1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
|
/************************************************************************************
PublicHeader: OVR.h
Filename : OVR_Array.h
Content : Template implementation for Array
Created : September 19, 2012
Notes :
Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
you may not use the Oculus VR Rift SDK except in compliance with the License,
which is provided at the time of installation or download, or which
otherwise accompanies this software in either electronic or hard copy form.
You may obtain a copy of the License at
http://www.oculusvr.com/licenses/LICENSE-3.1
Unless required by applicable law or agreed to in writing, the Oculus VR SDK
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
************************************************************************************/
#ifndef OVR_Array_h
#define OVR_Array_h
#include "OVR_ContainerAllocator.h"
namespace OVR {
//-----------------------------------------------------------------------------------
// ***** ArrayDefaultPolicy
//
// Default resize behavior. No minimal capacity, Granularity=4,
// Shrinking as needed. ArrayConstPolicy actually is the same as
// ArrayDefaultPolicy, but parametrized with constants.
// This struct is used only in order to reduce the template "matroska".
struct ArrayDefaultPolicy
{
ArrayDefaultPolicy() : Capacity(0) {}
ArrayDefaultPolicy(const ArrayDefaultPolicy&) : Capacity(0) {}
UPInt GetMinCapacity() const { return 0; }
UPInt GetGranularity() const { return 4; }
bool NeverShrinking() const { return 0; }
UPInt GetCapacity() const { return Capacity; }
void SetCapacity(UPInt capacity) { Capacity = capacity; }
private:
UPInt Capacity;
};
//-----------------------------------------------------------------------------------
// ***** ArrayConstPolicy
//
// Statically parametrized resizing behavior:
// MinCapacity, Granularity, and Shrinking flag.
template<int MinCapacity=0, int Granularity=4, bool NeverShrink=false>
struct ArrayConstPolicy
{
typedef ArrayConstPolicy<MinCapacity, Granularity, NeverShrink> SelfType;
ArrayConstPolicy() : Capacity(0) {}
ArrayConstPolicy(const SelfType&) : Capacity(0) {}
UPInt GetMinCapacity() const { return MinCapacity; }
UPInt GetGranularity() const { return Granularity; }
bool NeverShrinking() const { return NeverShrink; }
UPInt GetCapacity() const { return Capacity; }
void SetCapacity(UPInt capacity) { Capacity = capacity; }
private:
UPInt Capacity;
};
//-----------------------------------------------------------------------------------
// ***** ArrayDataBase
//
// Basic operations with array data: Reserve, Resize, Free, ArrayPolicy.
// For internal use only: ArrayData,ArrayDataCC and others.
template<class T, class Allocator, class SizePolicy>
struct ArrayDataBase
{
typedef T ValueType;
typedef Allocator AllocatorType;
typedef SizePolicy SizePolicyType;
typedef ArrayDataBase<T, Allocator, SizePolicy> SelfType;
ArrayDataBase()
: Data(0), Size(0), Policy() {}
ArrayDataBase(const SizePolicy& p)
: Data(0), Size(0), Policy(p) {}
~ArrayDataBase()
{
Allocator::DestructArray(Data, Size);
Allocator::Free(Data);
}
UPInt GetCapacity() const
{
return Policy.GetCapacity();
}
void ClearAndRelease()
{
Allocator::DestructArray(Data, Size);
Allocator::Free(Data);
Data = 0;
Size = 0;
Policy.SetCapacity(0);
}
void Reserve(UPInt newCapacity)
{
if (Policy.NeverShrinking() && newCapacity < GetCapacity())
return;
if (newCapacity < Policy.GetMinCapacity())
newCapacity = Policy.GetMinCapacity();
// Resize the buffer.
if (newCapacity == 0)
{
if (Data)
{
Allocator::Free(Data);
Data = 0;
}
Policy.SetCapacity(0);
}
else
{
UPInt gran = Policy.GetGranularity();
newCapacity = (newCapacity + gran - 1) / gran * gran;
if (Data)
{
if (Allocator::IsMovable())
{
Data = (T*)Allocator::Realloc(Data, sizeof(T) * newCapacity);
}
else
{
T* newData = (T*)Allocator::Alloc(sizeof(T) * newCapacity);
UPInt i, s;
s = (Size < newCapacity) ? Size : newCapacity;
for (i = 0; i < s; ++i)
{
Allocator::Construct(&newData[i], Data[i]);
Allocator::Destruct(&Data[i]);
}
for (i = s; i < Size; ++i)
{
Allocator::Destruct(&Data[i]);
}
Allocator::Free(Data);
Data = newData;
}
}
else
{
Data = (T*)Allocator::Alloc(sizeof(T) * newCapacity);
//memset(Buffer, 0, (sizeof(ValueType) * newSize)); // Do we need this?
