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authorChris Robinson <[email protected]>2023-12-23 22:51:54 -0800
committerChris Robinson <[email protected]>2023-12-23 22:51:54 -0800
commit29a1001a22891294ab63102e8868bdea52eb7b93 (patch)
tree9379a61ed37e1fb4b4a2235a72914efeae9292fa
parent28744c0418749dd8b2d1eb191280c881faad00bb (diff)
Use separate structs for the dedicated dialog/lfe effects
-rw-r--r--al/auxeffectslot.cpp4
-rw-r--r--al/effect.cpp4
-rw-r--r--al/effects/dedicated.cpp91
-rw-r--r--al/effects/effects.h6
-rw-r--r--alc/effects/base.h3
-rw-r--r--alc/effects/dedicated.cpp82
-rw-r--r--core/effects/base.h9
7 files changed, 143 insertions, 56 deletions
diff --git a/al/auxeffectslot.cpp b/al/auxeffectslot.cpp
index 02c061a4..408b742b 100644
--- a/al/auxeffectslot.cpp
+++ b/al/auxeffectslot.cpp
@@ -72,8 +72,8 @@ constexpr std::array FactoryList{
FactoryItem{EffectSlotType::RingModulator, ModulatorStateFactory_getFactory},
FactoryItem{EffectSlotType::PitchShifter, PshifterStateFactory_getFactory},
FactoryItem{EffectSlotType::VocalMorpher, VmorpherStateFactory_getFactory},
- FactoryItem{EffectSlotType::DedicatedDialog, DedicatedStateFactory_getFactory},
- FactoryItem{EffectSlotType::DedicatedLFE, DedicatedStateFactory_getFactory},
+ FactoryItem{EffectSlotType::DedicatedDialog, DedicatedDialogStateFactory_getFactory},
+ FactoryItem{EffectSlotType::DedicatedLFE, DedicatedLfeStateFactory_getFactory},
FactoryItem{EffectSlotType::Convolution, ConvolutionStateFactory_getFactory},
};
diff --git a/al/effect.cpp b/al/effect.cpp
index 7cd6a67b..005b1557 100644
--- a/al/effect.cpp
+++ b/al/effect.cpp
@@ -109,8 +109,8 @@ constexpr std::array EffectPropsList{
EffectPropsItem{AL_EFFECT_RING_MODULATOR, ModulatorEffectProps, ModulatorEffectVtable},
EffectPropsItem{AL_EFFECT_PITCH_SHIFTER, PshifterEffectProps, PshifterEffectVtable},
EffectPropsItem{AL_EFFECT_VOCAL_MORPHER, VmorpherEffectProps, VmorpherEffectVtable},
- EffectPropsItem{AL_EFFECT_DEDICATED_DIALOGUE, DedicatedEffectProps, DedicatedEffectVtable},
- EffectPropsItem{AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT, DedicatedEffectProps, DedicatedEffectVtable},
+ EffectPropsItem{AL_EFFECT_DEDICATED_DIALOGUE, DedicatedDialogEffectProps, DedicatedDialogEffectVtable},
+ EffectPropsItem{AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT, DedicatedLfeEffectProps, DedicatedLfeEffectVtable},
EffectPropsItem{AL_EFFECT_CONVOLUTION_SOFT, ConvolutionEffectProps, ConvolutionEffectVtable},
};
diff --git a/al/effects/dedicated.cpp b/al/effects/dedicated.cpp
index db57003c..f5edfd51 100644
--- a/al/effects/dedicated.cpp
+++ b/al/effects/dedicated.cpp
@@ -12,61 +12,120 @@
namespace {
-void Dedicated_setParami(EffectProps*, ALenum param, int)
+void DedicatedDialog_setParami(EffectProps*, ALenum param, int)
{ throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; }
-void Dedicated_setParamiv(EffectProps*, ALenum param, const int*)
+void DedicatedDialog_setParamiv(EffectProps*, ALenum param, const int*)
{
throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x",
param};
}
-void Dedicated_setParamf(EffectProps *props, ALenum param, float val)
+void DedicatedDialog_setParamf(EffectProps *props, ALenum param, float val)
{
switch(param)
{
case AL_DEDICATED_GAIN:
if(!(val >= 0.0f && std::isfinite(val)))
throw effect_exception{AL_INVALID_VALUE, "Dedicated gain out of range"};
- props->Dedicated.Gain = val;
