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authorChris Robinson <[email protected]>2010-12-04 20:22:12 -0800
committerChris Robinson <[email protected]>2010-12-04 20:22:12 -0800
commitc4adf541c15d7c3f7e91d9e0ed9910f2d81308c7 (patch)
tree1179ad7b272b407d06a7a7317e06780e88510e41
parent88e3a2277235fe173d4d0ff3f10c0becdc9c82cd (diff)
Set the playing flag to TRUE when the dsound buffer starts playing
-rw-r--r--Alc/dsound.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/Alc/dsound.c b/Alc/dsound.c
index 39f3e97f..ac7782b9 100644
--- a/Alc/dsound.c
+++ b/Alc/dsound.c
@@ -209,6 +209,7 @@ static ALuint DSoundProc(ALvoid *ptr)
aluHandleDisconnect(pDevice);
return 1;
}
+ Playing = TRUE;
}
Sleep(1);
continue;