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authorChris Robinson <[email protected]>2013-10-03 05:04:39 -0700
committerChris Robinson <[email protected]>2013-10-03 05:04:39 -0700
commit2e605590a264b96f08c36f09b1d969cc9808d5ac (patch)
treefbfad36ae8f61048865fe869c15e89c39ffb2a2b
parent764ea95781486f86c7be956e84cf97ab893ac07b (diff)
Convert autowah.c line-endings
-rw-r--r--Alc/effects/autowah.c568
1 files changed, 284 insertions, 284 deletions
diff --git a/Alc/effects/autowah.c b/Alc/effects/autowah.c
index e0556cf3..298eb7f0 100644
--- a/Alc/effects/autowah.c
+++ b/Alc/effects/autowah.c
@@ -1,284 +1,284 @@
-/**
- * OpenAL cross platform audio library
- * Copyright (C) 2013 by Anis A. Hireche, Nasca Octavian Paul
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
- * Boston, MA 02111-1307, USA.
- * Or go to http://www.gnu.org/copyleft/lgpl.html
- */
-
-#include <stdlib.h>
-
-#include "config.h"
-#include "alu.h"
-#include "alFilter.h"
-#include "alError.h"
-#include "alMain.h"
-#include "alAuxEffectSlot.h"
-
-
-/* You can tweak the octave of this dynamic filter just changing next macro
- * guitar - (default) 2.0f
- * bass - 4.0f
- */
-#define OCTAVE 2.0f
-
-
-typedef struct ALautowahStateFactory {
- DERIVE_FROM_TYPE(ALeffectStateFactory);
-} ALautowahStateFactory;
-
-static ALautowahStateFactory AutowahFactory;
-
-
-/* We use a lfo with a custom low-pass filter to generate autowah
- * effect and a high-pass filter to avoid distortion and aliasing.
- * By adding the two filters up, we obtain a dynamic bandpass filter.
- */
-
-typedef struct ALautowahState {
- DERIVE_FROM_TYPE(ALeffectState);
-
- /* Effect gains for each channel */
- ALfloat Gain[MaxChannels];
-
- /* Effect parameters */
- ALfloat AttackTime;
- ALfloat ReleaseTime;
- ALfloat Resonance;
- ALfloat PeakGain;
- ALuint Frequency;
-
- /* Samples processing */
- ALuint lfo;
- ALfilterState low_pass;
- ALfilterState high_pass;
-} ALautowahState;
-
-static ALvoid ALautowahState_Destruct(ALautowahState *state)
-{
- (void)state;
-}
-
-static ALboolean ALautowahState_deviceUpdate(ALautowahState *state, ALCdevice *device)
-{
- return AL_TRUE;
- (void)state;
- (void)device;
-}
-
-static ALvoid ALautowahState_update(ALautowahState *state, ALCdevice *Device, const ALeffectslot *Slot)
-{
- const ALfloat cutoff = LOWPASSFREQREF / (Device->Frequency * 4.0f);
- const ALfloat bandwidth = (cutoff / 2.0f) / (cutoff * 0.67f);
- ALfloat gain;
-
- /* computing high-pass filter coefficients */
- ALfilterState_setParams(&state->high_pass, ALfilterType_HighPass, 1.0f,
- cutoff, bandwidth);
-
- state->AttackTime = Slot->EffectProps.Autowah.AttackTime;
- state->ReleaseTime = Slot->EffectProps.Autowah.ReleaseTime;
- state->Frequency = Device->Frequency;
- state->PeakGain = Slot->EffectProps.Autowah.PeakGain;
- state->Resonance = Slot->EffectProps.Autowah.Resonance;
-
- state->lfo = 0;
-
- ALfilterState_clear(&state->low_pass);
-
- gain = sqrtf(1.0f / Device->NumChan) * Slot->Gain;
- SetGains(Device, gain, state->Gain);
-}
-
