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authorChris Robinson <[email protected]>2017-09-27 11:13:18 -0700
committerChris Robinson <[email protected]>2017-09-27 11:13:18 -0700
commit1ab890262168444c2f6e1a9d84c3d65e5afe37f5 (patch)
tree201157974888052def0b8c24cc3f61efa0ba0f8d
parentfd70b0bca6dcc97edf16d4567c84933576828230 (diff)
Re-update effect slots when context properties change
Also keep all free property update structs together in the context instead of per-object.
-rw-r--r--Alc/ALc.c74
-rw-r--r--Alc/ALu.c95
-rw-r--r--OpenAL32/Include/alAuxEffectSlot.h8
-rw-r--r--OpenAL32/Include/alListener.h5
-rw-r--r--OpenAL32/Include/alMain.h12
-rw-r--r--OpenAL32/Include/alu.h1
-rw-r--r--OpenAL32/alAuxEffectSlot.c34
-rw-r--r--OpenAL32/alListener.c6
-rw-r--r--OpenAL32/alSource.c18
-rw-r--r--OpenAL32/alState.c6
10 files changed, 133 insertions, 126 deletions
diff --git a/Alc/ALc.c b/Alc/ALc.c
index 44170434..7b4c1cfc 100644
--- a/Alc/ALc.c
+++ b/Alc/ALc.c
@@ -2255,6 +2255,7 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList)
context = ATOMIC_LOAD_SEQ(&device->ContextList);
while(context)
{
+ struct ALvoiceProps *vprops;
ALsizei pos;
if(context->DefaultSlot)
@@ -2267,7 +2268,7 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList)
if(V(state,deviceUpdate)(device) == AL_FALSE)
update_failed = AL_TRUE;
else
- UpdateEffectSlotProps(slot);
+ UpdateEffectSlotProps(slot, context);
}
WriteLock(&context->PropLock);
@@ -2282,7 +2283,7 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList)
if(V(state,deviceUpdate)(device) == AL_FALSE)
update_failed = AL_TRUE;
else
- UpdateEffectSlotProps(slot);
+ UpdateEffectSlotProps(slot, context);
}
UnlockUIntMapRead(&context->EffectSlotMap);
@@ -2321,26 +2322,25 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList)
ATOMIC_FLAG_CLEAR(&source->PropsClean, almemory_order_release);
}
+
+ /* Clear any pre-existing voice property structs, in case the number of
+ * auxiliary sends is changing. Active sources will have updates
+ * respecified in UpdateAllSourceProps.
+ */
+ vprops = ATOMIC_EXCHANGE_PTR(&context->FreeVoiceProps, NULL, almemory_order_acq_rel);
+ while(vprops)
+ {
+ struct ALvoiceProps *next = ATOMIC_LOAD(&vprops->next, almemory_order_relaxed);
+ al_free(vprops);
+ vprops = next;
+ }
+
AllocateVoices(context, context->MaxVoices, old_sends);
for(pos = 0;pos < context->VoiceCount;pos++)
{
ALvoice *voice = context->Voices[pos];
- struct ALvoiceProps *props;
- /* Clear any pre-existing voice property structs, in case the
- * number of auxiliary sends changed. Active sources will have
- * updates respecified in UpdateAllSourceProps.
