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authorChris Robinson <[email protected]>2018-01-11 09:34:01 -0800
committerChris Robinson <[email protected]>2018-01-11 09:34:01 -0800
commit85a8f965e56dadf6928ca66503391029d7965928 (patch)
tree883808edc7d8989c6367921d4824ec2e04152c81
parent88545ccae5bbae0a95c5b347b8e17a0debe7b1f0 (diff)
Clean up the EffectList members and make the list size known
-rw-r--r--Alc/ALc.c2
-rw-r--r--OpenAL32/Include/alEffect.h26
-rw-r--r--OpenAL32/alEffect.c31
3 files changed, 29 insertions, 30 deletions
diff --git a/Alc/ALc.c b/Alc/ALc.c
index 3b175b66..00d75f8c 100644
--- a/Alc/ALc.c
+++ b/Alc/ALc.c
@@ -1133,7 +1133,7 @@ static void alc_initconfig(void)
continue;
len = (next ? ((size_t)(next-str)) : strlen(str));
- for(n = 0;EffectList[n].name;n++)
+ for(n = 0;n < EFFECTLIST_SIZE;n++)
{
if(len == strlen(EffectList[n].name) &&
strncmp(EffectList[n].name, str, len) == 0)
diff --git a/OpenAL32/Include/alEffect.h b/OpenAL32/Include/alEffect.h
index 394500e0..dbbd8966 100644
--- a/OpenAL32/Include/alEffect.h
+++ b/OpenAL32/Include/alEffect.h
@@ -10,16 +10,16 @@ extern "C" {
struct ALeffect;
enum {
- AL__EAXREVERB = 0,
- AL__REVERB,
- AL__CHORUS,
- AL__COMPRESSOR,
- AL__DISTORTION,
- AL__ECHO,
- AL__EQUALIZER,
- AL__FLANGER,
- AL__MODULATOR,
- AL__DEDICATED,
+ EAXREVERB_EFFECT = 0,
+ REVERB_EFFECT,
+ CHORUS_EFFECT,
+ COMPRESSOR_EFFECT,
+ DISTORTION_EFFECT,
+ ECHO_EFFECT,
+ EQUALIZER_EFFECT,
+ FLANGER_EFFECT,
+ MODULATOR_EFFECT,
+ DEDICATED_EFFECT,
MAX_EFFECTS
};
@@ -28,12 +28,12 @@ extern ALboolean DisabledEffects[MAX_EFFECTS];
extern ALfloat ReverbBoost;
struct EffectList {
- const char *name;
+ const char name[16];
int type;
- const char *ename;
ALenum val;
};
-extern const struct EffectList EffectList[];
+#define EFFECTLIST_SIZE 11
+extern const struct EffectList EffectList[EFFECTLIST_SIZE];
struct ALeffectVtable {
diff --git a/OpenAL32/alEffect.c b/OpenAL32/alEffect.c
index 6fa748b3..48268247 100644
--- a/OpenAL32/alEffect.c
+++ b/OpenAL32/alEffect.c
@@ -32,19 +32,18 @@
#include "alError.h"
-const struct EffectList EffectList[] = {
- { "eaxreverb", AL__EAXREVERB, "AL_EFFECT_EAXREVERB", AL_EFFECT_EAXREVERB },
- { "reverb", AL__REVERB, "AL_EFFECT_REVERB", AL_EFFECT_REVERB },
- { "chorus", AL__CHORUS, "AL_EFFECT_CHORUS", AL_EFFECT_CHORUS },
- { "compressor", AL__COMPRESSOR, "AL_EFFECT_COMPRESSOR", AL_EFFECT_COMPRESSOR },
- { "distortion", AL__DISTORTION, "AL_EFFECT_DISTORTION", AL_EFFECT_DISTORTION },
- { "echo", AL__ECHO, "AL_EFFECT_ECHO", AL_EFFECT_ECHO },
- { "equalizer", AL__EQUALIZER, "AL_EFFECT_EQUALIZER", AL_EFFECT_EQUALIZER },
- { "flanger", AL__FLANGER, "AL_EFFECT_FLANGER", AL_EFFECT_FLANGER },
- { "modulator", AL__MODULATOR, "AL_EFFECT_RING_MODULATOR", AL_EFFECT_RING_MODULATOR },
- { "dedicated", AL__DEDICATED, "AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT", AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT },
- { "dedicated", AL__DEDICATED, "AL_EFFECT_DEDICATED_DIALOGUE", AL_EFFECT_DEDICATED_DIALOGUE },
- { NULL, 0, NULL, (ALenum)0 }
+const struct EffectList EffectList[EFFECTLIST_SIZE] = {
+ { "eaxreverb", EAXREVERB_EFFECT, AL_EFFECT_EAXREVERB },
+ { "reverb", REVERB_EFFECT, AL_EFFECT_REVERB },
+ { "chorus", CHORUS_EFFECT, AL_EFFECT_CHORUS },
+ { "compressor", COMPRESSOR_EFFECT, AL_EFFECT_COMPRESSOR },
+ { "distortion", DISTORTION_EFFECT, AL_EFFECT_DISTORTION },
+ { "echo", ECHO_EFFECT, AL_EFFECT_ECHO },
+ { "equalizer", EQUALIZER_EFFECT, AL_EFFECT_EQUALIZER },
+ { "flanger", FLANGER_EFFECT, AL_EFFECT_FLANGER },
+ { "modulator", MODULATOR_EFFECT, AL_EFFECT_RING_MODULATOR },
+ { "dedicated", DEDICATED_EFFECT, AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT },
+ { "dedicated", DEDICATED_EFFECT, AL_EFFECT_DEDICATED_DIALOGUE },
};
ALboolean DisabledEffects[MAX_EFFECTS];
@@ -175,7 +174,7 @@ AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint value)
{
ALboolean isOk = (value == AL_EFFECT_NULL);
ALint i;
- for(i = 0;!isOk && EffectList[i].val;i++)
+ for(i = 0;!isOk && i < EFFECTLIST_SIZE;i++)
{
if(value == EffectList[i].val &&
!DisabledEffects[EffectList[i].type])
@@ -682,9 +681,9 @@ ALvoid LoadReverbPreset(const char *name, ALeffect *effect)
return;
}
- if(!DisabledEffects[AL__EAXREVERB])
+ if(!DisabledEffects[EAXREVERB_EFFECT])
InitEffectParams(effect, AL_EFFECT_EAXREVERB);
- else if(!DisabledEffects[AL__REVERB])
+ else if(!DisabledEffects[REVERB_EFFECT])
InitEffectParams(effect, AL_EFFECT_REVERB);
else
InitEffectParams(effect, AL_EFFECT_NULL);