#import #import "OSX_Platform.h" #import "OSX_Gamepad.h" #import #import @interface OVRApp : NSApplication @property (assign) IBOutlet NSWindow* win; @property (assign) OVR::Platform::OSX::PlatformCore* Platform; @property (assign) OVR::Platform::Application* App; -(void) run; @end @interface OVRView : NSOpenGLView @property (assign) OVR::Platform::OSX::PlatformCore* Platform; @property (assign) OVR::Platform::Application* App; @property unsigned long Modifiers; -(void)ProcessMouse:(NSEvent*)event; -(void)warpMouseToCenter; +(CGDirectDisplayID) displayFromScreen:(NSScreen*)s; @end