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#include "../Platform/Platform.h"
#include "../Render/Render_GL_Device.h"

namespace OVR { namespace Platform { namespace OSX {

class PlatformCore : public Platform::PlatformCore
{
public:
    void*        Win;
    void*        View;
    void*        NsApp;
    bool         Quit;
    int          ExitCode;
    int          Width, Height;
    MouseMode    MMode;
    
    void RunIdle();

public:
    PlatformCore(Application* app, void* nsapp);
    ~PlatformCore();

    bool      SetupWindow(int w, int h);
    void      Exit(int exitcode);

    RenderDevice* SetupGraphics(const SetupGraphicsDeviceSet& setupGraphicsDesc,
                                const char* gtype, const Render::RendererParams& rp);

    void      SetMouseMode(MouseMode mm);
    void      GetWindowSize(int* w, int* h) const;

    void      SetWindowTitle(const char*title);

    void      ShowWindow(bool show);
    void      DestroyWindow();
    bool      SetFullscreen(const Render::RendererParams& rp, int fullscreen);
    int       GetDisplayCount();
    Render::DisplayId GetDisplay(int screen);

    String    GetContentDirectory() const;
};

}}
namespace Render { namespace GL { namespace OSX {
        
class RenderDevice : public Render::GL::RenderDevice
{
public:
    void* Context;

    RenderDevice(const Render::RendererParams& p, void* context)
    : GL::RenderDevice(p), Context(context) {}
            
    virtual void Shutdown();
    virtual void Present();

    virtual bool SetFullscreen(DisplayMode fullscreen);
    
    // oswnd = X11::PlatformCore*
    static Render::RenderDevice* CreateDevice(const RendererParams& rp, void* oswnd);
};
        
}}}}


// OVR_PLATFORM_APP_ARGS specifies the Application class to use for startup,
// providing it with startup arguments.
#define OVR_PLATFORM_APP_ARGS(AppClass, args)                                            \
OVR::Platform::Application* OVR::Platform::Application::CreateApplication()          \
{ OVR::System::Init(OVR::Log::ConfigureDefaultLog(OVR::LogMask_All));                \
return new AppClass args; }                                                        \
void OVR::Platform::Application::DestroyApplication(OVR::Platform::Application* app) \
{ OVR::Platform::PlatformCore* platform = app->pPlatform;                            \
delete app; delete platform; OVR::System::Destroy(); };

// OVR_PLATFORM_APP_ARGS specifies the Application startup class with no args.
#define OVR_PLATFORM_APP(AppClass) OVR_PLATFORM_APP_ARGS(AppClass, ())