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authorChris Robinson <[email protected]>2010-11-24 10:16:53 -0800
committerChris Robinson <[email protected]>2010-11-24 10:16:53 -0800
commitc9363832fe7755bec5e5c4ee56c7be3c00c2555e (patch)
tree22ee851073735eba132884369cbcd8b486cde13c
parent6ab22e7cbbe7a1b24653b3e4677d01247a7030c2 (diff)
Fully progress the source to a stopped state when no buffers are playable
-rw-r--r--OpenAL32/alSource.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenAL32/alSource.c b/OpenAL32/alSource.c
index 2270a246..440bd859 100644
--- a/OpenAL32/alSource.c
+++ b/OpenAL32/alSource.c
@@ -1322,7 +1322,11 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
if(!BufferList)
{
+ Source->state = AL_STOPPED;
Source->BuffersPlayed = Source->BuffersInQueue;
+ Source->position = 0;
+ Source->position_fraction = 0;
+ Source->lOffset = 0;
continue;
}