- */
- props = ATOMIC_EXCHANGE_PTR(&voice->Update, NULL, almemory_order_relaxed);
- al_free(props);
-
- props = ATOMIC_EXCHANGE_PTR(&voice->FreeList, NULL, almemory_order_relaxed);
- while(props)
- {
- struct ALvoiceProps *next = ATOMIC_LOAD(&props->next, almemory_order_relaxed);
- al_free(props);
- props = next;
- }
+ al_free(ATOMIC_EXCHANGE_PTR(&voice->Update, NULL, almemory_order_acq_rel));
if(ATOMIC_LOAD(&voice->Source, almemory_order_acquire) == NULL)
continue;
@@ -2540,7 +2540,6 @@ static ALvoid InitContext(ALCcontext *Context)
ATOMIC_FLAG_TEST_AND_SET(&listener->PropsClean, almemory_order_relaxed);
ATOMIC_INIT(&listener->Update, NULL);
- ATOMIC_INIT(&listener->FreeList, NULL);
//Validate Context
InitRef(&Context->UpdateCount, 0);
@@ -2575,7 +2574,10 @@ static ALvoid InitContext(ALCcontext *Context)
ATOMIC_INIT(&Context->DeferUpdates, AL_FALSE);
ATOMIC_INIT(&Context->Update, NULL);
- ATOMIC_INIT(&Context->FreeList, NULL);
+ ATOMIC_INIT(&Context->FreeContextProps, NULL);
+ ATOMIC_INIT(&Context->FreeListenerProps, NULL);
+ ATOMIC_INIT(&Context->FreeVoiceProps, NULL);
+ ATOMIC_INIT(&Context->FreeEffectslotProps, NULL);
Context->ExtensionList = alExtList;
@@ -2605,8 +2607,10 @@ static void FreeContext(ALCcontext *context)
{
ALlistener *listener = context->Listener;
struct ALeffectslotArray *auxslots;
+ struct ALeffectslotProps *eprops;
struct ALlistenerProps *lprops;
struct ALcontextProps *cprops;
+ struct ALvoiceProps *vprops;
size_t count;
ALsizei i;
@@ -2617,8 +2621,9 @@ static void FreeContext(ALCcontext *context)
TRACE("Freed unapplied context update %p\n", cprops);
al_free(cprops);
}
+
count = 0;
- cprops = ATOMIC_LOAD(&context->FreeList, almemory_order_acquire);
+ cprops = ATOMIC_LOAD(&context->FreeContextProps, almemory_order_acquire);
while(cprops)
{
struct ALcontextProps *next = ATOMIC_LOAD(&cprops->next, almemory_order_acquire);
@@ -2645,6 +2650,17 @@ static void FreeContext(ALCcontext *context)
}
ResetUIntMap(&context->SourceMap);
+ count = 0;
+ eprops = ATOMIC_LOAD(&context->FreeEffectslotProps, almemory_order_relaxed);
+ while(eprops)
+ {
+ struct ALeffectslotProps *next = ATOMIC_LOAD(&eprops->next, almemory_order_relaxed);
+ if(eprops->State) ALeffectState_DecRef(eprops->State);
+ al_free(eprops);
+ eprops = next;
+ ++count;
+ }
+ TRACE("Freed "SZFMT" AuxiliaryEffectSlot property object%s\n", count, (count==1)?"":"s");
if(context->EffectSlotMap.size > 0)
{
WARN("(%p) Deleting %d AuxiliaryEffectSlot%s\n", context, context->EffectSlotMap.size,
@@ -2653,6 +2669,17 @@ static void FreeContext(ALCcontext *context)
}
ResetUIntMap(&context->EffectSlotMap);
+ count = 0;
+ vprops = ATOMIC_LOAD(&context->FreeVoiceProps, almemory_order_relaxed);
+ while(vprops)
+ {
+ struct ALvoiceProps *next = ATOMIC_LOAD(&vprops->next, almemory_order_relaxed);
+ al_free(vprops);
+ vprops = next;
+ ++count;
+ }
+ TRACE("Freed "SZFMT" voice property object%s\n", count, (count==1)?"":"s");
+
for(i = 0;i < context->VoiceCount;i++)
DeinitVoice(context->Voices[i]);
al_free(context->Voices);
