summaryrefslogtreecommitdiffstats
path: root/LibOVR/Src/OVR_Device.h
blob: 52a41f944698ee02f91b0fcd7f74f3befec9d397 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
/************************************************************************************

PublicHeader:   OVR.h
Filename    :   OVR_Device.h
Content     :   Definition of HMD-related Device interfaces
Created     :   September 21, 2012
Authors     :   Michael Antonov

Copyright   :   Copyright 2014 Oculus VR, Inc. All Rights reserved.

Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License"); 
you may not use the Oculus VR Rift SDK except in compliance with the License, 
which is provided at the time of installation or download, or which 
otherwise accompanies this software in either electronic or hard copy form.

You may obtain a copy of the License at

http://www.oculusvr.com/licenses/LICENSE-3.1 

Unless required by applicable law or agreed to in writing, the Oculus VR SDK 
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

*************************************************************************************/

#ifndef OVR_Device_h
#define OVR_Device_h

#include "OVR_DeviceConstants.h"
#include "OVR_DeviceHandle.h"
#include "OVR_DeviceMessages.h"
#include "OVR_HIDDeviceBase.h"

#include "Kernel/OVR_Atomic.h"
#include "Kernel/OVR_RefCount.h"
#include "Kernel/OVR_String.h"


namespace OVR {

// Declared externally
class Profile;
class ProfileManager; // << Should be renamed for consistency

// Forward declarations
class SensorDevice;
class DeviceCommon;
class DeviceManager;

// MessageHandler is a base class from which users derive to receive messages,
// its OnMessage handler will be called for messages once it is installed on
// a device. Same message handler can be installed on multiple devices.
class MessageHandler
{
    friend class MessageHandlerImpl;
public:
    MessageHandler();
    virtual ~MessageHandler();

    // Returns 'true' if handler is currently installed on any devices.
    bool        IsHandlerInstalled() const;

    // Should be called from derived class destructor to avoid handler
    // being called after it exits.
    void        RemoveHandlerFromDevices();

    // Returns a pointer to the internal lock object that is locked by a
    // background thread while OnMessage() is called.
    // This lock guaranteed to survive until ~MessageHandler.
    Lock*       GetHandlerLock() const;


    virtual void OnMessage(const Message&) { }

    // Determines if handler supports a specific message type. Can
    // be used to filter out entire message groups. The result
    // returned by this function shouldn't change after handler creation.
    virtual bool SupportsMessageType(MessageType) const { return true; }    

private:    
    UPInt Internal[8];
};


//-------------------------------------------------------------------------------------
// ***** DeviceBase

// DeviceBase is the base class for all OVR Devices. It provides the following basic
// functionality:
//   - Reports device type, manager, and associated parent (if any).
//   - Supports installable message handlers, which are notified of device events.
//   - Device objects are created through DeviceHandle::CreateDevice or more commonly
//     through DeviceEnumerator<>::CreateDevice.
//   - Created devices are reference counted, starting with RefCount of 1.
//   - Device is resources are cleaned up when it is Released, although its handles
//     may survive longer if referenced.

class DeviceBase : public NewOverrideBase
{    
    friend class DeviceHandle;  
    friend class DeviceManagerImpl;
public:

    // Enumerating DeviceBase enumerates all devices.
    enum { EnumDeviceType = Device_All };

    virtual ~DeviceBase() { }
    virtual void            AddRef();
    virtual void            Release();
    
    virtual DeviceBase*     GetParent() const;
    virtual DeviceManager*  GetManager() const;  

    virtual void            AddMessageHandler(MessageHandler* handler);

    virtual DeviceType      GetType() const;
    virtual bool            GetDeviceInfo(DeviceInfo* info) const;

    // Returns true if device is connected and usable
    virtual bool            IsConnected();

    // returns the MessageHandler's lock
    Lock*                   GetHandlerLock() const;
protected:
    // Internal
    virtual DeviceCommon*   getDeviceCommon() const = 0;
};


//-------------------------------------------------------------------------------------
// ***** DeviceInfo

// DeviceInfo describes a device and its capabilities, obtained by calling
// GetDeviceInfo. This base class only contains device-independent functionality;
// users will normally use a derived HMDInfo or SensorInfo classes for more
// extensive device info.

class DeviceInfo
{
public:
    DeviceInfo() : InfoClassType(Device_None), Type(Device_None), Version(0)
    {}
    
    // Type of device for which DeviceInfo is intended.
    // This will be set to Device_HMD for HMDInfo structure, note that this may be
    // different form the actual device type since (Device_None) is valid.
    const DeviceType    InfoClassType;
    // Type of device this describes. This must be the same as InfoClassType when
    // InfoClassType != Device_None.
    DeviceType          Type;
    // Name string describing the product: "Oculus Rift DK1", etc.
    String              ProductName;    
    String              Manufacturer;
    unsigned            Version;
    
protected:
    DeviceInfo(DeviceType type) : InfoClassType(type), Type(type), Version(0)
    {}
    void operator = (const DeviceInfo&) { OVR_ASSERT(0); } // Assignment not allowed.
};


