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authorChris Robinson <[email protected]>2013-10-03 07:55:12 -0700
committerChris Robinson <[email protected]>2013-10-03 07:55:12 -0700
commit41175ec84c81a9b04e0f6501024935ae137ca0f3 (patch)
tree3d698c0b72890814353976dd8ce25faaefc626e7
parentb9fd3f9eb4f1aac20ff47938539b7fbf76044152 (diff)
Implement the Compressor effect
-rw-r--r--Alc/ALc.c36
-rw-r--r--Alc/effects/compressor.c216
-rw-r--r--CMakeLists.txt1
-rw-r--r--OpenAL32/Include/alAuxEffectSlot.h1
-rw-r--r--OpenAL32/Include/alEffect.h66
-rw-r--r--OpenAL32/alAuxEffectSlot.c1
-rw-r--r--OpenAL32/alEffect.c4
-rw-r--r--OpenAL32/alExtension.c1
-rw-r--r--alsoftrc.sample2
9 files changed, 279 insertions, 49 deletions
diff --git a/Alc/ALc.c b/Alc/ALc.c
index d753b324..d825bab4 100644
--- a/Alc/ALc.c
+++ b/Alc/ALc.c
@@ -526,9 +526,7 @@ static const ALCenums enumeration[] = {
#endif
DECL(AL_EFFECT_RING_MODULATOR),
DECL(AL_EFFECT_AUTOWAH),
-#if 0
DECL(AL_EFFECT_COMPRESSOR),
-#endif
DECL(AL_EFFECT_EQUALIZER),
DECL(AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT),
DECL(AL_EFFECT_DEDICATED_DIALOGUE),
@@ -571,12 +569,6 @@ static const ALCenums enumeration[] = {
DECL(AL_REVERB_ROOM_ROLLOFF_FACTOR),
DECL(AL_REVERB_DECAY_HFLIMIT),
- DECL(AL_ECHO_DELAY),
- DECL(AL_ECHO_LRDELAY),
- DECL(AL_ECHO_DAMPING),
- DECL(AL_ECHO_FEEDBACK),
- DECL(AL_ECHO_SPREAD),
-
DECL(AL_CHORUS_WAVEFORM),
DECL(AL_CHORUS_PHASE),
DECL(AL_CHORUS_RATE),
@@ -584,6 +576,18 @@ static const ALCenums enumeration[] = {
DECL(AL_CHORUS_FEEDBACK),
DECL(AL_CHORUS_DELAY),
+ DECL(AL_DISTORTION_EDGE),
+ DECL(AL_DISTORTION_GAIN),
+ DECL(AL_DISTORTION_LOWPASS_CUTOFF),
+ DECL(AL_DISTORTION_EQCENTER),
+ DECL(AL_DISTORTION_EQBANDWIDTH),
+
+ DECL(AL_ECHO_DELAY),
+ DECL(AL_ECHO_LRDELAY),
+ DECL(AL_ECHO_DAMPING),
+ DECL(AL_ECHO_FEEDBACK),
+ DECL(AL_ECHO_SPREAD),
+
DECL(AL_FLANGER_WAVEFORM),
DECL(AL_FLANGER_PHASE),
DECL(AL_FLANGER_RATE),
@@ -591,6 +595,12 @@ static const ALCenums enumeration[] = {
DECL(AL_FLANGER_FEEDBACK),
DECL(AL_FLANGER_DELAY),
+ DECL(AL_RING_MODULATOR_FREQUENCY),
+ DECL(AL_RING_MODULATOR_HIGHPASS_CUTOFF),
+ DECL(AL_RING_MODULATOR_WAVEFORM),
+
+ DECL(AL_COMPRESSOR_ONOFF),
+
DECL(AL_EQUALIZER_LOW_GAIN),
DECL(AL_EQUALIZER_LOW_CUTOFF),
DECL(AL_EQUALIZER_MID1_GAIN),
@@ -602,16 +612,6 @@ static const ALCenums enumeration[] = {
DECL(AL_EQUALIZER_HIGH_GAIN),
DECL(AL_EQUALIZER_HIGH_CUTOFF),
- DECL(AL_DISTORTION_EDGE),
- DECL(AL_DISTORTION_GAIN),
- DECL(AL_DISTORTION_LOWPASS_CUTOFF),
- DECL(AL_DISTORTION_EQCENTER),
- DECL(AL_DISTORTION_EQBANDWIDTH),
-
- DECL(AL_RING_MODULATOR_FREQUENCY),
- DECL(AL_RING_MODULATOR_HIGHPASS_CUTOFF),
- DECL(AL_RING_MODULATOR_WAVEFORM),
-
DECL(AL_DEDICATED_GAIN),
{ NULL, (ALCenum)0 }
diff --git a/Alc/effects/compressor.c b/Alc/effects/compressor.c
new file mode 100644
index 00000000..6c3ab425
--- /dev/null
+++ b/Alc/effects/compressor.c
@@ -0,0 +1,216 @@
+/**
+ * OpenAL cross platform audio library
+ * Copyright (C) 2013 by Anis A. Hireche
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ * Or go to http://www.gnu.org/copyleft/lgpl.html
+ */
+
+#include <stdlib.h>
+
+#include "config.h"
+#include "alError.h"
+#include "alMain.h"
+#include "alAuxEffectSlot.h"
+#include "alu.h"
+
+typedef struct ALcompressorStateFactory {
+ DERIVE_FROM_TYPE(ALeffectStateFactory);
+} ALcompressorStateFactory;
+
+static ALcompressorStateFactory CompressorFactory;
+
+
+typedef struct ALcompressorState {