}
Policy.SetCapacity(newCapacity);
// OVR_ASSERT(Data); // need to throw (or something) on alloc failure!
}
}
// This version of Resize DOES NOT construct the elements.
// It's done to optimize PushBack, which uses a copy constructor
// instead of the default constructor and assignment
void ResizeNoConstruct(UPInt newSize)
{
UPInt oldSize = Size;
if (newSize < oldSize)
{
Allocator::DestructArray(Data + newSize, oldSize - newSize);
if (newSize < (Policy.GetCapacity() >> 1))
{
Reserve(newSize);
}
}
else if(newSize >= Policy.GetCapacity())
{
Reserve(newSize + (newSize >> 2));
}
//! IMPORTANT to modify Size only after Reserve completes, because garbage collectable
// array may use this array and may traverse it during Reserve (in the case, if
// collection occurs because of heap limit exceeded).
Size = newSize;
}
ValueType* Data;
UPInt Size;
SizePolicy Policy;
};
//-----------------------------------------------------------------------------------
// ***** ArrayData
//
// General purpose array data.
// For internal use only in Array, ArrayLH, ArrayPOD and so on.
template<class T, class Allocator, class SizePolicy>
struct ArrayData : ArrayDataBase<T, Allocator, SizePolicy>
{
typedef T ValueType;
typedef Allocator AllocatorType;
typedef SizePolicy SizePolicyType;
typedef ArrayDataBase<T, Allocator, SizePolicy> BaseType;
typedef ArrayData <T, Allocator, SizePolicy> SelfType;
ArrayData()
: BaseType() { }
ArrayData(UPInt size)
: BaseType() { Resize(size); }
ArrayData(const SelfType& a)
: BaseType(a.Policy) { Append(a.Data, a.Size); }
void Resize(UPInt newSize)
{
UPInt oldSize = this->Size;
BaseType::ResizeNoConstruct(newSize);
if(newSize > oldSize)
Allocator::ConstructArray(this->Data + oldSize, newSize - oldSize);
}
void PushBack(const ValueType& val)
{
BaseType::ResizeNoConstruct(this->Size + 1);
Allocator::Construct(this->Data + this->Size - 1, val);
}
template<class S>
void PushBackAlt(const S& val)
{
BaseType::ResizeNoConstruct(this->Size + 1);
Allocator::ConstructAlt(this->Data + this->Size - 1, val);
}
// Append the given data to the array.
void Append(const ValueType other[], UPInt count)
{
if (count)
{
UPInt oldSize = this->Size;
BaseType::ResizeNoConstruct(this->Size + count);
Allocator::ConstructArray(this->Data + oldSize, count, other);
}
}
};
//-----------------------------------------------------------------------------------
// ***** ArrayDataCC
//
// A modification of ArrayData that always copy-constructs new elements
// using a specified DefaultValue. For internal use only in ArrayCC.