@@ -2666,7 +2693,7 @@ static void FreeContext(ALCcontext *context)
al_free(lprops);
}
count = 0;
- lprops = ATOMIC_LOAD(&listener->FreeList, almemory_order_acquire);
+ lprops = ATOMIC_LOAD(&context->FreeListenerProps, almemory_order_acquire);
while(lprops)
{
struct ALlistenerProps *next = ATOMIC_LOAD(&lprops->next, almemory_order_acquire);
@@ -2878,7 +2905,6 @@ void AllocateVoices(ALCcontext *context, ALsizei num_voices, ALsizei old_sends)
for(;v < num_voices;v++)
{
ATOMIC_INIT(&voice->Update, NULL);
- ATOMIC_INIT(&voice->FreeList, NULL);
voice->Props = props;
voices[v] = voice;
@@ -3725,8 +3751,8 @@ ALC_API ALCcontext* ALC_APIENTRY alcCreateContext(ALCdevice *device, const ALCin
if(ALContext->DefaultSlot)
{
- if(InitializeEffect(device, ALContext->DefaultSlot, &DefaultEffect) == AL_NO_ERROR)
- UpdateEffectSlotProps(ALContext->DefaultSlot);
+ if(InitializeEffect(ALContext, ALContext->DefaultSlot, &DefaultEffect) == AL_NO_ERROR)
+ UpdateEffectSlotProps(ALContext->DefaultSlot, ALContext);
else
ERR("Failed to initialize the default effect\n");
}
diff --git a/Alc/ALu.c b/Alc/ALu.c
index 20b2d817..0da610d1 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -111,26 +111,7 @@ static HrtfDirectMixerFunc MixDirectHrtf = MixDirectHrtf_C;
void DeinitVoice(ALvoice *voice)
{
- struct ALvoiceProps *props;
- size_t count = 0;
-
- props = ATOMIC_EXCHANGE_PTR_SEQ(&voice->Update, NULL);
- if(props) al_free(props);
-
- props = ATOMIC_EXCHANGE_PTR(&voice->FreeList, NULL, almemory_order_relaxed);
- while(props)
- {
- struct ALvoiceProps *next;
- next = ATOMIC_LOAD(&props->next, almemory_order_relaxed);
- al_free(props);
- props = next;
- ++count;
- }
- /* This is excessively spammy if it traces every voice destruction, so just
- * warn if it was unexpectedly large.
- */
- if(count > 3)
- WARN("Freed "SZFMT" voice property objects\n", count);
+ al_free(ATOMIC_EXCHANGE_PTR_SEQ(&voice->Update, NULL));
}
@@ -290,7 +271,7 @@ static bool CalcContextParams(ALCcontext *Context)
Listener->Params.SourceDistanceModel = props->SourceDistanceModel;
Listener->Params.DistanceModel = props->DistanceModel;
- ATOMIC_REPLACE_HEAD(struct ALcontextProps*, &Context->FreeList, props);
+ ATOMIC_REPLACE_HEAD(struct ALcontextProps*, &Context->FreeContextProps, props);
return true;
}
@@ -335,48 +316,54 @@ static bool CalcListenerParams(ALCcontext *Context)
Listener->Params.Gain = props->Gain * Context->GainBoost;
- ATOMIC_REPLACE_HEAD(struct ALlistenerProps*, &Listener->FreeList, props);
+ ATOMIC_REPLACE_HEAD(struct ALlistenerProps*, &Context->FreeListenerProps, props);
return true;
}
-static bool CalcEffectSlotParams(ALeffectslot *slot, ALCcontext *context)
+static bool CalcEffectSlotParams(ALeffectslot *slot, ALCcontext *context, bool force)
{
struct ALeffectslotProps *props;
ALeffectState *state;
props = ATOMIC_EXCHANGE_PTR(&slot->Update, NULL, almemory_order_acq_rel);
- if(!props) return false;
+ if(!props && !force) return false;
- slot->Params.Gain = props->Gain;
- slot->Params.AuxSendAuto = props->AuxSendAuto;
- slot->Params.EffectType = props->Type;