//-------------------------------------------------------------------------------------
// DeviceEnumerationArgs provides device enumeration argumenrs for DeviceManager::EnumerateDevicesEx.
class DeviceEnumerationArgs
{
public:
    DeviceEnumerationArgs(DeviceType enumType, bool availableOnly)
        : EnumType(enumType), AvailableOnly(availableOnly)
    { }

    // Helper; returns true if args match our enumeration criteria.
    bool         MatchRule(DeviceType type, bool available) const
    {
        return ((EnumType == type) || (EnumType == Device_All)) &&
                (available || !AvailableOnly);
    }

protected:    
    DeviceType   EnumType;
    bool         AvailableOnly;
};


// DeviceEnumerator<> is used to enumerate and create devices of specified class,
// it is returned by calling MeviceManager::EnumerateDevices. Initially, the enumerator will
// refer to the first device of specified type. Additional devices can be accessed by
// calling Next().

template<class T = DeviceBase>
class DeviceEnumerator : public DeviceHandle
{
    friend class DeviceManager;
    friend class DeviceManagerImpl;
public:
    DeviceEnumerator()
        : DeviceHandle(), EnumArgs(Device_None, true) { }

    // Next advances enumeration to the next device that first criteria.
    // Returns false if no more devices exist that match enumeration criteria.
    bool    Next()          { return enumerateNext(EnumArgs); }

    // Creates an instance of the device referenced by enumerator; returns null
    // if enumerator does not refer to a valid device or device is unavailable.
    // If device was already created, the same object with incremented ref-count is returned.
    T*      CreateDevice()  { return static_cast<T*>(DeviceHandle::CreateDevice()); }

protected:
    DeviceEnumerator(const DeviceHandle &dev, const DeviceEnumerationArgs& args)
        : DeviceHandle(dev), EnumArgs(args)
    { }

    DeviceEnumerationArgs EnumArgs;
};

//-------------------------------------------------------------------------------------
// ***** DeviceManager

// DeviceManager maintains and provides access to devices supported by OVR, such as
// HMDs and sensors. A single instance of DeviceManager is normally created at
// program startup, allowing devices to be enumerated and created. DeviceManager is
// reference counted and is AddRefed by its created child devices, causing it to
// always be the last object that is released.
//
// Install MessageHandler on DeviceManager to detect when devices are inserted or removed.
//
// The following code will create the manager and its first available HMDDevice,
// and then release it when not needed:
//
//  DeviceManager* manager = DeviceManager::Create();
//  HMDDevice*     hmd = manager->EnumerateDevices<HMDDevice>().CreateDevice();
//
//  if (hmd) hmd->Release();
//  if (manager) manager->Release();


class DeviceManager : public DeviceBase
{
public:
  
    DeviceManager()
    { }

    // DeviceBase implementation.
    virtual DeviceType      GetType() const     { return Device_Manager; }
    virtual DeviceManager*  GetManager() const  { return const_cast<DeviceManager*>(this); }

    // Every DeviceManager has an associated profile manager, which us used to store
    // user settings that may affect device behavior. 
    virtual ProfileManager* GetProfileManager() const = 0;


    // EnumerateDevices enumerates all of the available devices of the specified class,
    // returning an enumerator that references the first device. An empty enumerator is
    // returned if no devices are available. The following APIs are exposed through
    // DeviceEnumerator:
    //   DeviceEnumerator::GetType()        - Check device type. Returns Device_None 
    //                                        if no device was found/pointed to.
    //   DeviceEnumerator::GetDeviceInfo()  - Get more information on device.
    //   DeviceEnumerator::CreateDevice()   - Create an instance of device.
    //   DeviceEnumerator::Next()           - Move onto next device.
    template<class D>
    DeviceEnumerator<D>     EnumerateDevices(bool availableOnly = true)
    {
        // TBD: A cleaner (but less efficient) alternative is though enumeratorFromHandle.
        DeviceEnumerator<> e = EnumerateDevicesEx(DeviceEnumerationArgs((DeviceType)D::EnumDeviceType, availableOnly));
        return *reinterpret_cast<DeviceEnumerator<D>*>(&e);
    }
  
    // EnumerateDevicesEx provides internal implementation for device enumeration, enumerating
    // devices based on dynamically specified DeviceType in DeviceEnumerationArgs.
    // End users should call DeumerateDevices<>() instead.
    virtual DeviceEnumerator<> EnumerateDevicesEx(const DeviceEnumerationArgs& args) = 0;

    // Creates a new DeviceManager. Only one instance of DeviceManager should be created at a time.
    static   DeviceManager* Create();

    // Static constant for this device type, used in template cast type checks.
    enum { EnumDeviceType = Device_Manager };



    // Adds a device (DeviceCreateDesc*) into Devices. Returns NULL, 
    // if unsuccessful or device is already in the list.
    virtual Ptr<DeviceCreateDesc> AddDevice_NeedsLock(const DeviceCreateDesc& createDesc) = 0;

protected:
    DeviceEnumerator<> enumeratorFromHandle(const DeviceHandle& h, const DeviceEnumerationArgs& args)
    { return DeviceEnumerator<>(h, args); }

    DeviceManager* getThis() { return this; }
};