template<class T, class Allocator, class SizePolicy>
struct ArrayDataCC : ArrayDataBase<T, Allocator, SizePolicy>
{
typedef T ValueType;
typedef Allocator AllocatorType;
typedef SizePolicy SizePolicyType;
typedef ArrayDataBase<T, Allocator, SizePolicy> BaseType;
typedef ArrayDataCC <T, Allocator, SizePolicy> SelfType;
ArrayDataCC(const ValueType& defval)
: BaseType(), DefaultValue(defval) { }
ArrayDataCC(const ValueType& defval, UPInt size)
: BaseType(), DefaultValue(defval) { Resize(size); }
ArrayDataCC(const SelfType& a)
: BaseType(a.Policy), DefaultValue(a.DefaultValue) { Append(a.Data, a.Size); }
void Resize(UPInt newSize)
{
UPInt oldSize = this->Size;
BaseType::ResizeNoConstruct(newSize);
if(newSize > oldSize)
Allocator::ConstructArray(this->Data + oldSize, newSize - oldSize, DefaultValue);
}
void PushBack(const ValueType& val)
{
BaseType::ResizeNoConstruct(this->Size + 1);
Allocator::Construct(this->Data + this->Size - 1, val);
}
template<class S>
void PushBackAlt(const S& val)
{
BaseType::ResizeNoConstruct(this->Size + 1);
Allocator::ConstructAlt(this->Data + this->Size - 1, val);
}
// Append the given data to the array.
void Append(const ValueType other[], UPInt count)
{
if (count)
{
UPInt oldSize = this->Size;
BaseType::ResizeNoConstruct(this->Size + count);
Allocator::ConstructArray(this->Data + oldSize, count, other);
}
}
ValueType DefaultValue;
};
//-----------------------------------------------------------------------------------
// ***** ArrayBase
//
// Resizable array. The behavior can be POD (suffix _POD) and
// Movable (no suffix) depending on the allocator policy.
// In case of _POD the constructors and destructors are not called.
//
// Arrays can't handle non-movable objects! Don't put anything in here
// that can't be moved around by bitwise copy.
//
// The addresses of elements are not persistent! Don't keep the address
// of an element; the array contents will move around as it gets resized.
template<class ArrayData>
class ArrayBase
{
public:
typedef typename ArrayData::ValueType ValueType;
typedef typename ArrayData::AllocatorType AllocatorType;
typedef typename ArrayData::SizePolicyType SizePolicyType;
typedef ArrayBase<ArrayData> SelfType;
#undef new
OVR_MEMORY_REDEFINE_NEW(ArrayBase)
// Redefine operator 'new' if necessary.
#if defined(OVR_DEFINE_NEW)
#define new OVR_DEFINE_NEW
#endif
ArrayBase()
: Data() {}
ArrayBase(UPInt size)
: Data(size) {}
ArrayBase(const SelfType& a)
: Data(a.Data) {}
ArrayBase(const ValueType& defval)
: Data(defval) {}
ArrayBase(const ValueType& defval, UPInt size)
: Data(defval, size) {}
SizePolicyType* GetSizePolicy() const { return Data.Policy; }
void SetSizePolicy(const SizePolicyType& p) { Data.Policy = p; }
bool NeverShrinking()const { return Data.Policy.NeverShrinking(); }
UPInt GetSize() const { return Data.Size; }
bool IsEmpty() const { return Data.Size == 0; }
UPInt GetCapacity() const { return Data.GetCapacity(); }
UPInt GetNumBytes() const { return Data.GetCapacity() * sizeof(ValueType); }
void ClearAndRelease() { Data.ClearAndRelease(); }
void Clear() { Data.Resize(0); }
void Resize(UPInt newSize) { Data.Resize(newSize); }
// Reserve can only increase the capacity
void Reserve(UPInt newCapacity)
{
if (newCapacity > Data.GetCapacity())
Data.Reserve(newCapacity);
}
// Basic access.
ValueType& At(UPInt index)
{
OVR_ASSERT(index < Data.Size);
return Data.Data[index];
}
const ValueType& At(UPInt index) const
{
OVR_ASSERT(index < Data.Size);
return Data.Data[index];
}
ValueType ValueAt(UPInt index) const
{
OVR_ASSERT(index < Data.Size);
return Data.Data[index];
}
// Basic access.
ValueType& operator [] (UPInt index)
{
OVR_ASSERT(index < Data.Size);
return Data.Data[index];
}
const ValueType& operator [] (UPInt index) const
{
OVR_ASSERT(index < Data.Size);
return Data.Data[index];
}
// Raw pointer to the data. Use with caution!
const ValueType* GetDataPtr() const { return Data.Data; }
ValueType* GetDataPtr() { return Data.Data; }
// Insert the given element at the end of the array.
void PushBack(const ValueType& val)
{
// DO NOT pass elements of your own vector into
// push_back()! Since we're using references,
// resize() may munge the element storage!