-static ALvoid ALautowahState_process(ALautowahState *state, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[BUFFERSIZE])
-{
- ALuint it, kt;
- ALuint base;
-
- for(base = 0;base < SamplesToDo;)
- {
- ALfloat temps[64];
- ALuint td = minu(SamplesToDo-base, 64);
-
- for(it = 0;it < td;it++)
- {
- ALfloat smp = SamplesIn[it+base];
- ALfloat frequency, omega, alpha, peak;
-
- /* lfo for low-pass shaking */
- if((state->lfo++) % 30 == 0)
- {
- /* Using custom low-pass filter coefficients, to handle the resonance and peak-gain properties. */
- frequency = (1.0f + cosf(state->lfo * (1.0f / lerp(1.0f, 4.0f, state->AttackTime * state->ReleaseTime)) * 2.0f * F_PI / state->Frequency)) / OCTAVE;
- frequency = expf((frequency - 1.0f) * 6.0f);
-
- /* computing cutoff frequency and peak gain */
- omega = F_PI * frequency;
- alpha = sinf(omega) / (16.0f * (state->Resonance / AL_AUTOWAH_MAX_RESONANCE));
- peak = lerp(1.0f, 10.0f, state->PeakGain / AL_AUTOWAH_MAX_PEAK_GAIN);
-
- /* computing low-pass filter coefficients */
- state->low_pass.b[0] = (1.0f - cosf(omega)) / 2.0f;
- state->low_pass.b[1] = 1.0f - cosf(omega);
- state->low_pass.b[2] = (1.0f - cosf(omega)) / 2.0f;
- state->low_pass.a[0] = 1.0f + alpha / peak;
- state->low_pass.a[1] = -2.0f * cosf(omega);
- state->low_pass.a[2] = 1.0f - alpha / peak;
-
- state->low_pass.b[2] /= state->low_pass.a[0];
- state->low_pass.b[1] /= state->low_pass.a[0];
- state->low_pass.b[0] /= state->low_pass.a[0];
- state->low_pass.a[2] /= state->low_pass.a[0];
- state->low_pass.a[1] /= state->low_pass.a[0];
- state->low_pass.a[0] /= state->low_pass.a[0];
- }
-
- /* do high-pass filter */
- smp = ALfilterState_processSingle(&state->high_pass, smp);
-
- /* do low-pass filter */
- temps[it] = ALfilterState_processSingle(&state->low_pass, smp);
- }
-
- for(kt = 0;kt < MaxChannels;kt++)
- {
- ALfloat gain = state->Gain[kt];
- if(!(gain > 0.00001f))
- continue;
-
- for(it = 0;it < td;it++)
- SamplesOut[kt][base+it] += gain * temps[it];
- }
-
- base += td;
- }
-}
-
-static void ALautowahState_Delete(ALautowahState *state)
-{
- free(state);
-}
-
-DEFINE_ALEFFECTSTATE_VTABLE(ALautowahState);
-
-
-static ALeffectState *ALautowahStateFactory_create(ALautowahStateFactory *factory)
-{
- ALautowahState *state;
- (void)factory;
-
- state = malloc(sizeof(*state));
- if(!state) return NULL;
- SET_VTABLE2(ALautowahState, ALeffectState, state);
-
- ALfilterState_clear(&state->low_pass);
- ALfilterState_clear(&state->high_pass);
-
- return STATIC_CAST(ALeffectState, state);
-}
-
-DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALautowahStateFactory);
-
-ALeffectStateFactory *ALautowahStateFactory_getFactory(void)
-{
- SET_VTABLE2(ALautowahStateFactory, ALeffectStateFactory, &AutowahFactory);
- return STATIC_CAST(ALeffectStateFactory, &AutowahFactory);
-}
-
-
-void ALautowah_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
-{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); (void)effect;(void)param;(void)val; }
-void ALautowah_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
-{
