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authorChris Robinson <[email protected]>2014-04-19 07:49:27 -0700
committerChris Robinson <[email protected]>2014-04-19 07:49:27 -0700
commit96c559fbefd3a98068ac9e1ff66b88278d8ed8a2 (patch)
treeff09d19129eeb4290c6f38e544bd9135b5a81e37
parent887763e41c953b91105bba119da7a7265815f5e0 (diff)
Use a find module to look for DirectSound
-rw-r--r--CMakeLists.txt55
-rw-r--r--cmake/FindDSound.cmake33
2 files changed, 60 insertions, 28 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 305dcf68..ea058b70 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -38,14 +38,12 @@ ENDIF()
OPTION(ALSOFT_BACKEND_MMDEVAPI "Check for MMDevApi backend" ON)
-OPTION(ALSOFT_BACKEND_DSOUND "Check for DirectSound backend" ON)
OPTION(ALSOFT_BACKEND_WINMM "Check for Windows Multimedia backend" ON)
-OPTION(ALSOFT_BACKEND_OPENSL "Check for OpenSL backend" ON)
+OPTION(ALSOFT_BACKEND_OPENSL "Check for OpenSL backend" ON)
-OPTION(ALSOFT_REQUIRE_MMDEVAPI "Require MMDevApi" OFF)
-OPTION(ALSOFT_REQUIRE_DSOUND "Require DirectSound backend" OFF)
-OPTION(ALSOFT_REQUIRE_WINMM "Require Windows Multimedia backend" OFF)
-OPTION(ALSOFT_REQUIRE_OPENSL "Require OpenSL backend" OFF)
+OPTION(ALSOFT_REQUIRE_MMDEVAPI "Require MMDevApi" OFF)
+OPTION(ALSOFT_REQUIRE_WINMM "Require Windows Multimedia backend" OFF)
+OPTION(ALSOFT_REQUIRE_OPENSL "Require OpenSL backend" OFF)
OPTION(ALSOFT_DLOPEN "Check for the dlopen API for loading optional libs" ON)
@@ -724,6 +722,28 @@ IF(ALSOFT_REQUIRE_QSA AND NOT HAVE_QSA)
MESSAGE(FATAL_ERROR "Failed to enabled required QSA backend")
ENDIF()
+# Check DSound backend
+OPTION(ALSOFT_REQUIRE_DSOUND "Require DirectSound backend" OFF)
+FIND_PACKAGE(DSound)
+IF(DSOUND_FOUND)
+ OPTION(ALSOFT_BACKEND_DSOUND "Enable DirectSound backend" ON)
+ IF(ALSOFT_BACKEND_DSOUND)
+ SET(HAVE_DSOUND 1)
+ SET_SOURCE_FILES_PROPERTIES(Alc/backends/dsound.c PROPERTIES
+ INCLUDE_DIRECTORIES "${DSOUND_INCLUDE_DIRS}")
+ SET(ALC_OBJS ${ALC_OBJS} Alc/backends/dsound.c)
+ IF(HAVE_DLFCN_H OR WIN32)
+ SET(BACKENDS "${BACKENDS} DirectSound,")
+ ELSE()
+ SET(BACKENDS "${BACKENDS} DirectSound \(linked\),")
+ SET(EXTRA_LIBS ${DSOUND_LIBRARIES} ${EXTRA_LIBS})
+ ENDIF()
+ ENDIF()
+ENDIF()
+IF(ALSOFT_REQUIRE_DSOUND AND NOT HAVE_DSOUND)
+ MESSAGE(FATAL_ERROR "Failed to enabled required DSound backend")
+ENDIF()
+
# Check for MMDevApi backend
IF(HAVE_WINDOWS_H)
IF(ALSOFT_BACKEND_MMDEVAPI)
@@ -740,28 +760,7 @@ IF(ALSOFT_REQUIRE_MMDEVAPI AND NOT HAVE_MMDEVAPI)
MESSAGE(FATAL_ERROR "Failed to enabled required MMDevApi backend")
ENDIF()
-# Check DSound/MMSystem backend
-IF(ALSOFT_BACKEND_DSOUND)
- CHECK_INCLUDE_FILE(dsound.h HAVE_DSOUND_H)
- IF(HAVE_DSOUND_H)
- CHECK_SHARED_FUNCTION_EXISTS(DirectSoundCreate "dsound.h" dsound "" HAVE_LIBDSOUND)
- IF(HAVE_LIBDSOUND OR HAVE_DLFCN_H OR WIN32)
- SET(HAVE_DSOUND 1)
- SET(ALC_OBJS ${ALC_OBJS} Alc/backends/dsound.c)
-
- IF(HAVE_DLFCN_H OR WIN32)
- SET(BACKENDS "${BACKENDS} DirectSound,")
- ELSE()
- SET(BACKENDS "${BACKENDS} DirectSound \(linked\),")
- SET(EXTRA_LIBS dsound ${EXTRA_LIBS})
- ENDIF()
- ENDIF()
- ENDIF()
-ENDIF()
-IF(ALSOFT_REQUIRE_DSOUND AND NOT HAVE_DSOUND)
- MESSAGE(FATAL_ERROR "Failed to enabled required DSound backend")
-ENDIF()
-
+# Check MMSystem backend
IF(HAVE_WINDOWS_H)
IF(ALSOFT_BACKEND_WINMM)
CHECK_INCLUDE_FILES("windows.h;mmsystem.h" HAVE_MMSYSTEM_H -D_WIN32_WINNT=0x0502)
diff --git a/cmake/FindDSound.cmake b/cmake/FindDSound.cmake
new file mode 100644
index 00000000..36cdf4b5
--- /dev/null
+++ b/cmake/FindDSound.cmake
@@ -0,0 +1,33 @@
+# - Find DirectSound includes and libraries
+#
+# DSOUND_FOUND - True if DSOUND_INCLUDE_DIR & DSOUND_LIBRARY are found
+# DSOUND_LIBRARIES - Set when DSOUND_LIBRARY is found
+# DSOUND_INCLUDE_DIRS - Set when DSOUND_INCLUDE_DIR is found
+#
+# DSOUND_INCLUDE_DIR - where to find dsound.h, etc.
+# DSOUND_LIBRARY - the dsound library
+#
+
+find_path(DSOUND_INCLUDE_DIR
+ PATHS "${DXSDK_DIR}/include"
+ NAMES dsound.h
+ DOC "The DirectSound include directory"
+)
+
+find_library(DSOUND_LIBRARY
+ PATHS "${DXSDK_DIR}/lib"
+ NAMES dsound
+ DOC "The DirectSound library"
+)
+
+include(FindPackageHandleStandardArgs)
+find_package_handle_standard_args(DSound
+ REQUIRED_VARS DSOUND_LIBRARY DSOUND_INCLUDE_DIR
+)
+
+if(DSOUND_FOUND)
+ set(DSOUND_LIBRARIES ${DSOUND_LIBRARY})
+ set(DSOUND_INCLUDE_DIRS ${DSOUND_INCLUDE_DIR})
+endif()
+
+mark_as_advanced(DSOUND_INCLUDE_DIR DSOUND_LIBRARY)