// OVR_ASSERT(&val < &Buffer[0] || &val > &Buffer[BufferSize]);
Data.PushBack(val);
}
template<class S>
void PushBackAlt(const S& val)
{
Data.PushBackAlt(val);
}
// Remove the last element.
void PopBack(UPInt count = 1)
{
OVR_ASSERT(Data.Size >= count);
Data.Resize(Data.Size - count);
}
ValueType& PushDefault()
{
Data.PushBack(ValueType());
return Back();
}
ValueType Pop()
{
ValueType t = Back();
PopBack();
return t;
}
// Access the first element.
ValueType& Front() { return At(0); }
const ValueType& Front() const { return At(0); }
// Access the last element.
ValueType& Back() { return At(Data.Size - 1); }
const ValueType& Back() const { return At(Data.Size - 1); }
// Array copy. Copies the contents of a into this array.
const SelfType& operator = (const SelfType& a)
{
Resize(a.GetSize());
for (UPInt i = 0; i < Data.Size; i++) {
*(Data.Data + i) = a[i];
}
return *this;
}
// Removing multiple elements from the array.
void RemoveMultipleAt(UPInt index, UPInt num)
{
OVR_ASSERT(index + num <= Data.Size);
if (Data.Size == num)
{
Clear();
}
else
{
AllocatorType::DestructArray(Data.Data + index, num);
AllocatorType::CopyArrayForward(
Data.Data + index,
Data.Data + index + num,
Data.Size - num - index);
Data.Size -= num;
}
}
// Removing an element from the array is an expensive operation!
// It compacts only after removing the last element.
// If order of elements in the array is not important then use
// RemoveAtUnordered, that could be much faster than the regular
// RemoveAt.
void RemoveAt(UPInt index)
{
OVR_ASSERT(index < Data.Size);
if (Data.Size == 1)
{
Clear();
}
else
{
AllocatorType::Destruct(Data.Data + index);
AllocatorType::CopyArrayForward(
Data.Data + index,
Data.Data + index + 1,
Data.Size - 1 - index);
--Data.Size;
}
}
// Removes an element from the array without respecting of original order of
// elements for better performance. Do not use on array where order of elements
// is important, otherwise use it instead of regular RemoveAt().
void RemoveAtUnordered(UPInt index)
{
OVR_ASSERT(index < Data.Size);
if (Data.Size == 1)
{
Clear();
}
else
{
// copy the last element into the 'index' position
// and decrement the size (instead of moving all elements
// in [index + 1 .. size - 1] range).
const UPInt lastElemIndex = Data.Size - 1;
if (index < lastElemIndex)
{
AllocatorType::Destruct(Data.Data + index);
AllocatorType::Construct(Data.Data + index, Data.Data[lastElemIndex]);
}
AllocatorType::Destruct(Data.Data + lastElemIndex);
--Data.Size;
}
}
// Insert the given object at the given index shifting all the elements up.
void InsertAt(UPInt index, const ValueType& val = ValueType())
{
OVR_ASSERT(index <= Data.Size);
Data.Resize(Data.Size + 1);
if (index < Data.Size - 1)
{
AllocatorType::CopyArrayBackward(
Data.Data + index + 1,
Data.Data + index,
Data.Size - 1 - index);
}
AllocatorType::Construct(Data.Data + index, val);
}
// Insert the given object at the given index shifting all the elements up.
void InsertMultipleAt(UPInt index, UPInt num, const ValueType& val = ValueType())
{
OVR_ASSERT(index <= Data.Size);
Data.Resize(Data.Size + num);
if (index < Data.Size - num)
{
AllocatorType::CopyArrayBackward(
Data.Data + index + num,
Data.Data + index,
Data.Size - num - index);
}
for (UPInt i = 0; i < num; ++i)
AllocatorType::Construct(Data.Data + index + i, val);
}
// Append the given data to the array.
void Append(const SelfType& other)
{
Append(other.Data.Data, other.GetSize());
}
// Append the given data to the array.
