com/licenses/LICENSE-3.1 Unless required by applicable law or agreed to in writing, the Oculus VR SDK distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. *************************************************************************************/ #ifndef Tracking_SensorState_h #define Tracking_SensorState_h #include "Tracking_PoseState.h" #include "../Kernel/OVR_SharedMemory.h" #include "../Kernel/OVR_Lockless.h" #include "../Kernel/OVR_String.h" #include "../Util/Util_LatencyTest2State.h" #include "../Sensors/OVR_DeviceConstants.h" // CAPI forward declarations. struct ovrTrackingState_; typedef struct ovrTrackingState_ ovrTrackingState; struct ovrPoseStatef_; typedef struct ovrPoseStatef_ ovrPoseStatef; namespace OVR { namespace Tracking { //------------------------------------------------------------------------------------- // ***** Sensor State // These values are reported as compatible with C API. // Bit flags describing the current status of sensor tracking. enum StatusBits { // Tracked bits: Toggled by SensorFusion Status_OrientationTracked = 0x0001, // Orientation is currently tracked (connected and in use) Status_PositionTracked = 0x0002, // Position is currently tracked (false if out of range) Status_CameraPoseTracked = 0x0004, // Camera pose is currently tracked // Connected bits: Toggled by TrackingManager Status_PositionConnected = 0x0020, // Position tracking HW is connected Status_HMDConnected = 0x0080, // HMD is available & connected // Masks Status_AllMask = 0xffff, Status_TrackingMask = Status_PositionTracked | Status_OrientationTracked | Status_CameraPoseTracked, Status_ConnectedMask = Status_PositionConnected | Status_HMDConnected, }; // Full state of of the sensor reported by GetSensorState() at a given absolute time. class TrackingState { public: TrackingState() : StatusFlags(0) { } // C-interop support TrackingState(const ovrTrackingState& s); operator ovrTrackingState () const; // HMD pose information for the requested time. PoseStatef HeadPose; // Orientation and position of the external camera, if present. Posef CameraPose; // Orientation and position of the camera after alignment with gravity Posef LeveledCameraPose; // Most recent sensor data received from the HMD SensorDataType RawSensorData; // Sensor status described by ovrStatusBits. uint32_t StatusFlags; //// 0.4.1 // Time spent processing the last vision frame double LastVisionProcessingTime; }; // ----------------------------------------------- #pragma pack(push, 8) struct LocklessSensorStatePadding; // State version stored in lockless updater "queue" and used for // prediction by GetPoseAtTime/GetSensorStateAtTime struct LocklessSensorState { PoseState WorldFromImu; SensorDataType RawSensorData; Pose WorldFromCamera; uint32_t StatusFlags; uint32_t _PAD_0_; // ImuFromCpf for HMD pose tracking Posed ImuFromCpf; double LastVisionProcessingTime; // Initialized to invalid state LocklessSensorState() : StatusFlags(0) { } LocklessSensorState& operator = (const LocklessSensorStatePadding& rhs); }; // Padded out version stored in the updater slots // Designed to be a larger fixed size to allow the data to grow in the future // without breaking older compiled code. struct LocklessSensorStatePadding { uint64_t words[64]; static const int DataWords = (sizeof(LocklessSensorState) + sizeof(uint64_t) - 1) / sizeof(uint64_t); // Just copy the low data words inline LocklessSensorStatePadding& operator=(const LocklessSensorState& rhs) { const uint64_t* src = (const uint64_t*)&rhs; // if this fires off, then increase words' array size OVR_ASSERT(sizeof(words) > sizeof(LocklessSensorState)); for (int i = 0; i < DataWords; ++i) { words[i] = src[i]; } return *this; } }; // Just copy the low data words inline LocklessSensorState& LocklessSensorState::operator = (const LocklessSensorStatePadding& rhs) { uint64_t* dest = (uint64_t*)this; for (int i = 0; i < LocklessSensorStatePadding::DataWords; ++i) { dest[i] = rhs.words[i]; } return *this; } #pragma pack(pop) // A lockless updater for sensor state typedef LocklessUpdater SensorStateUpdater; //// Combined state struct CombinedSharedStateUpdater { SensorStateUpdater SharedSensorState; Util::LockessRecordUpdater SharedLatencyTestState; }; typedef SharedObjectWriter< CombinedSharedStateUpdater > CombinedSharedStateWriter; typedef SharedObjectReader< CombinedSharedStateUpdater > CombinedSharedStateReader; }} // namespace OVR::Tracking #endif