//-------------------------------------------------------------------------------------
// ***** HMDInfo 

// This structure describes various aspects of the HMD allowing us to configure rendering.
//
//  Currently included data:
//   - Physical screen dimensions, resolution, and eye distances.
//     (some of these will be configurable with a tool in the future).
//     These arguments allow us to properly setup projection across HMDs.
//   - DisplayDeviceName for identifying HMD screen; system-specific interpretation.
//
// TBD:
//  - Power on/ off?
//  - Sensor rates and capabilities
//  - Distortion radius/variables    
//  - Screen update frequency
//  - Distortion needed flag
//  - Update modes:
//      Set update mode: Stereo (both sides together), mono (same in both eyes),
//                       Alternating, Alternating scan-lines.

class HMDInfo : public DeviceInfo
{
public:
    // Characteristics of the HMD screen and enclosure
    HmdTypeEnum HmdType;
    Size<int>   ResolutionInPixels;
    Size<float> ScreenSizeInMeters;
    float       ScreenGapSizeInMeters;
    float       CenterFromTopInMeters;
    float       LensSeparationInMeters;

    // Timing & shutter data. All values in seconds.
    struct ShutterInfo
    {
        HmdShutterTypeEnum  Type;
        float               VsyncToNextVsync;                // 1/framerate
        float               VsyncToFirstScanline;            // for global shutter, vsync->shutter open.
        float               FirstScanlineToLastScanline;     // for global shutter, will be zero.
        float               PixelSettleTime;                 // estimated.
        float               PixelPersistence;                // Full persistence = 1/framerate.
    }                   Shutter;

    // Desktop coordinate position of the screen (can be negative; may not be present on all platforms)
    int                 DesktopX;
    int                 DesktopY;
    
    // Windows:
    // "\\\\.\\DISPLAY3", etc. Can be used in EnumDisplaySettings/CreateDC.
    char      DisplayDeviceName[32];
    
    // MacOS:
    int      DisplayId;


    // Constructor initializes all values to 0s.
    // To create a "virtualized" HMDInfo, use CreateDebugHMDInfo instead.
    HMDInfo()
        : DeviceInfo(Device_HMD),
          HmdType(HmdType_None),
          ResolutionInPixels(0),
          ScreenSizeInMeters(0.0f),
          ScreenGapSizeInMeters(0.0f),
          CenterFromTopInMeters(0),
          LensSeparationInMeters(0),
          DisplayId(0)
    {
        DesktopX = 0;
        DesktopY = 0;
        DisplayDeviceName[0] = 0;
        Shutter.Type = HmdShutter_LAST;
        Shutter.VsyncToNextVsync = 0.0f;
        Shutter.VsyncToFirstScanline = 0.0f;
        Shutter.FirstScanlineToLastScanline = 0.0f;
        Shutter.PixelSettleTime = 0.0f;
        Shutter.PixelPersistence = 0.0f;
    }

    // Operator = copies local fields only (base class must be correct already)
    void operator = (const HMDInfo& src)
    {        
        HmdType                          = src.HmdType;
        ResolutionInPixels               = src.ResolutionInPixels;      
        ScreenSizeInMeters               = src.ScreenSizeInMeters;
        ScreenGapSizeInMeters            = src.ScreenGapSizeInMeters;
        CenterFromTopInMeters            = src.CenterFromTopInMeters;
        LensSeparationInMeters           = src.LensSeparationInMeters;
        DesktopX                         = src.DesktopX;
        DesktopY                         = src.DesktopY;
        Shutter                          = src.Shutter;
        memcpy(DisplayDeviceName, src.DisplayDeviceName, sizeof(DisplayDeviceName));

        DisplayId                        = src.DisplayId;
    }

    bool IsSameDisplay(const HMDInfo& o) const
    {
        return DisplayId == o.DisplayId &&
               String::CompareNoCase(DisplayDeviceName, 
                                     o.DisplayDeviceName) == 0;
    }

};


// HMDDevice represents an Oculus HMD device unit. An instance of this class
// is typically created from the DeviceManager.
//  After HMD device is created, we its sensor data can be obtained by 
//  first creating a Sensor object and then.

//  TBD:
//  - Configure Sensor
//  - APIs to set On-Screen message, other states?

class HMDDevice : public DeviceBase
{
public:
    HMDDevice()
    { }

    // Static constant for this device type, used in template cast type checks.
    enum { EnumDeviceType = Device_HMD };

    virtual DeviceType      GetType() const   { return Device_HMD; }  

    // Creates a sensor associated with this HMD.
    virtual SensorDevice*   GetSensor() = 0;


    // Requests the currently used profile. This profile affects the
    // settings reported by HMDInfo. 
    virtual Profile*    GetProfile() = 0;
    // Obtains the currently used profile name. This is initialized to the default
    // profile name, if any; it can then be changed per-device by SetProfileName.    
    virtual const char* GetProfileName() = 0;
    // Sets the profile user name, changing the data returned by GetProfileInfo.
    virtual bool        SetProfileName(const char* name) = 0;