void Append(const ValueType other[], UPInt count)
{
Data.Append(other, count);
}
class Iterator
{
SelfType* pArray;
SPInt CurIndex;
public:
Iterator() : pArray(0), CurIndex(-1) {}
Iterator(SelfType* parr, SPInt idx = 0) : pArray(parr), CurIndex(idx) {}
bool operator==(const Iterator& it) const { return pArray == it.pArray && CurIndex == it.CurIndex; }
bool operator!=(const Iterator& it) const { return pArray != it.pArray || CurIndex != it.CurIndex; }
Iterator& operator++()
{
if (pArray)
{
if (CurIndex < (SPInt)pArray->GetSize())
++CurIndex;
}
return *this;
}
Iterator operator++(int)
{
Iterator it(*this);
operator++();
return it;
}
Iterator& operator--()
{
if (pArray)
{
if (CurIndex >= 0)
--CurIndex;
}
return *this;
}
Iterator operator--(int)
{
Iterator it(*this);
operator--();
return it;
}
Iterator operator+(int delta) const
{
return Iterator(pArray, CurIndex + delta);
}
Iterator operator-(int delta) const
{
return Iterator(pArray, CurIndex - delta);
}
SPInt operator-(const Iterator& right) const
{
OVR_ASSERT(pArray == right.pArray);
return CurIndex - right.CurIndex;
}
ValueType& operator*() const { OVR_ASSERT(pArray); return (*pArray)[CurIndex]; }
ValueType* operator->() const { OVR_ASSERT(pArray); return &(*pArray)[CurIndex]; }
ValueType* GetPtr() const { OVR_ASSERT(pArray); return &(*pArray)[CurIndex]; }
bool IsFinished() const { return !pArray || CurIndex < 0 || CurIndex >= (int)pArray->GetSize(); }
void Remove()
{
if (!IsFinished())
pArray->RemoveAt(CurIndex);
}
SPInt GetIndex() const { return CurIndex; }
};
Iterator Begin() { return Iterator(this); }
Iterator End() { return Iterator(this, (SPInt)GetSize()); }
Iterator Last() { return Iterator(this, (SPInt)GetSize() - 1); }
class ConstIterator
{
const SelfType* pArray;
SPInt CurIndex;
public:
ConstIterator() : pArray(0), CurIndex(-1) {}
ConstIterator(const SelfType* parr, SPInt idx = 0) : pArray(parr), CurIndex(idx) {}
bool operator==(const ConstIterator& it) const { return pArray == it.pArray && CurIndex == it.CurIndex; }
bool operator!=(const ConstIterator& it) const { return pArray != it.pArray || CurIndex != it.CurIndex; }
ConstIterator& operator++()
{
if (pArray)
{
if (CurIndex < (int)pArray->GetSize())
++CurIndex;
}
return *this;
}
ConstIterator operator++(int)
{
ConstIterator it(*this);
operator++();
return it;
}
ConstIterator& operator--()
{
if (pArray)
{
if (CurIndex >= 0)
--CurIndex;
}
return *this;
}
ConstIterator operator--(int)
{
ConstIterator it(*this);
operator--();
return it;
}
ConstIterator operator+(int delta) const
{
return ConstIterator(pArray, CurIndex + delta);
}
ConstIterator operator-(int delta) const
{
return ConstIterator(pArray, CurIndex - delta);
}
SPInt operator-(const ConstIterator& right) const
{
OVR_ASSERT(pArray == right.pArray);
return CurIndex - right.CurIndex;
}
const ValueType& operator*() const { OVR_ASSERT(pArray); return (*pArray)[CurIndex]; }
const ValueType* operator->() const { OVR_ASSERT(pArray); return &(*pArray)[CurIndex]; }
const ValueType* GetPtr() const { OVR_ASSERT(pArray); return &(*pArray)[CurIndex]; }
bool IsFinished() const { return !pArray || CurIndex < 0 || CurIndex >= (int)pArray->GetSize(); }
SPInt GetIndex() const { return CurIndex; }
};
ConstIterator Begin() const { return ConstIterator(this); }
ConstIterator End() const { return ConstIterator(this, (SPInt)GetSize()); }
ConstIterator Last() const { return ConstIterator(this, (SPInt)GetSize() - 1); }
protected:
ArrayData Data;
};
//-----------------------------------------------------------------------------------
// ***** Array
//
// General purpose array for movable objects that require explicit
// construction/destruction.
