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authorChris Robinson <[email protected]>2022-12-18 20:34:44 -0800
committerChris Robinson <[email protected]>2022-12-18 20:34:44 -0800
commita0d5cc0d0e96b9c36c7721810acbe74373a96111 (patch)
treebefe661d55107537a8e33e7938c4864330ee52a6
parent6753601b1570876ffa6ac36f8a5fde10c35a9a7c (diff)
Use a size_t for the reverb decay fade count
-rw-r--r--alc/effects/reverb.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/alc/effects/reverb.cpp b/alc/effects/reverb.cpp
index 47dd738d..cc1d86e7 100644
--- a/alc/effects/reverb.cpp
+++ b/alc/effects/reverb.cpp
@@ -424,7 +424,7 @@ struct ReverbPipeline {
std::array<std::array<BandSplitter,NUM_LINES>,2> mAmbiSplitter;
- uint mFadeSampleCount{1};
+ size_t mFadeSampleCount{1};
void updateDelayLine(const float earlyDelay, const float lateDelay, const float density_mult,
const float decayTime, const float frequency);
@@ -1219,7 +1219,7 @@ void ReverbState::update(const ContextBase *Context, const EffectSlot *Slot,
props->Reverb.DecayTime, hfDecayTime, lf0norm, hf0norm, frequency);
const float decayCount{minf(props->Reverb.DecayTime*frequency, 1'000'000.0f)};
- pipeline.mFadeSampleCount = static_cast<uint>(decayCount);
+ pipeline.mFadeSampleCount = static_cast<size_t>(decayCount);
}
}