    // Disconnects from real HMD device. This HMDDevice remains as 'fake' HMD.
    // SensorDevice ptr is used to restore the 'fake' HMD (can be NULL).
    HMDDevice*  Disconnect(SensorDevice*);
    
    // Returns 'true' if HMD device is a 'fake' HMD (was created this way or 
    // 'Disconnect' method was called).
    bool        IsDisconnected() const;
};


//-------------------------------------------------------------------------------------
// ***** SensorRange & SensorInfo

// SensorRange specifies maximum value ranges that SensorDevice hardware is configured
// to detect. Although this range doesn't affect the scale of MessageBodyFrame values,
// physical motions whose positive or negative magnitude is outside the specified range
// may get clamped or misreported. Setting lower values may result in higher precision
// tracking.
struct SensorRange
{
    SensorRange(float maxAcceleration = 0.0f, float maxRotationRate = 0.0f,
                float maxMagneticField = 0.0f)
        : MaxAcceleration(maxAcceleration), MaxRotationRate(maxRotationRate),
          MaxMagneticField(maxMagneticField)
    { }

    // Maximum detected acceleration in m/s^2. Up to 8*G equivalent support guaranteed,
    // where G is ~9.81 m/s^2.
    // Oculus DK1 HW has thresholds near: 2, 4 (default), 8, 16 G.
    float   MaxAcceleration;  
    // Maximum detected angular velocity in rad/s. Up to 8*Pi support guaranteed.
    // Oculus DK1 HW thresholds near: 1, 2, 4, 8 Pi (default).
    float   MaxRotationRate;
    // Maximum detectable Magnetic field strength in Gauss. Up to 2.5 Gauss support guaranteed.
    // Oculus DK1 HW thresholds near: 0.88, 1.3, 1.9, 2.5 gauss.
    float   MaxMagneticField;
};

// SensorInfo describes capabilities of the sensor device.
class SensorInfo : public DeviceInfo
{
public:
    SensorInfo() : DeviceInfo(Device_Sensor), VendorId(0), ProductId(0)
    {
    }

    // HID Vendor and ProductId of the device.
    UInt16      VendorId;
    UInt16      ProductId;
    // MaxRanges report maximum sensor range values supported by HW.
    SensorRange MaxRanges;
    // Sensor (and display) serial number.
    String      SerialNumber;

private:
    void operator = (const SensorInfo&) { OVR_ASSERT(0); } // Assignment not allowed.
};



/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Serial Number feature report. (DK1)
struct SerialReport
{
    static const int SERIAL_NUMBER_SIZE = 12;  // Serial Number size = 12 bytes. (Refer 'Tracker Firmware Specification Section 4.9, Pg 18)

	SerialReport()
        : CommandId(0)
	{
        memset(SerialNumberValue, 0, sizeof(SerialNumberValue));
    }
                
    SerialReport(UInt16 commandId,
                UByte SNo[SERIAL_NUMBER_SIZE])
        :	    CommandId(commandId)
    { 
        for (int i=0; i < SERIAL_NUMBER_SIZE; i++)
        {
            SerialNumberValue[i] = SNo[i];
        }
    }

    UInt16      CommandId;
	UByte	    SerialNumberValue[SERIAL_NUMBER_SIZE];          // See 'Tracker Firmware Specification' document for
													  // a description of Serial Report.
};


////////////////////////////////////////////////////////////////////////////////////////////////
//Added Serial Report Implementation.

struct SerialImpl
{
    enum  { PacketSize = 15 };
    UByte   Buffer[PacketSize];

    SerialReport Settings;

	SerialImpl()
	{
	memset(Buffer, 0, sizeof(Buffer));
	Buffer[0] = 10;
	}

	SerialImpl(const SerialReport& settings)
			:Settings(settings)
	{
		Pack();
	}

	void  Pack()
	{
    Buffer[0] = 10;
    Alg::EncodeUInt16(Buffer+1, Settings.CommandId);
	for (int i = 0; i < Settings.SERIAL_NUMBER_SIZE; ++i)
		Buffer[3 + i] = Settings.SerialNumberValue[i];
	}

	void Unpack()
	{
		Settings.CommandId = Alg::DecodeUInt16(Buffer+1);
		for (int i = 0; i < Settings.SERIAL_NUMBER_SIZE; ++i)
			Settings.SerialNumberValue[i] = Buffer[3 + i];
	}

};


// Tracking settings (DK2).
struct TrackingReport
{
	TrackingReport()
      : CommandId(0), Pattern(0), 
        Enable(0), Autoincrement(0), UseCarrier(0), 
        SyncInput(0), VsyncLock(0), CustomPattern(0),
        ExposureLength(0), FrameInterval(0), 
        VsyncOffset(0), DutyCycle(0)
	{}

    TrackingReport( UInt16 commandId, 
                    UByte pattern,
                    bool enable, 
					bool autoincrement, 
					bool useCarrier, 
                    bool syncInput, 
					bool vsyncLock, 
					bool customPattern, 
                    UInt16 exposureLength, 
                    UInt16 frameInterval, 
                    UInt16 vsyncOffset, 
                    UByte dutyCycle)
        :	    CommandId(commandId), Pattern(pattern), 
                Enable(enable), Autoincrement(autoincrement), UseCarrier(useCarrier), 
                SyncInput(syncInput), VsyncLock(vsyncLock), CustomPattern(customPattern),
			    ExposureLength(exposureLength), FrameInterval(frameInterval), 
			    VsyncOffset(vsyncOffset), DutyCycle(dutyCycle)
    { }