+ DERIVE_FROM_TYPE(ALeffectState);
+
+ /* Effect gains for each channel */
+ ALfloat Gain[MaxChannels];
+
+ /* Effect parameters */
+ ALboolean Enabled;
+ ALfloat Envelope;
+ ALfloat EnvGain;
+ ALfloat Attack;
+ ALfloat Release;
+} ALcompressorState;
+
+static ALvoid ALcompressorState_Destruct(ALcompressorState *state)
+{
+ (void)state;
+}
+
+static ALboolean ALcompressorState_deviceUpdate(ALcompressorState *state, ALCdevice *device)
+{
+ state->Attack = expf(-1.0f / (device->Frequency * 0.0001f));
+ state->Release = expf(-1.0f / (device->Frequency * 0.3f));
+ state->Envelope = 0.0f;
+ state->EnvGain = 1.0f;
+
+ return AL_TRUE;
+}
+
+static ALvoid ALcompressorState_update(ALcompressorState *state, ALCdevice *Device, const ALeffectslot *Slot)
+{
+ ALfloat gain;
+
+ state->Enabled = Slot->EffectProps.Compressor.OnOff;
+ /* FIXME: Could maybe use the compressor's attack/release to move the gain to 1? */
+ if(!state->Enabled)
+ state->EnvGain = 1.0f;
+
+ gain = sqrtf(1.0f / Device->NumChan) * Slot->Gain;
+ SetGains(Device, gain, state->Gain);
+}
+
+static ALvoid ALcompressorState_process(ALcompressorState *state, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[BUFFERSIZE])
+{
+ ALfloat env = state->Envelope;
+ ALfloat envgain = state->EnvGain;
+ ALfloat tattack = state->Attack;
+ ALfloat trelease = state->Release;
+ ALuint it, kt;
+ ALuint base;
+ ALfloat theta;
+ ALfloat rms;
+
+ for(base = 0;base < SamplesToDo;)
+ {
+ ALfloat temps[64];
+ ALuint td = minu(SamplesToDo-base, 64);
+ ALfloat summ = 0.0f;
+
+ for(it = 0;it < td;it++)
+ {
+ ALfloat smp = SamplesIn[it+base] * 0.5f;
+ summ += smp * smp;
+ temps[it] = smp;
+ }
+
+ if(state->Enabled)
+ {
+ const ALfloat threshold = 0.5f;
+ const ALfloat slope = 0.5f;
+
+ /* computing rms and envelope */
+ rms = sqrtf(summ / td);
+ theta = ((rms > env) ? tattack : trelease);
+ env = (1.0f - theta)*rms + theta*env;
+
+ /* applying a hard-knee rms based compressor */
+ if(env > threshold)
+ envgain = envgain - (env - threshold) * slope;
+ }
+
+ for(kt = 0;kt < MaxChannels;kt++)
+ {
+ ALfloat gain = state->Gain[kt] * envgain * 2.0f;
+ if(!(gain > 0.00001f))
+ continue;
+
+ for(it = 0;it < td;it++)
+ SamplesOut[kt][base+it] += gain * temps[it];
+ }
+
+ base += td;
+ }
+
+ state->Envelope = env;
+ state->EnvGain = envgain;
+}
+
+static void ALcompressorState_Delete(ALcompressorState *state)
+{
+ free(state);
+}
+
+DEFINE_ALEFFECTSTATE_VTABLE(ALcompressorState);
+
+
+static ALeffectState *ALcompressorStateFactory_create(ALcompressorStateFactory *factory)
+{
+ ALcompressorState *state;
+ (void)factory;
+
+ state = malloc(sizeof(*state));
+ if(!state) return NULL;
+ SET_VTABLE2(ALcompressorState, ALeffectState, state);
+
+ return STATIC_CAST(ALeffectState, state);
+}
+
+DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALcompressorStateFactory);
+
+ALeffectStateFactory *ALcompressorStateFactory_getFactory(void)
+{
+ SET_VTABLE2(ALcompressorStateFactory, ALeffectStateFactory, &CompressorFactory);
+ return STATIC_CAST(ALeffectStateFactory, &CompressorFactory);
+}
+
+
+void ALcompressor_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
+{
+ ALeffectProps *props = &effect->Props;
+ switch(param)
+ {
+ case AL_COMPRESSOR_ONOFF:
+ if(!(val >= AL_COMPRESSOR_MIN_ONOFF && val <= AL_COMPRESSOR_MAX_ONOFF))
+ SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ props->Compressor.OnOff = val;
+ break;
+
+ default:
+ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
