/************************************************************************************ Filename : Platform_Linux.h Content : Linux (X11) implementation of Platform app infrastructure Created : September 6, 2012 Authors : Andrew Reisse Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved. Use of this software is subject to the terms of the Oculus LLC license agreement provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form. ************************************************************************************/ #ifndef OVR_Platform_Linux_h #define OVR_Platform_Linux_h #include #include #include #include "Platform.h" #include "../Render/Render_GL_Device.h" namespace OVR { namespace Render { class RenderDevice; }} namespace OVR { namespace Platform { namespace Linux { class PlatformCore : public Platform::PlatformCore { public: Display* Disp; XVisualInfo* Vis; Window Win; bool Quit; int ExitCode; int Width, Height; MouseMode MMode; Cursor InvisibleCursor; enum { WM_PROTOCOLS, WM_DELETE_WINDOW, NumAtoms }; Atom Atoms[NumAtoms]; void processEvent(XEvent& event); Render::RenderDevice* SetupGraphics_GL(const Render::RendererParams& rp); void showCursor(bool show); bool determineScreenOffset(int screenId, int* screenOffsetX, int* screenOffsetY); void showWindowDecorations(bool show); public: PlatformCore(Application* app); ~PlatformCore(); bool SetupWindow(int w, int h); void Exit(int exitcode) { Quit = 1; ExitCode = exitcode; } RenderDevice* SetupGraphics(const SetupGraphicsDeviceSet& setupGraphicsDesc, const char* gtype, const Render::RendererParams& rp); void SetMouseMode(MouseMode mm); void GetWindowSize(int* w, int* h) const; void SetWindowTitle(const char*title); void ShowWindow(bool show); void DestroyWindow(); bool SetFullscreen(const Render::RendererParams& rp, int fullscreen); int Run(); }; }} namespace Render { namespace GL { namespace Linux { class RenderDevice : public Render::GL::RenderDevice { Display* Disp; Window Win; GLXContext Context; public: RenderDevice(const Render::RendererParams& p, Display* disp, Window w, GLXContext gl) : GL::RenderDevice(p), Disp(disp), Win(w), Context(gl) {} virtual void Shutdown(); virtual void Present(); // oswnd = Linux::PlatformCore* static Render::RenderDevice* CreateDevice(const RendererParams& rp, void* oswnd); }; }}}} // OVR_PLATFORM_APP_ARGS specifies the Application class to use for startup, // providing it with startup arguments. #define OVR_PLATFORM_APP_ARGS(AppClass, args) \ OVR::Platform::Application* OVR::Platform::Application::CreateApplication() \ { OVR::System::Init(OVR::Log::ConfigureDefaultLog(OVR::LogMask_All)); \ return new AppClass args; } \ void OVR::Platform::Application::DestroyApplication(OVR::Platform::Application* app) \ { OVR::Platform::PlatformCore* platform = app->pPlatform; \ delete app; delete platform; OVR::System::Destroy(); }; // OVR_PLATFORM_APP_ARGS specifies the Application startup class with no args. #define OVR_PLATFORM_APP(AppClass) OVR_PLATFORM_APP_ARGS(AppClass, ()) #endif