+ props->DedicatedDialog.Gain = val;
break;
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param};
}
}
-void Dedicated_setParamfv(EffectProps *props, ALenum param, const float *vals)
-{ Dedicated_setParamf(props, param, vals[0]); }
+void DedicatedDialog_setParamfv(EffectProps *props, ALenum param, const float *vals)
+{ DedicatedDialog_setParamf(props, param, vals[0]); }
-void Dedicated_getParami(const EffectProps*, ALenum param, int*)
+void DedicatedDialog_getParami(const EffectProps*, ALenum param, int*)
{ throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; }
-void Dedicated_getParamiv(const EffectProps*, ALenum param, int*)
+void DedicatedDialog_getParamiv(const EffectProps*, ALenum param, int*)
{
throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x",
param};
}
-void Dedicated_getParamf(const EffectProps *props, ALenum param, float *val)
+void DedicatedDialog_getParamf(const EffectProps *props, ALenum param, float *val)
{
switch(param)
{
case AL_DEDICATED_GAIN:
- *val = props->Dedicated.Gain;
+ *val = props->DedicatedDialog.Gain;
break;
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param};
}
}
-void Dedicated_getParamfv(const EffectProps *props, ALenum param, float *vals)
-{ Dedicated_getParamf(props, param, vals); }
+void DedicatedDialog_getParamfv(const EffectProps *props, ALenum param, float *vals)
+{ DedicatedDialog_getParamf(props, param, vals); }
-EffectProps genDefaultProps() noexcept
+
+void DedicatedLfe_setParami(EffectProps*, ALenum param, int)
+{ throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; }
+void DedicatedLfe_setParamiv(EffectProps*, ALenum param, const int*)
+{
+ throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x",
+ param};
+}
+void DedicatedLfe_setParamf(EffectProps *props, ALenum param, float val)
+{
+ switch(param)
+ {
+ case AL_DEDICATED_GAIN:
+ if(!(val >= 0.0f && std::isfinite(val)))
+ throw effect_exception{AL_INVALID_VALUE, "Dedicated gain out of range"};
+ props->DedicatedLfe.Gain = val;
+ break;
+
+ default:
+ throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param};
+ }
+}
+void DedicatedLfe_setParamfv(EffectProps *props, ALenum param, const float *vals)
+{ DedicatedLfe_setParamf(props, param, vals[0]); }
+
+void DedicatedLfe_getParami(const EffectProps*, ALenum param, int*)
+{ throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; }
+void DedicatedLfe_getParamiv(const EffectProps*, ALenum param, int*)
+{
+ throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x",
+ param};
+}
+void DedicatedLfe_getParamf(const EffectProps *props, ALenum param, float *val)
+{
+ switch(param)
+ {
+ case AL_DEDICATED_GAIN:
+ *val = props->DedicatedLfe.Gain;
+ break;
+
+ default:
+ throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param};
+ }
+}
+void DedicatedLfe_getParamfv(const EffectProps *props, ALenum param, float *vals)
+{ DedicatedLfe_getParamf(props, param, vals); }
+
+
+EffectProps genDefaultDialogProps() noexcept
+{
+ EffectProps props{};
+ props.DedicatedDialog.Gain = 1.0f;
+ return props;
+}
+
+EffectProps genDefaultLfeProps() noexcept
{
EffectProps props{};
- props.Dedicated.Gain = 1.0f;
+ props.DedicatedLfe.Gain = 1.0f;
return props;
}
} // namespace
-DEFINE_ALEFFECT_VTABLE(Dedicated);
+DEFINE_ALEFFECT_VTABLE(DedicatedDialog);
+
+const EffectProps DedicatedDialogEffectProps{genDefaultDialogProps()};
+
+DEFINE_ALEFFECT_VTABLE(DedicatedLfe);
-const EffectProps DedicatedEffectProps{genDefaultProps()};
