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authorChris Robinson <[email protected]>2018-04-15 19:01:38 -0700
committerChris Robinson <[email protected]>2018-04-15 19:01:38 -0700
commit795ed65797016a286c38587f772d824afda493a2 (patch)
tree713f1d355f0c684fe7949c46c87a48b4f6856762
parent5b82dd873326a97ab8398e47164bc39fdec27542 (diff)
Preliminary ChangeLog update
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+openal-soft-1.19.0:
+
+ Implemented the ALC_SOFT_device_clock extension.
+
+ Added support fot 24-bit, dual-ear HRTF data sets. The built-in data set
+ has been updated to 24-bit.
+
+ Added a 24- to 48-point band-limited Sinc resampler.
+
+ Added an SDL2 playback backend. Disabled by default to avoid a dependency
+ on SDL2.
+
+ Improved the efficiency of the band-limited Sinc resampler.
+
+ Improved the Sinc resampler's transition band to avoid over-attenuating
+ higher frequencies.
+
+ Replaced the 4-point Sinc resampler with a more efficient cubic resampler.
+
+ Fixed compiling on FreeBSD systems that use freebsd-lib 9.1.
+
+ Fixed compiling on NetBSD.
+
+ Improved the performance and quality of the Chorus effect.
+
+ Removed the reverb effect's modulation stage. Due to the lack of reference
+ for its strength.
+
+ Improved AL call error logging with contextualized messages.
+
+ Improved the efficiency of object ID lookups.
+
+ Improved efficienty of internal voice/source synchronization.
+
+ Fixed the reverb effect's density scale.
+
+ Fixed the reverb effect's panning parameters.
+
+ Increased the number of virtual channels for decoding Ambisonics to HRTF
+ output.
+
+ Implemented the Pitch Shifter effect.
+
+ Renamed the MMDevAPI backend to WASAPI.
+
+ Fixed using the WASAPI backend with certain games, which caused odd COM
+ initialization errors.
+
+ Improved the performance of some filter operations.
+
openal-soft-1.18.2:
Fixed resetting the FPU rounding mode after certain function calls on