Debug
Win32
Debug
x64
Release
Win32
Release
x64
{394FF596-A90B-4C95-888B-B743834ED15B}
Win32Proj
OculusRoomTiny
OculusRoomTiny
Application
true
Unicode
v120
Application
true
Unicode
v120
Application
false
true
Unicode
v120
Application
false
true
Unicode
v120
true
$(ProjectDir)../../../Obj/Win/VS2013/$(Configuration)/$(PlatformName)/
$(ProjectDir)../../../Bin/Win/VS2013/$(Configuration)/$(PlatformName)/
$(VC_IncludePath);$(WindowsSDK_IncludePath);
$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);
OculusRoomTiny
true
$(ProjectDir)../../../Obj/Win/VS2013/$(Configuration)/$(PlatformName)/
$(ProjectDir)../../../Bin/Win/VS2013/$(Configuration)/$(PlatformName)/
$(VC_IncludePath);$(WindowsSDK_IncludePath);
$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64);
OculusRoomTiny
false
$(ProjectDir)../../../Obj/Win/VS2013/$(Configuration)/$(PlatformName)/
$(ProjectDir)../../../Bin/Win/VS2013/$(Configuration)/$(PlatformName)/
$(VC_IncludePath);$(WindowsSDK_IncludePath);
$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);
OculusRoomTiny
false
$(ProjectDir)../../../Obj/Win/VS2013/$(Configuration)/$(PlatformName)/
$(ProjectDir)../../../Bin/Win/VS2013/$(Configuration)/$(PlatformName)/
$(VC_IncludePath);$(WindowsSDK_IncludePath);
$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64);
OculusRoomTiny
Level4
Disabled
OVR_BUILD_DEBUG;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
../../../../../LibOVR/Include;../../../../../LibOVR/Src;%(AdditionalIncludeDirectories)
OldStyle
true
false
MultiThreadedDebug
Windows
true
opengl32.lib;libovrd.lib;dxgi.lib;dxguid.lib;d3d10.lib;d3d11.lib;d3dcompiler.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
../../../../../LibOVR/Lib/Win32/VS2013/;%(AdditionalLibraryDirectories)
Level4
Disabled
OVR_BUILD_DEBUG;_WIN64;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
../../../../../LibOVR/Include;../../../../../LibOVR/Src;%(AdditionalIncludeDirectories)
OldStyle
true
false
MultiThreadedDebug
Windows
true
opengl32.lib;libovr64d.lib;dxgi.lib;dxguid.lib;d3d10.lib;d3d11.lib;d3dcompiler.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
../../../../../LibOVR/Lib/x64/VS2013/;%(AdditionalLibraryDirectories)
Level4
MaxSpeed
true
true
WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
../../../../../LibOVR/Include;../../../../../LibOVR/Src;%(AdditionalIncludeDirectories)
MultiThreaded
true
OldStyle
false
/d2Zi+ %(AdditionalOptions)
Windows
false
true
true
../../../../../LibOVR/Lib/Win32/VS2013/;%(AdditionalLibraryDirectories)
opengl32.lib;libovr.lib;dxguid.lib;dxgi.lib;d3d10.lib;d3d11.lib;d3dcompiler.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
Level4
MaxSpeed
true
true
_WIN64;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
../../../../../LibOVR/Include;../../../../../LibOVR/Src;%(AdditionalIncludeDirectories)
MultiThreaded
true
OldStyle
false
/d2Zi+ %(AdditionalOptions)
Windows
true
true
true
../../../../../LibOVR/Lib/x64/VS2013/;%(AdditionalLibraryDirectories)
opengl32.lib;libovr64.lib;dxguid.lib;dxgi.lib;d3d10.lib;d3d11.lib;d3dcompiler.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)