    UInt16  CommandId;
	UByte	Pattern;            // Tracking LED pattern index.
    bool    Enable;             // Enables the tracking LED exposure and updating.
    bool    Autoincrement;      // Autoincrement pattern after each exposure.
    bool    UseCarrier;         // Modulate tracking LEDs at 85kHz.
    bool    SyncInput;          // Trigger LED exposure from wired sync signal.
    bool    VsyncLock;          // Trigger LED exposure from panel Vsync.
    bool    CustomPattern;      // Use custom LED sequence.
    UInt16	ExposureLength;     // Tracking LED illumination (and exposure) length in microseconds.
	UInt16	FrameInterval;      // LED exposure interval in microseconds when in 
                                // 'internal timer' mode (when SyncInput = VsyncLock = false).
    UInt16	VsyncOffset;        // Exposure offset in microseconds from vsync when in 
                                // 'vsync lock' mode (when VsyncLock = true).
	UByte	DutyCycle;          // Duty cycle of 85kHz modulation when in 'use carrier' mode 
                                // (when UseCarrier = true). 128 = 50% duty cycle.
};

// Display settings (DK2).
struct DisplayReport
{
    enum ShutterTypeEnum
    {
        // These are not yet defined.
        ShutterType_Default     = 0,
    };

    enum CurrentLimitEnum
    {
        // These are not yet defined.
        CurrentLimit_Default     = 0,
    };

	DisplayReport()
      :	CommandId(0), Brightness(0), 
        ShutterType(ShutterType_Default), CurrentLimit(CurrentLimit_Default), UseRolling(0), 
        ReverseRolling(0), HighBrightness(0), SelfRefresh(0),
        ReadPixel(0), DirectPentile(0), 
        Persistence(0), LightingOffset(0),
        PixelSettle(0), TotalRows(0)
	{}

    DisplayReport(  UInt16 commandId,
                    UByte brightness,
                    ShutterTypeEnum shutterType,
                    CurrentLimitEnum currentLimit,
                    bool useRolling,
                    bool reverseRolling, 
                    bool highBrightness, 
                    bool selfRefresh,
                    bool readPixel, 
                    bool directPentile,
                    UInt16 persistence,
                    UInt16 lightingOffset,
                    UInt16 pixelSettle,
                    UInt16 totalRows)
        :	    CommandId(commandId), Brightness(brightness), 
                ShutterType(shutterType), CurrentLimit(currentLimit), UseRolling(useRolling), 
                ReverseRolling(reverseRolling), HighBrightness(highBrightness), SelfRefresh(selfRefresh),
			    ReadPixel(readPixel), DirectPentile(directPentile), 
			    Persistence(persistence), LightingOffset(lightingOffset),
			    PixelSettle(pixelSettle), TotalRows(totalRows)
    { }

    UInt16              CommandId;
	UByte	            Brightness;         // See 'DK2 Firmware Specification' document for a description of
    ShutterTypeEnum     ShutterType;        // display settings.
    CurrentLimitEnum    CurrentLimit;
    bool                UseRolling;
    bool                ReverseRolling;
    bool                HighBrightness;
    bool                SelfRefresh;
    bool                ReadPixel;
    bool                DirectPentile;
    UInt16	            Persistence;
	UInt16	            LightingOffset;
    UInt16	            PixelSettle;
	UInt16	            TotalRows;
};

// MagCalibration matrix (DK2).
struct MagCalibrationReport
{
	MagCalibrationReport()
        :	    CommandId(0), Version(0), Calibration()
	{}

    MagCalibrationReport(   UInt16 commandId,
                            UByte version,
                            const Matrix4f& calibration)
        :	    CommandId(commandId), Version(version), Calibration(calibration)
    { }

    UInt16      CommandId;
	UByte	    Version;            // Version of the calibration procedure used to generate the calibration matrix.
    Matrix4f    Calibration;        // Calibration matrix. Note only the first three rows are used by the feature report.
};

// PositionCalibration values (DK2).
// - Sensor interface versions before 5 do not support Normal and Rotation.
struct PositionCalibrationReport
{
    enum PositionTypeEnum
    {
        PositionType_LED     = 0,
        PositionType_IMU     = 1
    };

    PositionCalibrationReport()
      :	CommandId(0), Version(0), 
        Position(0), Normal(0), Angle(0),
        PositionIndex(0), NumPositions(0), PositionType(PositionType_LED)
	{}

    PositionCalibrationReport(UInt16 commandId,
                        UByte version,
                        const Vector3d& position,
						const Vector3d& normal,
						double rotation,
                        UInt16 positionIndex,
                        UInt16 numPositions,
                        PositionTypeEnum positionType)
        :	    CommandId(commandId), Version(version), 
				Position(position),	Normal(normal), Angle(rotation),
                PositionIndex(positionIndex), NumPositions(numPositions), PositionType(positionType)
    {
	}