+ }
+}
+
+void ALcompressor_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
+{
+ ALcompressor_setParami(effect, context, param, vals[0]);
+}
+
+void ALcompressor_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
+{SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); (void)effect;(void)param;(void)val;}
+
+void ALcompressor_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
+{
+ ALcompressor_setParamf(effect, context, param, vals[0]);
+}
+
+void ALcompressor_getParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
+{
+ const ALeffectProps *props = &effect->Props;
+ switch(param)
+ {
+ case AL_COMPRESSOR_ONOFF:
+ *val = props->Compressor.OnOff;
+ break;
+ default:
+ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
+ }
+}
+void ALcompressor_getParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
+{
+ ALcompressor_getParami(effect, context, param, vals);
+}
+void ALcompressor_getParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
+{SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); (void)effect;(void)param;(void)val;}
+
+void ALcompressor_getParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
+{
+ ALcompressor_getParamf(effect, context, param, vals);
+}
+
+DEFINE_ALEFFECT_VTABLE(ALcompressor);
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 4b9d3ba4..44903eb3 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -474,6 +474,7 @@ SET(ALC_OBJS Alc/ALc.c
Alc/bs2b.c
Alc/effects/autowah.c
Alc/effects/chorus.c
+ Alc/effects/compressor.c
Alc/effects/dedicated.c
Alc/effects/distortion.c
Alc/effects/echo.c
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h
index 00de7a3b..945860a0 100644
--- a/OpenAL32/Include/alAuxEffectSlot.h
+++ b/OpenAL32/Include/alAuxEffectSlot.h
@@ -98,6 +98,7 @@ ALeffectStateFactory *ALnullStateFactory_getFactory(void);
ALeffectStateFactory *ALreverbStateFactory_getFactory(void);
ALeffectStateFactory *ALautowahStateFactory_getFactory(void);
ALeffectStateFactory *ALchorusStateFactory_getFactory(void);
+ALeffectStateFactory *ALcompressorStateFactory_getFactory(void);
ALeffectStateFactory *ALdistortionStateFactory_getFactory(void);
ALeffectStateFactory *ALechoStateFactory_getFactory(void);
ALeffectStateFactory *ALequalizerStateFactory_getFactory(void);
diff --git a/OpenAL32/Include/alEffect.h b/OpenAL32/Include/alEffect.h
index 7269c13e..89fa5381 100644
--- a/OpenAL32/Include/alEffect.h
+++ b/OpenAL32/Include/alEffect.h
@@ -14,6 +14,7 @@ enum {
REVERB,
AUTOWAH,
CHORUS,
+ COMPRESSOR,
DISTORTION,
ECHO,
EQUALIZER,
@@ -52,6 +53,7 @@ extern const struct ALeffectVtable ALeaxreverb_vtable;
extern const struct ALeffectVtable ALreverb_vtable;
extern const struct ALeffectVtable ALautowah_vtable;
extern const struct ALeffectVtable ALchorus_vtable;
+extern const struct ALeffectVtable ALcompressor_vtable;
extern const struct ALeffectVtable ALdistortion_vtable;
extern const struct ALeffectVtable ALecho_vtable;
extern const struct ALeffectVtable ALequalizer_vtable;
@@ -99,42 +101,35 @@ typedef union ALeffectProps {
} Autowah;
struct {
- ALfloat Delay;
- ALfloat LRDelay;
-
- ALfloat Damping;
+ ALint Waveform;
+ ALint Phase;
+ ALfloat Rate;
+ ALfloat Depth;
ALfloat Feedback;
-
- ALfloat Spread;
- } Echo;
+ ALfloat Delay;
+ } Chorus;
struct {
- ALfloat Frequency;
- ALfloat HighPassCutoff;
- ALint Waveform;
- } Modulator;
+ ALboolean OnOff;
+ } Compressor;
struct {
+ ALfloat Edge;
ALfloat Gain;
- } Dedicated;
+ ALfloat LowpassCutoff;