- ALautowah_setParami(effect, context, param, vals[0]);
-}
-
-void ALautowah_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
-{
- ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_AUTOWAH_ATTACK_TIME:
- if(!(val >= AL_AUTOWAH_MIN_ATTACK_TIME && val <= AL_AUTOWAH_MAX_ATTACK_TIME))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Autowah.AttackTime = val;
- break;
-
- case AL_AUTOWAH_RELEASE_TIME:
- if(!(val >= AL_AUTOWAH_MIN_RELEASE_TIME && val <= AL_AUTOWAH_MAX_RELEASE_TIME))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Autowah.ReleaseTime = val;
- break;
-
- case AL_AUTOWAH_RESONANCE:
- if(!(val >= AL_AUTOWAH_MIN_RESONANCE && val <= AL_AUTOWAH_MAX_RESONANCE))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Autowah.Resonance = val;
- break;
-
- case AL_AUTOWAH_PEAK_GAIN:
- if(!(val >= AL_AUTOWAH_MIN_PEAK_GAIN && val <= AL_AUTOWAH_MAX_PEAK_GAIN))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Autowah.PeakGain = val;
- break;
-
- default:
- SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
- }
-}
-
-void ALautowah_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
-{
- ALautowah_setParamf(effect, context, param, vals[0]);
-}
-
-void ALautowah_getParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
-{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); (void)effect;(void)param;(void)val; }
-void ALautowah_getParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
-{
- ALautowah_getParami(effect, context, param, vals);
-}
-void ALautowah_getParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
-{
- const ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_AUTOWAH_ATTACK_TIME:
- *val = props->Autowah.AttackTime;
- break;
-
- case AL_AUTOWAH_RELEASE_TIME:
- *val = props->Autowah.ReleaseTime;
- break;
-
- case AL_AUTOWAH_RESONANCE:
- *val = props->Autowah.Resonance;
- break;
-
- case AL_AUTOWAH_PEAK_GAIN:
- *val = props->Autowah.PeakGain;
- break;
-
- default:
- SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
- }
-}
-
-void ALautowah_getParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
-{
- ALautowah_getParamf(effect, context, param, vals);
-}
-
-DEFINE_ALEFFECT_VTABLE(ALautowah);
+/**
+ * OpenAL cross platform audio library
+ * Copyright (C) 2013 by Anis A. Hireche, Nasca Octavian Paul
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ * Or go to http://www.gnu.org/copyleft/lgpl.html
+ */
+
+#include <stdlib.h>
+
+#include "config.h"
+#include "alu.h"
+#include "alFilter.h"
+#include "alError.h"
+#include "alMain.h"
+#include "alAuxEffectSlot.h"
+
+
+/* You can tweak the octave of this dynamic filter just changing next macro
+ * guitar - (default) 2.0f
+ * bass - 4.0f
+ */
+#define OCTAVE 2.0f
+
+
+typedef struct ALautowahStateFactory {
+ DERIVE_FROM_TYPE(ALeffectStateFactory);
+} ALautowahStateFactory;
+
+static ALautowahStateFactory AutowahFactory;
+
+
+/* We use a lfo with a custom low-pass filter to generate autowah
+ * effect and a high-pass filter to avoid distortion and aliasing.
+ * By adding the two filters up, we obtain a dynamic bandpass filter.
