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authorChris Robinson <[email protected]>2017-06-29 10:28:37 -0700
committerChris Robinson <[email protected]>2017-06-29 10:28:37 -0700
commite8ce8924d179d515fe1439163b7ea73e895f408c (patch)
tree4070315d863903cd06299bc8bfe8b1ab2b5a49df
parentec13cf6c9cefa709db9fb9099e3ce5f502931161 (diff)
Use sqrtf for single-precision square roots
-rw-r--r--Alc/effects/reverb.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/Alc/effects/reverb.c b/Alc/effects/reverb.c
index 44174b75..867abbcc 100644
--- a/Alc/effects/reverb.c
+++ b/Alc/effects/reverb.c
@@ -750,7 +750,7 @@ static inline void CalcHighpassCoeffs(const ALfloat gain, const ALfloat w, ALflo
g = maxf(0.001f, gain);
g2 = g * g;
cw = cosf(w);
- p = g / (g*cw + sqrt((cw - 1.0f) * (g2*cw + g2 - 2.0f)));
+ p = g / (g*cw + sqrtf((cw - 1.0f) * (g2*cw + g2 - 2.0f)));
coeffs[0] = p;
coeffs[1] = -p;