    UInt16			CommandId;
	UByte			Version;            // The version of the calibration procedure used to generate the stored positions.
    Vector3d        Position;           // Position of the LED or inertial tracker in meters. This is relative to the 
										// center of the emitter plane of the display at nominal focus.
	Vector3d        Normal;				// Normal of the LED or inertial tracker. This is a signed integer in 
										// meters. The normal is relative to the position. 
	double          Angle;			    // The rotation about the normal. This is in radians.
    UInt16			PositionIndex;      // The current position being read or written to. Autoincrements on reads, gets set
										// to the written value on writes.
    UInt16			NumPositions;       // The read-only number of items with positions stored. The last position is that of
										// the inertial tracker, all others are LED positions.
    PositionTypeEnum PositionType;      // The type of the item which has its position reported in the current report
};

// CustomPattern values (DK2).
struct CustomPatternReport
{
	CustomPatternReport()
      :	CommandId(0), SequenceLength(0), Sequence(0),
        LEDIndex(0), NumLEDs(0)
	{}

    CustomPatternReport(UInt16 commandId,
                        UByte sequenceLength,
                        UInt32 sequence,
                        UInt16 ledIndex,
                        UInt16 numLEDs)
        :	    CommandId(commandId), SequenceLength(sequenceLength), Sequence(sequence),
                LEDIndex(ledIndex), NumLEDs(numLEDs)
    { }

    UInt16      CommandId;
	UByte	    SequenceLength;     // See 'DK2 Firmware Specification' document for a description of
    UInt32      Sequence;           // LED custom patterns.
    UInt16      LEDIndex;
    UInt16      NumLEDs;
};

// KeepAliveMux settings (DK2).
struct KeepAliveMuxReport
{
	KeepAliveMuxReport()
        : CommandId(0), INReport(0), Interval(0)
	{}

    KeepAliveMuxReport( UInt16 commandId,
                        UByte inReport,
                        UInt16 interval)
        :	    CommandId(commandId), INReport(inReport), Interval(interval)
    { }

    UInt16      CommandId;
	UByte	    INReport;           // Requested IN report type (1 = DK1, 11 = DK2).
    UInt16      Interval;           // Keep alive period in milliseconds.
};

// Manufacturing test result (DK2).
struct ManufacturingReport
{
	ManufacturingReport()
      : CommandId(0), NumStages(0), Stage(0),
        StageVersion(0), StageLocation(0), StageTime(0), Result(0)
	{}

    ManufacturingReport(    UInt16 commandId,
                            UByte numStages,
                            UByte stage,
							UByte  version,
                            UInt16 stageLocation,
                            UInt32 stageTime,
                            UInt32 result)
        :	    CommandId(commandId), NumStages(numStages), Stage(stage),
                StageVersion(version), StageLocation(stageLocation), StageTime(stageTime), Result(result)
    { }

    UInt16      CommandId;
	UByte	    NumStages;          // See 'DK2 Firmware Specification' document for a description of
	UByte	    Stage;              // manufacturing test results.
	UByte		StageVersion;
	UInt16	    StageLocation;
	UInt32	    StageTime;
    UInt32      Result;
};

// UUID (DK2).
struct UUIDReport
{
    static const int UUID_SIZE = 20;

	UUIDReport()
        : CommandId(0)
	{
        memset(UUIDValue, 0, sizeof(UUIDValue));
    }
                
    UUIDReport( UInt16 commandId,
                UByte uuid[UUID_SIZE])
        :	    CommandId(commandId)
    { 
        for (int i=0; i<UUID_SIZE; i++)
        {
            UUIDValue[i] = uuid[i];
        }
    }

    UInt16      CommandId;
	UByte	    UUIDValue[UUID_SIZE];          // See 'DK2 Firmware Specification' document for
                                        // a description of UUID.
};

// Lens Distortion (DK2).
struct LensDistortionReport
{
	LensDistortionReport()
      :	CommandId(0),
        NumDistortions(0),
        DistortionIndex(0),
        Bitmask(0),
        LensType(0),
        Version(0),
        EyeRelief(0),
        MaxR(0),
        MetersPerTanAngleAtCenter(0)
	{}
                
    LensDistortionReport( UInt16 commandId,
						  UByte numDistortions,
						  UByte distortionIndex,
                          UByte bitmask,
                          UInt16 lensType,
                          UInt16 version,
                          UInt16 eyeRelief,
                          UInt16 kCoefficients[11],
                          UInt16 maxR,
                          UInt16 metersPerTanAngleAtCenter,
                          UInt16 chromaticAberration[4])
        :	    CommandId(commandId),
				NumDistortions(numDistortions),
				DistortionIndex(distortionIndex),
				Bitmask(bitmask),
				LensType(lensType),
				Version(version),
				EyeRelief(eyeRelief),
				MaxR(maxR),
				MetersPerTanAngleAtCenter(metersPerTanAngleAtCenter)
    {
		memcpy(KCoefficients, kCoefficients, sizeof(KCoefficients));
		memcpy(ChromaticAberration, chromaticAberration, sizeof(ChromaticAberration));
    }