template<class T, class SizePolicy=ArrayDefaultPolicy>
class Array : public ArrayBase<ArrayData<T, ContainerAllocator<T>, SizePolicy> >
{
public:
typedef T ValueType;
typedef ContainerAllocator<T> AllocatorType;
typedef SizePolicy SizePolicyType;
typedef Array<T, SizePolicy> SelfType;
typedef ArrayBase<ArrayData<T, ContainerAllocator<T>, SizePolicy> > BaseType;
Array() : BaseType() {}
Array(UPInt size) : BaseType(size) {}
Array(const SizePolicyType& p) : BaseType() { SetSizePolicy(p); }
Array(const SelfType& a) : BaseType(a) {}
const SelfType& operator=(const SelfType& a) { BaseType::operator=(a); return *this; }
};
// ***** ArrayPOD
//
// General purpose array for movable objects that DOES NOT require
// construction/destruction. Constructors and destructors are not called!
// Global heap is in use.
template<class T, class SizePolicy=ArrayDefaultPolicy>
class ArrayPOD : public ArrayBase<ArrayData<T, ContainerAllocator_POD<T>, SizePolicy> >
{
public:
typedef T ValueType;
typedef ContainerAllocator_POD<T> AllocatorType;
typedef SizePolicy SizePolicyType;
typedef ArrayPOD<T, SizePolicy> SelfType;
typedef ArrayBase<ArrayData<T, ContainerAllocator_POD<T>, SizePolicy> > BaseType;
ArrayPOD() : BaseType() {}
ArrayPOD(UPInt size) : BaseType(size) {}
ArrayPOD(const SizePolicyType& p) : BaseType() { SetSizePolicy(p); }
ArrayPOD(const SelfType& a) : BaseType(a) {}
const SelfType& operator=(const SelfType& a) { BaseType::operator=(a); return *this; }
};
// ***** ArrayCPP
//
// General purpose, fully C++ compliant array. Can be used with non-movable data.
// Global heap is in use.
template<class T, class SizePolicy=ArrayDefaultPolicy>
class ArrayCPP : public ArrayBase<ArrayData<T, ContainerAllocator_CPP<T>, SizePolicy> >
{
public:
typedef T ValueType;
typedef ContainerAllocator_CPP<T> AllocatorType;
typedef SizePolicy SizePolicyType;
typedef ArrayCPP<T, SizePolicy> SelfType;
typedef ArrayBase<ArrayData<T, ContainerAllocator_CPP<T>, SizePolicy> > BaseType;
ArrayCPP() : BaseType() {}
ArrayCPP(UPInt size) : BaseType(size) {}
ArrayCPP(const SizePolicyType& p) : BaseType() { SetSizePolicy(p); }
ArrayCPP(const SelfType& a) : BaseType(a) {}
const SelfType& operator=(const SelfType& a) { BaseType::operator=(a); return *this; }
};
// ***** ArrayCC
//
// A modification of the array that uses the given default value to
// construct the elements. The constructors and destructors are
// properly called, the objects must be movable.
template<class T, class SizePolicy=ArrayDefaultPolicy>
class ArrayCC : public ArrayBase<ArrayDataCC<T, ContainerAllocator<T>, SizePolicy> >
{
public:
typedef T ValueType;
typedef ContainerAllocator<T> AllocatorType;
typedef SizePolicy SizePolicyType;
typedef ArrayCC<T, SizePolicy> SelfType;
typedef ArrayBase<ArrayDataCC<T, ContainerAllocator<T>, SizePolicy> > BaseType;
ArrayCC(const ValueType& defval) : BaseType(defval) {}
ArrayCC(const ValueType& defval, UPInt size) : BaseType(defval, size) {}
ArrayCC(const ValueType& defval, const SizePolicyType& p) : BaseType(defval) { SetSizePolicy(p); }
ArrayCC(const SelfType& a) : BaseType(a) {}
const SelfType& operator=(const SelfType& a) { BaseType::operator=(a); return *this; }
};
} // OVR
#endif
|