diff options
author | Chris Robinson <[email protected]> | 2012-06-17 04:13:01 -0700 |
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committer | Chris Robinson <[email protected]> | 2012-06-17 04:13:01 -0700 |
commit | 785f52aa29d49026f2669de4eed3c7041b9e876f (patch) | |
tree | 2ea8cc5ea6d9c56bab6a98efff1603a9ab90fa3d | |
parent | 051195a99152e35e089a2477b4a7f66a1aadf6da (diff) |
Only try float32 with DSound when specifically requested
Some hardware drivers seem to have a bug where a buffer descriptor with a
32-bit float sample type ends up creating a non-float32 buffer.
-rw-r--r-- | Alc/backends/dsound.c | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/Alc/backends/dsound.c b/Alc/backends/dsound.c index 919160e9..a80d2a99 100644 --- a/Alc/backends/dsound.c +++ b/Alc/backends/dsound.c @@ -433,6 +433,10 @@ static ALCboolean DSoundResetPlayback(ALCdevice *device) case DevFmtByte: device->FmtType = DevFmtUByte; break; + case DevFmtFloat: + if((device->Flags&DEVICE_SAMPLE_TYPE_REQUEST)) + break; + /* fall-through */ case DevFmtUShort: device->FmtType = DevFmtShort; break; @@ -442,7 +446,6 @@ static ALCboolean DSoundResetPlayback(ALCdevice *device) case DevFmtUByte: case DevFmtShort: case DevFmtInt: - case DevFmtFloat: break; } |