/************************************************************************************ Filename : OSX_Platform.h Content : Created : Authors : Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ************************************************************************************/ #include "../Platform/Platform.h" #include "../Render/Render_GL_Device.h" namespace OVR { namespace Platform { namespace OSX { class PlatformCore : public Platform::PlatformCore { public: void* Win; void* View; void* NsApp; bool Quit; int ExitCode; int Width, Height; MouseMode MMode; void RunIdle(); public: PlatformCore(Application* app, void* nsapp); ~PlatformCore(); bool SetupWindow(int w, int h); void Exit(int exitcode); RenderDevice* SetupGraphics(const SetupGraphicsDeviceSet& setupGraphicsDesc, const char* gtype, const Render::RendererParams& rp); void SetMouseMode(MouseMode mm); void GetWindowSize(int* w, int* h) const; void SetWindowTitle(const char*title); void ShowWindow(bool show); void DestroyWindow(); bool SetFullscreen(const Render::RendererParams& rp, int fullscreen); int GetDisplayCount(); Render::DisplayId GetDisplay(int screen); String GetContentDirectory() const; }; }} namespace Render { namespace GL { namespace OSX { class RenderDevice : public Render::GL::RenderDevice { public: void* Context; RenderDevice(const Render::RendererParams& p, void* context) : GL::RenderDevice(p), Context(context) {} virtual void Shutdown(); virtual void Present(bool useVsync); virtual bool SetFullscreen(DisplayMode fullscreen); virtual ovrRenderAPIConfig Get_ovrRenderAPIConfig() const; // oswnd = X11::PlatformCore* static Render::RenderDevice* CreateDevice(const RendererParams& rp, void* oswnd); }; }}}} // OVR_PLATFORM_APP_ARGS specifies the Application class to use for startup, // providing it with startup arguments. #define OVR_PLATFORM_APP_ARGS_WITH_LOG(AppClass, LogClass, args) \ OVR::Platform::Application* OVR::Platform::Application::CreateApplication() \ { static LogClass log; OVR::System::Init(&log); \ return new AppClass args; } \ void OVR::Platform::Application::DestroyApplication(OVR::Platform::Application* app) \ { OVR::Platform::PlatformCore* platform = app->pPlatform; \ delete app; delete platform; OVR::System::Destroy(); }; #define OVR_PLATFORM_APP_ARGS(AppClass, args) \ OVR::Platform::Application* OVR::Platform::Application::CreateApplication() \ { OVR::System::Init(OVR::Log::ConfigureDefaultLog(OVR::LogMask_All)); \ return new AppClass args; } \ void OVR::Platform::Application::DestroyApplication(OVR::Platform::Application* app) \ { OVR::Platform::PlatformCore* platform = app->pPlatform; \ delete app; delete platform; OVR::System::Destroy(); }; // OVR_PLATFORM_APP_ARGS specifies the Application startup class with no args. #define OVR_PLATFORM_APP(AppClass) OVR_PLATFORM_APP_ARGS(AppClass, ()) #define OVR_PLATFORM_APP_WITH_LOG(AppClass,LogClass) OVR_PLATFORM_APP_ARGS_WITH_LOG(AppClass,LogClass, ())