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authorChris Robinson <[email protected]>2022-03-24 00:51:02 -0700
committerChris Robinson <[email protected]>2022-03-24 00:51:02 -0700
commitb168482ea3f5bfb0df4dd043934a87f3132f96c9 (patch)
tree0b1c78cad6340785975c57b223b902950f76b075
parentbdf18d60db8d339c9fa3506d3eac259f9dd244fc (diff)
Revert "Set the proper reverb effect defaults for EAX"
This reverts commit 964a11ef629fa3a89e827516a47949c858ce864c.
-rw-r--r--al/effects/reverb.cpp25
1 files changed, 0 insertions, 25 deletions
diff --git a/al/effects/reverb.cpp b/al/effects/reverb.cpp
index b4eaa4ff..81990686 100644
--- a/al/effects/reverb.cpp
+++ b/al/effects/reverb.cpp
@@ -802,33 +802,8 @@ void EaxReverbEffect::dispatch(const EaxEaxCall& eax_call)
void EaxReverbEffect::set_eax_defaults()
{
eax1_ = EAX1REVERB_PRESETS[EAX_ENVIRONMENT_GENERIC];
- eax1_.fVolume = 0.0f;
eax1_d_ = eax1_;
eax_ = EAXREVERB_PRESETS[EAX_ENVIRONMENT_GENERIC];
- eax_.ulEnvironment = EAXREVERB_DEFAULTENVIRONMENT;
- eax_.flEnvironmentSize = EAXREVERB_DEFAULTENVIRONMENTSIZE;
- eax_.flEnvironmentDiffusion = EAXREVERB_DEFAULTENVIRONMENTDIFFUSION;
- eax_.lRoom = EAXREVERB_DEFAULTROOM;
- eax_.lRoomHF = EAXREVERB_DEFAULTROOMHF;
- eax_.lRoomLF = EAXREVERB_DEFAULTROOMLF;
- eax_.flDecayTime = EAXREVERB_DEFAULTDECAYTIME;
- eax_.flDecayHFRatio = EAXREVERB_DEFAULTDECAYHFRATIO;
- eax_.flDecayLFRatio = EAXREVERB_DEFAULTDECAYLFRATIO;
- eax_.lReflections = EAXREVERB_DEFAULTREFLECTIONS;
- eax_.flReflectionsDelay = EAXREVERB_DEFAULTREFLECTIONSDELAY;
- eax_.vReflectionsPan = EAXREVERB_DEFAULTREFLECTIONSPAN;
- eax_.lReverb = EAXREVERB_DEFAULTREVERB;
- eax_.flReverbDelay = EAXREVERB_DEFAULTREVERBDELAY;
- eax_.vReverbPan = EAXREVERB_DEFAULTREVERBPAN;
- eax_.flEchoTime = EAXREVERB_DEFAULTECHOTIME;
- eax_.flEchoDepth = EAXREVERB_DEFAULTECHODEPTH;
- eax_.flModulationTime = EAXREVERB_DEFAULTMODULATIONTIME;
- eax_.flModulationDepth = EAXREVERB_DEFAULTMODULATIONDEPTH;
- eax_.flAirAbsorptionHF = EAXREVERB_DEFAULTAIRABSORPTIONHF;
- eax_.flHFReference = EAXREVERB_DEFAULTHFREFERENCE;
- eax_.flLFReference = EAXREVERB_DEFAULTLFREFERENCE;
- eax_.flRoomRolloffFactor = EAXREVERB_DEFAULTROOMROLLOFFFACTOR;
- eax_.ulFlags = EAXREVERB_DEFAULTFLAGS;
eax_d_ = eax_;
}