+const EffectProps DedicatedLfeEffectProps{genDefaultLfeProps()};
diff --git a/al/effects/effects.h b/al/effects/effects.h
index 66fc8c44..2e49eb00 100644
--- a/al/effects/effects.h
+++ b/al/effects/effects.h
@@ -64,7 +64,8 @@ extern const EffectProps FshifterEffectProps;
extern const EffectProps ModulatorEffectProps;
extern const EffectProps PshifterEffectProps;
extern const EffectProps VmorpherEffectProps;
-extern const EffectProps DedicatedEffectProps;
+extern const EffectProps DedicatedDialogEffectProps;
+extern const EffectProps DedicatedLfeEffectProps;
extern const EffectProps ConvolutionEffectProps;
/* Vtables to get/set properties for the given effect types. */
@@ -82,7 +83,8 @@ extern const EffectVtable FshifterEffectVtable;
extern const EffectVtable ModulatorEffectVtable;
extern const EffectVtable PshifterEffectVtable;
extern const EffectVtable VmorpherEffectVtable;
-extern const EffectVtable DedicatedEffectVtable;
+extern const EffectVtable DedicatedDialogEffectVtable;
+extern const EffectVtable DedicatedLfeEffectVtable;
extern const EffectVtable ConvolutionEffectVtable;
#endif /* AL_EFFECTS_EFFECTS_H */
diff --git a/alc/effects/base.h b/alc/effects/base.h
index 025ac663..9bbbfc71 100644
--- a/alc/effects/base.h
+++ b/alc/effects/base.h
@@ -25,7 +25,8 @@ EffectStateFactory *ModulatorStateFactory_getFactory();
EffectStateFactory *PshifterStateFactory_getFactory();
EffectStateFactory* VmorpherStateFactory_getFactory();
-EffectStateFactory *DedicatedStateFactory_getFactory();
+EffectStateFactory *DedicatedDialogStateFactory_getFactory();
+EffectStateFactory *DedicatedLfeStateFactory_getFactory();
EffectStateFactory *ConvolutionStateFactory_getFactory();
diff --git a/alc/effects/dedicated.cpp b/alc/effects/dedicated.cpp
index a3d4298d..1629aaea 100644
--- a/alc/effects/dedicated.cpp
+++ b/alc/effects/dedicated.cpp
@@ -42,7 +42,7 @@ namespace {
using uint = unsigned int;
-struct DedicatedState final : public EffectState {
+struct DedicatedState : public EffectState {
/* The "dedicated" effect can output to the real output, so should have
* gains for all possible output channels and not just the main ambisonic
* buffer.
@@ -51,11 +51,16 @@ struct DedicatedState final : public EffectState {
std::array<float,MaxOutputChannels> mTargetGains{};
- void deviceUpdate(const DeviceBase *device, const BufferStorage *buffer) override;
+ void deviceUpdate(const DeviceBase *device, const BufferStorage *buffer) final;
void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props,
const EffectTarget target) override;
void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn,
- const al::span<FloatBufferLine> samplesOut) override;
+ const al::span<FloatBufferLine> samplesOut) final;
+};
+
+struct DedicatedLfeState final : public DedicatedState {
+ void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props,
+ const EffectTarget target) final;
};
void DedicatedState::deviceUpdate(const DeviceBase*, const BufferStorage*)
@@ -68,35 +73,39 @@ void DedicatedState::update(const ContextBase*, const EffectSlot *slot,
{
std::fill(mTargetGains.begin(), mTargetGains.end(), 0.0f);
- const float Gain{slot->Gain * props->Dedicated.Gain};
+ const float Gain{slot->Gain * props->DedicatedDialog.Gain};
- if(slot->EffectType == EffectSlotType::DedicatedLFE)
+ /* Dialog goes to the front-center speaker if it exists, otherwise it plays
+ * from the front-center location.