    UInt16      CommandId;
	UByte		NumDistortions;
	UByte		DistortionIndex;
	UByte		Bitmask;
	UInt16		LensType;
	UInt16		Version;
	UInt16		EyeRelief;
	UInt16		KCoefficients[11];
	UInt16		MaxR;
	UInt16		MetersPerTanAngleAtCenter;
	UInt16		ChromaticAberration[4];
};

// Temperature calibration result (DK2).
struct TemperatureReport
{
    TemperatureReport()
      :	CommandId(0), Version(0), 
        NumBins(0), Bin(0), NumSamples(0), Sample(0), 
        TargetTemperature(0), ActualTemperature(0),
        Time(0), Offset(0)
    {}

    TemperatureReport(  UInt16 commandId,
                        UByte  version,
                        UByte  numBins,
                        UByte  bin,
                        UByte  numSamples,
                        UByte  sample,
                        double targetTemperature,
                        double actualTemperature,
                        UInt32 time,
                        Vector3d offset)
        :	    CommandId(commandId), Version(version), 
                NumBins(numBins), Bin(bin), NumSamples(numSamples), Sample(sample), 
                TargetTemperature(targetTemperature), ActualTemperature(actualTemperature),
                Time(time), Offset(offset)
    { }

    UInt16      CommandId;
    UByte	    Version;          // See 'DK2 Firmware Specification' document for a description of
    UByte	    NumBins;          // temperature calibration data.
    UByte	    Bin;
    UByte	    NumSamples;
    UByte	    Sample;
    double	    TargetTemperature;
    double	    ActualTemperature;
    UInt32      Time;             // Better hope nobody tries to use this in 2038
    Vector3d    Offset;
};

// Gyro autocalibration result (DK2).
struct GyroOffsetReport
{
    enum VersionEnum
    {
        // These are not yet defined.
        Version_NoOffset     = 0,
        Version_ShortAvg     = 1,
        Version_LongAvg      = 2
    };

    GyroOffsetReport()
      :	CommandId(0), Version(Version_NoOffset), 
        Offset(0), Temperature(0)
    {}

    GyroOffsetReport(	UInt16		commandId,
						VersionEnum version,
						Vector3d	offset,
						double		temperature)
		:		CommandId(commandId), Version(version), 
				Offset(offset), Temperature(temperature)
    {}

    UInt16      CommandId;
    VersionEnum Version;
    Vector3d    Offset;
    double      Temperature;
};



//-------------------------------------------------------------------------------------
// ***** SensorDevice

// SensorDevice is an interface to sensor data.
// Install a MessageHandler of SensorDevice instance to receive MessageBodyFrame
// notifications.
//
// TBD: Add Polling API? More HID interfaces?

class SensorDevice : public HIDDeviceBase, public DeviceBase
{
public:
    SensorDevice() 
    { }

    // Static constant for this device type, used in template cast type checks.
    enum { EnumDeviceType = Device_Sensor };

    virtual DeviceType GetType() const   { return Device_Sensor; }

	virtual UByte GetDeviceInterfaceVersion() = 0;


    // CoordinateFrame defines whether messages come in the coordinate frame
    // of the sensor device or HMD, which has a different internal sensor.
    // Sensors obtained form the HMD will automatically use HMD coordinates.
    enum CoordinateFrame
    {
        Coord_Sensor = 0,
        Coord_HMD    = 1
    };

    virtual void            SetCoordinateFrame(CoordinateFrame coordframe) = 0;
    virtual CoordinateFrame GetCoordinateFrame() const = 0;

    // Sets report rate (in Hz) of MessageBodyFrame messages (delivered through MessageHandler::OnMessage call). 
    // Currently supported maximum rate is 1000Hz. If the rate is set to 500 or 333 Hz then OnMessage will be 
    // called twice or thrice at the same 'tick'. 
    // If the rate is  < 333 then the OnMessage / MessageBodyFrame will be called three
    // times for each 'tick': the first call will contain averaged values, the second
    // and third calls will provide with most recent two recorded samples.
    virtual void        SetReportRate(unsigned rateHz) = 0;
    // Returns currently set report rate, in Hz. If 0 - error occurred.
    // Note, this value may be different from the one provided for SetReportRate. The return
    // value will contain the actual rate.
    virtual unsigned	GetReportRate() const = 0;

    // Sets maximum range settings for the sensor described by SensorRange.    
    // The function will fail if you try to pass values outside Maximum supported
    // by the HW, as described by SensorInfo.
    // Pass waitFlag == true to wait for command completion. For waitFlag == true,
    // returns true if the range was applied successfully (no HW error).
    // For waitFlag = false, return 'true' means that command was enqueued successfully.
    virtual bool		SetRange(const SensorRange& range, bool waitFlag = false) = 0;

    // Return the current sensor range settings for the device. These may not exactly
    // match the values applied through SetRange.
    virtual void		GetRange(SensorRange* range) const = 0;

