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authorArthur Brainville <[email protected]>2018-01-28 03:26:02 +0100
committerGitHub <[email protected]>2018-01-28 03:26:02 +0100
commit58fd9d70d250047c2edd8a35b69d0e2f10948dad (patch)
treebefdc88435a349b95246fcc8189cb7d6598768d5
parentd2cf61c99aa46561f6a32d4194c149c5c5bca4e0 (diff)
Additional corrections as mentionned in the PR
-rw-r--r--README.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/README.md b/README.md
index ecfd855b..0c9d3027 100644
--- a/README.md
+++ b/README.md
@@ -1,4 +1,4 @@
-OpenAL-soft
+OpenAL soft
===========
`master` branch CI status : [![Build Status](https://travis-ci.org/kcat/openal-soft.svg?branch=master)](https://travis-ci.org/kcat/openal-soft) [![Windows Build Status](https://ci.appveyor.com/api/projects/status/github/kcat/openal-soft?branch=master&svg=true)](https://ci.appveyor.com/api/projects/status/github/kcat/openal-soft?branch=master&svg=true)
@@ -6,7 +6,7 @@ OpenAL-soft
OpenAL Soft is an LGPL-licensed, cross-platform, software implementation of the OpenAL 3D audio API. It's forked from the open-sourced Windows version available originally from openal.org's SVN repository (now defunct).
OpenAL provides capabilities for playing audio in a virtual 3D environment. Distance attenuation, doppler shift, and directional sound emitters are among the features handled by the API. More advanced effects, including air absorption, occlusion, and environmental reverb, are available through the EFX extension. It also facilitates streaming audio, multi-channel buffers, and audio capture.
-More information are available on the [official website](http://openal-soft.org/)
+More information is available on the [official website](http://openal-soft.org/)
Source Install
-------------