+ */
+
+typedef struct ALautowahState {
+ DERIVE_FROM_TYPE(ALeffectState);
+
+ /* Effect gains for each channel */
+ ALfloat Gain[MaxChannels];
+
+ /* Effect parameters */
+ ALfloat AttackTime;
+ ALfloat ReleaseTime;
+ ALfloat Resonance;
+ ALfloat PeakGain;
+ ALuint Frequency;
+
+ /* Samples processing */
+ ALuint lfo;
+ ALfilterState low_pass;
+ ALfilterState high_pass;
+} ALautowahState;
+
+static ALvoid ALautowahState_Destruct(ALautowahState *state)
+{
+ (void)state;
+}
+
+static ALboolean ALautowahState_deviceUpdate(ALautowahState *state, ALCdevice *device)
+{
+ return AL_TRUE;
+ (void)state;
+ (void)device;
+}
+
+static ALvoid ALautowahState_update(ALautowahState *state, ALCdevice *Device, const ALeffectslot *Slot)
+{
+ const ALfloat cutoff = LOWPASSFREQREF / (Device->Frequency * 4.0f);
+ const ALfloat bandwidth = (cutoff / 2.0f) / (cutoff * 0.67f);
+ ALfloat gain;
+
+ /* computing high-pass filter coefficients */
+ ALfilterState_setParams(&state->high_pass, ALfilterType_HighPass, 1.0f,
+ cutoff, bandwidth);
+
+ state->AttackTime = Slot->EffectProps.Autowah.AttackTime;
+ state->ReleaseTime = Slot->EffectProps.Autowah.ReleaseTime;
+ state->Frequency = Device->Frequency;
+ state->PeakGain = Slot->EffectProps.Autowah.PeakGain;
+ state->Resonance = Slot->EffectProps.Autowah.Resonance;
+
+ state->lfo = 0;
+
+ ALfilterState_clear(&state->low_pass);
+
+ gain = sqrtf(1.0f / Device->NumChan) * Slot->Gain;
+ SetGains(Device, gain, state->Gain);
+}
+
+static ALvoid ALautowahState_process(ALautowahState *state, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[BUFFERSIZE])
+{
+ ALuint it, kt;
+ ALuint base;
+
+ for(base = 0;base < SamplesToDo;)
+ {
+ ALfloat temps[64];
+ ALuint td = minu(SamplesToDo-base, 64);
+
+ for(it = 0;it < td;it++)
+ {
+ ALfloat smp = SamplesIn[it+base];
+ ALfloat frequency, omega, alpha, peak;
+
+ /* lfo for low-pass shaking */
+ if((state->lfo++) % 30 == 0)
+ {
+ /* Using custom low-pass filter coefficients, to handle the resonance and peak-gain properties. */
+ frequency = (1.0f + cosf(state->lfo * (1.0f / lerp(1.0f, 4.0f, state->AttackTime * state->ReleaseTime)) * 2.0f * F_PI / state->Frequency)) / OCTAVE;
+ frequency = expf((frequency - 1.0f) * 6.0f);
+
+ /* computing cutoff frequency and peak gain */
+ omega = F_PI * frequency;
+ alpha = sinf(omega) / (16.0f * (state->Resonance / AL_AUTOWAH_MAX_RESONANCE));
+ peak = lerp(1.0f, 10.0f, state->PeakGain / AL_AUTOWAH_MAX_PEAK_GAIN);
+
+ /* computing low-pass filter coefficients */
+ state->low_pass.b[0] = (1.0f - cosf(omega)) / 2.0f;
+ state->low_pass.b[1] = 1.0f - cosf(omega);
+ state->low_pass.b[2] = (1.0f - cosf(omega)) / 2.0f;
+ state->low_pass.a[0] = 1.0f + alpha / peak;
+ state->low_pass.a[1] = -2.0f * cosf(omega);
+ state->low_pass.a[2] = 1.0f - alpha / peak;
+
+ state->low_pass.b[2] /= state->low_pass.a[0];
+ state->low_pass.b[1] /= state->low_pass.a[0];
+ state->low_pass.b[0] /= state->low_pass.a[0];
+ state->low_pass.a[2] /= state->low_pass.a[0];
+ state->low_pass.a[1] /= state->low_pass.a[0];
+ state->low_pass.a[0] /= state->low_pass.a[0];
+ }
+
+ /* do high-pass filter */
+ smp = ALfilterState_processSingle(&state->high_pass, smp);
+
+ /* do low-pass filter */
+ temps[it] = ALfilterState_processSingle(&state->low_pass, smp);
+ }
+
+ for(kt = 0;kt < MaxChannels;kt++)
+ {
+ ALfloat gain = state->Gain[kt];
+ if(!(gain > 0.00001f))
+ continue;
+