+ */
+ const size_t idx{target.RealOut ? target.RealOut->ChannelIndex[FrontCenter]
+ : InvalidChannelIndex};
+ if(idx != InvalidChannelIndex)
{
- const size_t idx{target.RealOut ? target.RealOut->ChannelIndex[LFE] : InvalidChannelIndex};
- if(idx != InvalidChannelIndex)
- {
- mOutTarget = target.RealOut->Buffer;
- mTargetGains[idx] = Gain;
- }
+ mOutTarget = target.RealOut->Buffer;
+ mTargetGains[idx] = Gain;
}
- else if(slot->EffectType == EffectSlotType::DedicatedDialog)
+ else
{
- /* Dialog goes to the front-center speaker if it exists, otherwise it
- * plays from the front-center location. */
- const size_t idx{target.RealOut ? target.RealOut->ChannelIndex[FrontCenter]
- : InvalidChannelIndex};
- if(idx != InvalidChannelIndex)
- {
- mOutTarget = target.RealOut->Buffer;
- mTargetGains[idx] = Gain;
- }
- else
- {
- static constexpr auto coeffs = CalcDirectionCoeffs(std::array{0.0f, 0.0f, -1.0f});
-
- mOutTarget = target.Main->Buffer;
- ComputePanGains(target.Main, coeffs, Gain, mTargetGains);
- }
+ static constexpr auto coeffs = CalcDirectionCoeffs(std::array{0.0f, 0.0f, -1.0f});
+
+ mOutTarget = target.Main->Buffer;
+ ComputePanGains(target.Main, coeffs, Gain, mTargetGains);
+ }
+}
+
+void DedicatedLfeState::update(const ContextBase*, const EffectSlot *slot,
+ const EffectProps *props, const EffectTarget target)
+{
+ std::fill(mTargetGains.begin(), mTargetGains.end(), 0.0f);
+
+ const float Gain{slot->Gain * props->DedicatedLfe.Gain};
+
+ const size_t idx{target.RealOut ? target.RealOut->ChannelIndex[LFE] : InvalidChannelIndex};
+ if(idx != InvalidChannelIndex)
+ {
+ mOutTarget = target.RealOut->Buffer;
+ mTargetGains[idx] = Gain;
}
}
@@ -107,15 +116,26 @@ void DedicatedState::process(const size_t samplesToDo, const al::span<const Floa
}
-struct DedicatedStateFactory final : public EffectStateFactory {
+struct DedicatedDialogStateFactory final : public EffectStateFactory {
al::intrusive_ptr<EffectState> create() override
{ return al::intrusive_ptr<EffectState>{new DedicatedState{}}; }
};
+struct DedicatedLfeStateFactory final : public EffectStateFactory {
+ al::intrusive_ptr<EffectState> create() override
+ { return al::intrusive_ptr<EffectState>{new DedicatedLfeState{}}; }
+};
+
} // namespace
-EffectStateFactory *DedicatedStateFactory_getFactory()
+EffectStateFactory *DedicatedDialogStateFactory_getFactory()
+{
+ static DedicatedDialogStateFactory DedicatedFactory{};
+ return &DedicatedFactory;
+}
+
+EffectStateFactory *DedicatedLfeStateFactory_getFactory()
{
- static DedicatedStateFactory DedicatedFactory{};
+ static DedicatedLfeStateFactory DedicatedFactory{};
return &DedicatedFactory;
}
diff --git a/core/effects/base.h b/core/effects/base.h
index 672d3f04..66182bf5 100644
--- a/core/effects/base.h
+++ b/core/effects/base.h
@@ -171,7 +171,11 @@ struct VmorpherProps {
VMorpherWaveform Waveform;
};
-struct DedicatedProps {
+struct DedicatedDialogProps {
+ float Gain;
+};
+
+struct DedicatedLfeProps {
float Gain;
};
@@ -193,7 +197,8 @@ union EffectProps {
ModulatorProps Modulator;
PshifterProps Pshifter;
VmorpherProps Vmorpher;
- DedicatedProps Dedicated;
+ DedicatedDialogProps DedicatedDialog;
+ DedicatedLfeProps DedicatedLfe;
ConvolutionProps Convolution;
};