    // Return the factory calibration parameters for the IMU
    virtual void        GetFactoryCalibration(Vector3f* AccelOffset, Vector3f* GyroOffset,
                                              Matrix4f* AccelMatrix, Matrix4f* GyroMatrix, 
                                              float* Temperature) = 0;
    // Enable/disable onboard IMU calibration
    // If set to false, the device will return raw values
    virtual void        SetOnboardCalibrationEnabled(bool enabled) = 0;
    // Return true if the mag is calibrated
    virtual bool        IsMagCalibrated() { return false; }

	// Get/set feature reports from DK1 added to DK2. See 'Tracker Firmware Specification' document for details.
	virtual bool		SetSerialReport(const SerialReport&) { return false; }
	virtual bool		GetSerialReport(SerialReport*) { return false; }

    // Get/set feature reports added to DK2. See 'DK2 Firmware Specification' document for details.
    virtual bool		SetTrackingReport(const TrackingReport&) { return false; }
	virtual bool		GetTrackingReport(TrackingReport*) { return false; }

    virtual bool		SetDisplayReport(const DisplayReport&) { return false; }
	virtual bool		GetDisplayReport(DisplayReport*) { return false; }

    virtual bool		SetMagCalibrationReport(const MagCalibrationReport&) { return false; }
	virtual bool		GetMagCalibrationReport(MagCalibrationReport*) { return false; }

    virtual bool		SetPositionCalibrationReport(const PositionCalibrationReport&) { return false; }
	virtual bool		GetAllPositionCalibrationReports(Array<PositionCalibrationReport>*) { return false; }

    virtual bool		SetCustomPatternReport(const CustomPatternReport&) { return false; }
	virtual bool		GetCustomPatternReport(CustomPatternReport*) { return false; }

    virtual bool		SetKeepAliveMuxReport(const KeepAliveMuxReport&) { return false; }
	virtual bool		GetKeepAliveMuxReport(KeepAliveMuxReport*) { return false; }

    virtual bool		SetManufacturingReport(const ManufacturingReport&) { return false; }
	virtual bool		GetManufacturingReport(ManufacturingReport*) { return false; }

    virtual bool		SetUUIDReport(const UUIDReport&) { return false; }
	virtual bool		GetUUIDReport(UUIDReport*) { return false; }

    virtual bool		SetTemperatureReport(const TemperatureReport&) { return false; }
    virtual bool        GetAllTemperatureReports(Array<Array<TemperatureReport> >*) { return false; }

    virtual bool        GetGyroOffsetReport(GyroOffsetReport*) { return false; }

    virtual bool		SetLensDistortionReport(const LensDistortionReport&) { return false; }
    virtual bool		GetLensDistortionReport(LensDistortionReport*) { return false; }
};

//-------------------------------------------------------------------------------------
// ***** LatencyTestConfiguration
// LatencyTestConfiguration specifies configuration information for the Oculus Latency Tester device.
struct LatencyTestConfiguration
{
    LatencyTestConfiguration(const Color& threshold, bool sendSamples = false)
        : Threshold(threshold), SendSamples(sendSamples) 
    {
    }

    // The color threshold for triggering a detected display change.
    Color    Threshold;
    // Flag specifying whether we wish to receive a stream of color values from the sensor.
    bool        SendSamples;
};

//-------------------------------------------------------------------------------------
// ***** LatencyTestDisplay
// LatencyTestDisplay sets the mode and contents of the Latency Tester LED display.
// See the 'Latency Tester Specification' document for more details.
struct LatencyTestDisplay
{
    LatencyTestDisplay(UByte mode, UInt32 value)
        : Mode(mode), Value(value)
    {
    }

    UByte       Mode;       // The display mode that we wish to select.
    UInt32      Value;      // The value to display.
};

//-------------------------------------------------------------------------------------
// ***** LatencyTestDevice

// LatencyTestDevice provides an interface to the Oculus Latency Tester which is used to test 'motion to photon' latency.
class LatencyTestDevice : public HIDDeviceBase, public DeviceBase
{
public:
    LatencyTestDevice()
    { }

    // Static constant for this device type, used in template cast type checks.
    enum { EnumDeviceType = Device_LatencyTester };

    virtual DeviceType GetType() const { return Device_LatencyTester; }

    // Specifies configuration information including the threshold for triggering a detected color change,
    // and a flag to enable a stream of sensor values (typically used for debugging).
    virtual bool SetConfiguration(const LatencyTestConfiguration& configuration, bool waitFlag = false) = 0;

    // Get configuration information from device.
    virtual bool GetConfiguration(LatencyTestConfiguration* configuration) = 0;

    // Used to calibrate the latency tester at the start of a test. Display the specified color on the screen
    // beneath the latency tester and then call this method. Calibration information is lost
    // when power is removed from the device.
    virtual bool SetCalibrate(const Color& calibrationColor, bool waitFlag = false) = 0;

    // Triggers the start of a measurement. This starts the millisecond timer on the device and 
    // causes it to respond with the 'MessageLatencyTestStarted' message.
    virtual bool SetStartTest(const Color& targetColor, bool waitFlag = false) = 0;

    // Used to set the value displayed on the LED display panel.
    virtual bool SetDisplay(const LatencyTestDisplay& display, bool waitFlag = false) = 0;

    virtual DeviceBase* GetDevice() { return this; }
};

} // namespace OVR




#endif