+ for(it = 0;it < td;it++)
+ SamplesOut[kt][base+it] += gain * temps[it];
+ }
+
+ base += td;
+ }
+}
+
+static void ALautowahState_Delete(ALautowahState *state)
+{
+ free(state);
+}
+
+DEFINE_ALEFFECTSTATE_VTABLE(ALautowahState);
+
+
+static ALeffectState *ALautowahStateFactory_create(ALautowahStateFactory *factory)
+{
+ ALautowahState *state;
+ (void)factory;
+
+ state = malloc(sizeof(*state));
+ if(!state) return NULL;
+ SET_VTABLE2(ALautowahState, ALeffectState, state);
+
+ ALfilterState_clear(&state->low_pass);
+ ALfilterState_clear(&state->high_pass);
+
+ return STATIC_CAST(ALeffectState, state);
+}
+
+DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALautowahStateFactory);
+
+ALeffectStateFactory *ALautowahStateFactory_getFactory(void)
+{
+ SET_VTABLE2(ALautowahStateFactory, ALeffectStateFactory, &AutowahFactory);
+ return STATIC_CAST(ALeffectStateFactory, &AutowahFactory);
+}
+
+
+void ALautowah_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
+{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); (void)effect;(void)param;(void)val; }
+void ALautowah_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
+{
+ ALautowah_setParami(effect, context, param, vals[0]);
+}
+
+void ALautowah_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
+{
+ ALeffectProps *props = &effect->Props;
+ switch(param)
+ {
+ case AL_AUTOWAH_ATTACK_TIME:
+ if(!(val >= AL_AUTOWAH_MIN_ATTACK_TIME && val <= AL_AUTOWAH_MAX_ATTACK_TIME))
+ SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ props->Autowah.AttackTime = val;
+ break;
+
+ case AL_AUTOWAH_RELEASE_TIME:
+ if(!(val >= AL_AUTOWAH_MIN_RELEASE_TIME && val <= AL_AUTOWAH_MAX_RELEASE_TIME))
+ SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ props->Autowah.ReleaseTime = val;
+ break;
+
+ case AL_AUTOWAH_RESONANCE:
+ if(!(val >= AL_AUTOWAH_MIN_RESONANCE && val <= AL_AUTOWAH_MAX_RESONANCE))
+ SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ props->Autowah.Resonance = val;
+ break;
+
+ case AL_AUTOWAH_PEAK_GAIN:
+ if(!(val >= AL_AUTOWAH_MIN_PEAK_GAIN && val <= AL_AUTOWAH_MAX_PEAK_GAIN))
+ SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ props->Autowah.PeakGain = val;
+ break;
+
+ default:
+ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
+ }
+}
+
+void ALautowah_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
+{
+ ALautowah_setParamf(effect, context, param, vals[0]);
+}
+
+void ALautowah_getParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
+{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); (void)effect;(void)param;(void)val; }
+void ALautowah_getParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
+{
+ ALautowah_getParami(effect, context, param, vals);
+}
+void ALautowah_getParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
+{
+ const ALeffectProps *props = &effect->Props;
+ switch(param)
+ {
+ case AL_AUTOWAH_ATTACK_TIME:
+ *val = props->Autowah.AttackTime;
+ break;
+
+ case AL_AUTOWAH_RELEASE_TIME:
+ *val = props->Autowah.ReleaseTime;
+ break;
+
+ case AL_AUTOWAH_RESONANCE:
+ *val = props->Autowah.Resonance;
+ break;
+
+ case AL_AUTOWAH_PEAK_GAIN:
+ *val = props->Autowah.PeakGain;
+ break;
+
+ default:
+ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
+ }
+}
+
+void ALautowah_getParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
+{
+ ALautowah_getParamf(effect, context, param, vals);
+}
+
+DEFINE_ALEFFECT_VTABLE(ALautowah);