Debug
Win32
Debug
x64
Release
Win32
Release
x64
{8051B877-2992-4F64-8C3B-FAF88B6D83AA}
Win32Proj
OculusWorldDemo
OculusWorldDemo
Application
true
Unicode
Application
true
Unicode
Application
false
true
Unicode
Application
false
true
Unicode
true
$(ProjectDir)../../../Obj/Win/VS2010/$(Configuration)/$(PlatformName)/
$(ProjectDir)../../../Bin/Win/VS2010/$(Configuration)/$(PlatformName)/
OculusWorldDemo
true
$(ProjectDir)../../../Obj/Win/VS2010/$(Configuration)/$(PlatformName)/
$(ProjectDir)../../../Bin/Win/VS2010/$(Configuration)/$(PlatformName)/
OculusWorldDemo
false
$(ProjectDir)../../../Obj/Win/VS2010/$(Configuration)/$(PlatformName)/
$(ProjectDir)../../../Bin/Win/VS2010/$(Configuration)/$(PlatformName)/
OculusWorldDemo
false
$(ProjectDir)../../../Obj/Win/VS2010/$(Configuration)/$(PlatformName)/
$(ProjectDir)../../../Bin/Win/VS2010/$(Configuration)/$(PlatformName)/
OculusWorldDemo
Level4
Disabled
OVR_BUILD_DEBUG;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
../../../../../LibOVR/Include;../../../../../3rdParty/glext;../../../../../LibOVR/Src;$(DXSDK_DIR)/Include;%(AdditionalIncludeDirectories)
OldStyle
true
false
MultiThreadedDebug
Windows
true
../../../../../LibOVR/Lib/$(Platform)/VS2010/;$(DXSDK_DIR)/Lib/x86;%(AdditionalLibraryDirectories)
opengl32.lib;libovrd.lib;dxgi.lib;d3d10_1.lib;d3d11.lib;d3dcompiler.lib;winmm.lib;%(AdditionalDependencies)
Level4
Disabled
OVR_BUILD_DEBUG;_WIN64;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
../../../../../LibOVR/Include;../../../../../3rdParty/glext;../../../../../LibOVR/Src;$(DXSDK_DIR)/Include;%(AdditionalIncludeDirectories)
OldStyle
true
false
MultiThreadedDebug
Windows
true
../../../../../LibOVR/Lib/$(Platform)/VS2010/;$(DXSDK_DIR)/Lib/x64;%(AdditionalLibraryDirectories)
opengl32.lib;libovr64d.lib;dxgi.lib;d3d10_1.lib;d3d11.lib;d3dcompiler.lib;winmm.lib;%(AdditionalDependencies)
Level4
MaxSpeed
true
true
WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
../../../../../LibOVR/Include;../../../../../3rdParty/glext;../../../../../LibOVR/Src;$(DXSDK_DIR)/Include;%(AdditionalIncludeDirectories)
MultiThreaded
true
OldStyle
Windows
false
true
true
../../../../../LibOVR/Lib/$(Platform)/VS2010/;$(DXSDK_DIR)/Lib/x86;%(AdditionalLibraryDirectories)
opengl32.lib;libovr.lib;dxgi.lib;d3d10_1.lib;d3d11.lib;d3dcompiler.lib;winmm.lib;%(AdditionalDependencies)
Level4
MaxSpeed
true
true
_WIN64;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
../../../../../LibOVR/Include;../../../../../3rdParty/glext;../../../../../LibOVR/Src;$(DXSDK_DIR)/Include;%(AdditionalIncludeDirectories)
MultiThreaded
true
OldStyle
Windows
true
true
true
../../../../../LibOVR/Lib/$(Platform)/VS2010/;$(DXSDK_DIR)/Lib/x64;%(AdditionalLibraryDirectories)
opengl32.lib;libovr64.lib;dxgi.lib;d3d10_1.lib;d3d11.lib;d3dcompiler.lib;winmm.lib;%(AdditionalDependencies)
true
true
true
true