+ ALfloat EQCenter;
+ ALfloat EQBandwidth;
+ } Distortion;
struct {
- ALint Waveform;
- ALint Phase;
- ALfloat Rate;
- ALfloat Depth;
- ALfloat Feedback;
ALfloat Delay;
- } Chorus;
+ ALfloat LRDelay;
- struct {
- ALint Waveform;
- ALint Phase;
- ALfloat Rate;
- ALfloat Depth;
+ ALfloat Damping;
ALfloat Feedback;
- ALfloat Delay;
- } Flanger;
+
+ ALfloat Spread;
+ } Echo;
struct {
ALfloat Delay;
@@ -151,12 +146,23 @@ typedef union ALeffectProps {
} Equalizer;
struct {
- ALfloat Edge;
+ ALint Waveform;
+ ALint Phase;
+ ALfloat Rate;
+ ALfloat Depth;
+ ALfloat Feedback;
+ ALfloat Delay;
+ } Flanger;
+
+ struct {
+ ALfloat Frequency;
+ ALfloat HighPassCutoff;
+ ALint Waveform;
+ } Modulator;
+
+ struct {
ALfloat Gain;
- ALfloat LowpassCutoff;
- ALfloat EQCenter;
- ALfloat EQBandwidth;
- } Distortion;
+ } Dedicated;
} ALeffectProps;
typedef struct ALeffect {
diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.c
index 827820eb..5fde2d3d 100644
--- a/OpenAL32/alAuxEffectSlot.c
+++ b/OpenAL32/alAuxEffectSlot.c
@@ -459,6 +459,7 @@ void InitEffectFactoryMap(void)
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_REVERB, ALreverbStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_AUTOWAH, ALautowahStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_CHORUS, ALchorusStateFactory_getFactory);
+ InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_COMPRESSOR, ALcompressorStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_DISTORTION, ALdistortionStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_ECHO, ALechoStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_EQUALIZER, ALequalizerStateFactory_getFactory);
diff --git a/OpenAL32/alEffect.c b/OpenAL32/alEffect.c
index ed6a1d5a..ca908a40 100644
--- a/OpenAL32/alEffect.c
+++ b/OpenAL32/alEffect.c
@@ -429,6 +429,10 @@ static void InitEffectParams(ALeffect *effect, ALenum type)
effect->Props.Chorus.Delay = AL_CHORUS_DEFAULT_DELAY;
effect->vtbl = &ALchorus_vtable;
break;
+ case AL_EFFECT_COMPRESSOR:
+ effect->Props.Compressor.OnOff = AL_COMPRESSOR_DEFAULT_ONOFF;
+ effect->vtbl = &ALcompressor_vtable;
+ break;
case AL_EFFECT_DISTORTION:
effect->Props.Distortion.Edge = AL_DISTORTION_DEFAULT_EDGE;
effect->Props.Distortion.Gain = AL_DISTORTION_DEFAULT_GAIN;
diff --git a/OpenAL32/alExtension.c b/OpenAL32/alExtension.c
index 236e56d0..785f172e 100644
--- a/OpenAL32/alExtension.c
+++ b/OpenAL32/alExtension.c
@@ -40,6 +40,7 @@ const struct EffectList EffectList[] = {
{ "reverb", REVERB, "AL_EFFECT_REVERB", AL_EFFECT_REVERB },
{ "autowah", AUTOWAH, "AL_EFFECT_AUTOWAH", AL_EFFECT_AUTOWAH },
{ "chorus", CHORUS, "AL_EFFECT_CHORUS", AL_EFFECT_CHORUS },
+ { "compressor", COMPRESSOR, "AL_EFFECT_COMPRESSOR", AL_EFFECT_COMPRESSOR },
{ "distortion", DISTORTION, "AL_EFFECT_DISTORTION", AL_EFFECT_DISTORTION },
{ "echo", ECHO, "AL_EFFECT_ECHO", AL_EFFECT_ECHO },
{ "equalizer", EQUALIZER, "AL_EFFECT_EQUALIZER", AL_EFFECT_EQUALIZER },
diff --git a/alsoftrc.sample b/alsoftrc.sample
index 656f1bf0..bb5bb088 100644
--- a/alsoftrc.sample
+++ b/alsoftrc.sample
@@ -127,7 +127,7 @@
# Sets which effects to exclude, preventing apps from using them. This can
# help for apps that try to use effects which are too CPU intensive for the
# system to handle. Available effects are: eaxreverb,reverb,autowah,chorus,
-# distortion,echo,equalizer,flanger,modulator,dedicated
+# compressor,distortion,echo,equalizer,flanger,modulator,dedicated
#excludefx =
## slots: