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authorChris Robinson <[email protected]>2011-03-12 22:52:33 -0800
committerChris Robinson <[email protected]>2011-03-12 22:52:33 -0800
commit208912ceac4c6a695d805abcd723734a87479a30 (patch)
tree46328a384891d1671dd99f601ba58505c2feb2bc
parent89c253ce41b9eddd86aaecb31ce5d9ed3f1eb5e8 (diff)
Fix DSound floating-point sample assumptions
-rw-r--r--Alc/dsound.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/Alc/dsound.c b/Alc/dsound.c
index 26e6d46f..6dfbe3d6 100644
--- a/Alc/dsound.c
+++ b/Alc/dsound.c
@@ -432,12 +432,12 @@ static ALCboolean DSoundResetPlayback(ALCdevice *device)
OutputType.Format.cbSize = 0;
}
- if(OutputType.Format.nChannels > 2 || OutputType.Format.wBitsPerSample > 16)
+ if(OutputType.Format.nChannels > 2 || device->FmtType == DevFmtFloat)
{
OutputType.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
OutputType.Samples.wValidBitsPerSample = OutputType.Format.wBitsPerSample;
OutputType.Format.cbSize = 22;
- if(OutputType.Format.wBitsPerSample == 32)
+ if(device->FmtType == DevFmtFloat)
OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
else
OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;