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authorChris Robinson <[email protected]>2020-12-27 01:31:52 -0800
committerChris Robinson <[email protected]>2020-12-27 03:11:01 -0800
commitcf7f201c928625c841ca945300867cf3498feaeb (patch)
treeecb4870a43953254408cbfdef41e111ed84d29cd
parentcd2ebb9c3a4716544963dece75857efe1b30bbec (diff)
Reorder some context properties
-rw-r--r--alc/alcontext.h81
1 files changed, 42 insertions, 39 deletions
diff --git a/alc/alcontext.h b/alc/alcontext.h
index dca24e4b..ac5c53f7 100644
--- a/alc/alcontext.h
+++ b/alc/alcontext.h
@@ -130,27 +130,7 @@ struct EffectSlotSubList {
};
struct ALCcontext : public al::intrusive_ref<ALCcontext> {
- al::vector<SourceSubList> mSourceList;
- ALuint mNumSources{0};
- std::mutex mSourceLock;
-
- al::vector<EffectSlotSubList> mEffectSlotList;
- ALuint mNumEffectSlots{0u};
- std::mutex mEffectSlotLock;
-
- std::atomic<ALenum> mLastError{AL_NO_ERROR};
-
- DistanceModel mDistanceModel{DistanceModel::Default};
- bool mSourceDistanceModel{false};
-
- float mDopplerFactor{1.0f};
- float mDopplerVelocity{1.0f};
- float mSpeedOfSound{SpeedOfSoundMetersPerSec};
-
- std::atomic_flag mPropsClean;
- std::atomic<bool> mDeferUpdates{false};
-
- std::mutex mPropLock;
+ const al::intrusive_ptr<ALCdevice> mDevice;
/* Counter for the pre-mixing updates, in 31.1 fixed point (lowest bit
* indicates if updates are currently happening).
@@ -168,14 +148,6 @@ struct ALCcontext : public al::intrusive_ref<ALCcontext> {
std::atomic<VoicePropsItem*> mFreeVoiceProps{nullptr};
std::atomic<EffectSlotProps*> mFreeEffectslotProps{nullptr};
- /* Asynchronous voice change actions are processed as a linked list of
- * VoiceChange objects by the mixer, which is atomically appended to.
- * However, to avoid allocating each object individually, they're allocated
- * in clusters that are stored in a vector for easy automatic cleanup.
- */
- using VoiceChangeCluster = std::unique_ptr<VoiceChange[]>;
- al::vector<VoiceChangeCluster> mVoiceChangeClusters;
-
/* The voice change tail is the beginning of the "free" elements, up to and
* *excluding* the current. If tail==current, there's no free elements and
* new ones need to be allocated. The current voice change is the element
@@ -187,8 +159,7 @@ struct ALCcontext : public al::intrusive_ref<ALCcontext> {
void allocVoiceChanges(size_t addcount);
- using VoiceCluster = std::unique_ptr<Voice[]>;
- al::vector<VoiceCluster> mVoiceClusters;
+ ContextParams mParams;
using VoiceArray = al::FlexArray<Voice*>;
std::atomic<VoiceArray*> mVoices{};
@@ -207,9 +178,6 @@ struct ALCcontext : public al::intrusive_ref<ALCcontext> {
}
- /* Wet buffers used by effect slots. */
- al::vector<WetBufferPtr> mWetBuffers;
-
using EffectSlotArray = al::FlexArray<EffectSlot*>;
std::atomic<EffectSlotArray*> mActiveAuxSlots{nullptr};
@@ -217,20 +185,55 @@ struct ALCcontext : public al::intrusive_ref<ALCcontext> {
al::semaphore mEventSem;
std::unique_ptr<RingBuffer> mAsyncEvents;
std::atomic<uint> mEnabledEvts{0u};
+
+ /* Asynchronous voice change actions are processed as a linked list of
+ * VoiceChange objects by the mixer, which is atomically appended to.
+ * However, to avoid allocating each object individually, they're allocated
+ * in clusters that are stored in a vector for easy automatic cleanup.
+ */
+ using VoiceChangeCluster = std::unique_ptr<VoiceChange[]>;
+ al::vector<VoiceChangeCluster> mVoiceChangeClusters;
+
+ using VoiceCluster = std::unique_ptr<Voice[]>;
+ al::vector<VoiceCluster> mVoiceClusters;
+
+ /* Wet buffers used by effect slots. */
+ al::vector<WetBufferPtr> mWetBuffers;
+
+
+ std::atomic_flag mPropsClean;
+ std::atomic<bool> mDeferUpdates{false};
+
+ std::mutex mPropLock;
+
+ std::atomic<ALenum> mLastError{AL_NO_ERROR};
+
+ DistanceModel mDistanceModel{DistanceModel::Default};
+ bool mSourceDistanceModel{false};
+
+ float mDopplerFactor{1.0f};
+ float mDopplerVelocity{1.0f};
+ float mSpeedOfSound{SpeedOfSoundMetersPerSec};
+
std::mutex mEventCbLock;
ALEVENTPROCSOFT mEventCb{};
void *mEventParam{nullptr};
+ ALlistener mListener{};
+
+ al::vector<SourceSubList> mSourceList;
+ ALuint mNumSources{0};
+ std::mutex mSourceLock;
+
+ al::vector<EffectSlotSubList> mEffectSlotList;
+ ALuint mNumEffectSlots{0u};
+ std::mutex mEffectSlotLock;
+
/* Default effect slot */
std::unique_ptr<ALeffectslot> mDefaultSlot;
- const al::intrusive_ptr<ALCdevice> mDevice;
const char *mExtensionList{nullptr};
- ALlistener mListener{};
-
- ContextParams mParams;
-
ALCcontext(al::intrusive_ptr<ALCdevice> device);
ALCcontext(const ALCcontext&) = delete;