/************************************************************************************ Filename : WavPlayer_OSX.h Content : A DDS file loader for cross-platform compressed texture support. Created : March 5, 2013 Authors : Peter Hoff, Dan Goodman, Bryan Croteau Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ************************************************************************************/ #include "Render_Device.h" #ifdef OVR_DEFINE_NEW #undef new #endif namespace OVR { namespace Render { static const UPInt OVR_DDS_PF_FOURCC = 0x4; static const UInt32 OVR_DXT1_MAGIC_NUMBER = 0x31545844; // "DXT1" static const UInt32 OVR_DXT2_MAGIC_NUMBER = 0x32545844; // "DXT2" static const UInt32 OVR_DXT3_MAGIC_NUMBER = 0x33545844; // "DXT3" static const UInt32 OVR_DXT4_MAGIC_NUMBER = 0x34545844; // "DXT4" static const UInt32 OVR_DXT5_MAGIC_NUMBER = 0x35545844; // "DXT5" struct OVR_DDS_PIXELFORMAT { UInt32 Size; UInt32 Flags; UInt32 FourCC; UInt32 RGBBitCount; UInt32 RBitMask; UInt32 GBitMask; UInt32 BBitMask; UInt32 ABitMask; }; struct OVR_DDS_HEADER { UInt32 Size; UInt32 Flags; UInt32 Height; UInt32 Width; UInt32 PitchOrLinearSize; UInt32 Depth; UInt32 MipMapCount; UInt32 Reserved1[11]; OVR_DDS_PIXELFORMAT PixelFormat; UInt32 Caps; UInt32 Caps2; UInt32 Caps3; UInt32 Caps4; UInt32 Reserved2; }; // Returns -1 on failure, or a valid TextureFormat value on success static inline int InterpretPixelFormatFourCC(UInt32 fourCC) { switch (fourCC) { case OVR_DXT1_MAGIC_NUMBER: return Texture_DXT1; case OVR_DXT2_MAGIC_NUMBER: return Texture_DXT3; case OVR_DXT3_MAGIC_NUMBER: return Texture_DXT3; case OVR_DXT4_MAGIC_NUMBER: return Texture_DXT5; case OVR_DXT5_MAGIC_NUMBER: return Texture_DXT5; } // Unrecognized FourCC return -1; } Texture* LoadTextureDDS(RenderDevice* ren, File* f) { OVR_DDS_HEADER header; unsigned char filecode[4]; f->Read(filecode, 4); if (strncmp((const char*)filecode, "DDS ", 4) != 0) { return NULL; } f->Read((unsigned char*)(&header), sizeof(header)); int width = header.Width; int height = header.Height; int format = Texture_RGBA; UInt32 mipCount = header.MipMapCount; if(mipCount <= 0) { mipCount = 1; } if(header.PixelFormat.Flags & OVR_DDS_PF_FOURCC) { format = InterpretPixelFormatFourCC(header.PixelFormat.FourCC); if (format == -1) { return NULL; } } int byteLen = f->BytesAvailable(); unsigned char* bytes = new unsigned char[byteLen]; f->Read(bytes, byteLen); Texture* out = ren->CreateTexture(format, (int)width, (int)height, bytes, mipCount); if (!out) { return NULL; } if(strstr(f->GetFilePath(), "_c.")) { out->SetSampleMode(Sample_Clamp); } OVR_FREE(bytes); return out; } }} #ifdef OVR_DEFINE_NEW #define new OVR_DEFINE_NEW #endif