- if(IsReverbEffect(slot->Params.EffectType))
- {
- slot->Params.RoomRolloff = props->Props.Reverb.RoomRolloffFactor;
- slot->Params.DecayTime = props->Props.Reverb.DecayTime;
- slot->Params.DecayHFRatio = props->Props.Reverb.DecayHFRatio;
- slot->Params.DecayHFLimit = props->Props.Reverb.DecayHFLimit;
- slot->Params.AirAbsorptionGainHF = props->Props.Reverb.AirAbsorptionGainHF;
- }
- else
+ if(props)
{
- slot->Params.RoomRolloff = 0.0f;
- slot->Params.DecayTime = 0.0f;
- slot->Params.DecayHFRatio = 0.0f;
- slot->Params.DecayHFLimit = AL_FALSE;
- slot->Params.AirAbsorptionGainHF = 1.0f;
- }
+ slot->Params.Gain = props->Gain;
+ slot->Params.AuxSendAuto = props->AuxSendAuto;
+ slot->Params.EffectType = props->Type;
+ slot->Params.EffectProps = props->Props;
+ if(IsReverbEffect(props->Type))
+ {
+ slot->Params.RoomRolloff = props->Props.Reverb.RoomRolloffFactor;
+ slot->Params.DecayTime = props->Props.Reverb.DecayTime;
+ slot->Params.DecayHFRatio = props->Props.Reverb.DecayHFRatio;
+ slot->Params.DecayHFLimit = props->Props.Reverb.DecayHFLimit;
+ slot->Params.AirAbsorptionGainHF = props->Props.Reverb.AirAbsorptionGainHF;
+ }
+ else
+ {
+ slot->Params.RoomRolloff = 0.0f;
+ slot->Params.DecayTime = 0.0f;
+ slot->Params.DecayHFRatio = 0.0f;
+ slot->Params.DecayHFLimit = AL_FALSE;
+ slot->Params.AirAbsorptionGainHF = 1.0f;
+ }
- /* Swap effect states. No need to play with the ref counts since they keep
- * the same number of refs.
- */
- state = props->State;
- props->State = slot->Params.EffectState;
- slot->Params.EffectState = state;
+ /* Swap effect states. No need to play with the ref counts since they
+ * keep the same number of refs.
+ */
+ state = props->State;
+ props->State = slot->Params.EffectState;
+ slot->Params.EffectState = state;
- V(state,update)(context, slot, &props->Props);
+ ATOMIC_REPLACE_HEAD(struct ALeffectslotProps*, &context->FreeEffectslotProps, props);
+ }
+ else
+ state = slot->Params.EffectState;
- ATOMIC_REPLACE_HEAD(struct ALeffectslotProps*, &slot->FreeList, props);
+ V(state,update)(context, slot, &slot->Params.EffectProps);
return true;
}
@@ -1455,7 +1442,7 @@ static void CalcSourceParams(ALvoice *voice, ALCcontext *context, bool force)
FAM_SIZE(struct ALvoiceProps, Send, context->Device->NumAuxSends)
);
- ATOMIC_REPLACE_HEAD(struct ALvoiceProps*, &voice->FreeList, props);
+ ATOMIC_REPLACE_HEAD(struct ALvoiceProps*, &context->FreeVoiceProps, props);
}
props = voice->Props;
@@ -1486,10 +1473,10 @@ static void UpdateContextSources(ALCcontext *ctx, const struct ALeffectslotArray
IncrementRef(&ctx->UpdateCount);
if(!ATOMIC_LOAD(&ctx->HoldUpdates, almemory_order_acquire))
{
- ALboolean cforce = CalcContextParams(ctx);
- ALboolean force = CalcListenerParams(ctx) | cforce;
+ bool cforce = CalcContextParams(ctx);
+ bool force = CalcListenerParams(ctx) | cforce;
for(i = 0;i < slots->count;i++)
- force |= CalcEffectSlotParams(slots->slot[i], ctx);
+ force |= CalcEffectSlotParams(slots->slot[i], ctx, cforce);
voice = ctx->Voices;
voice_end = voice + ctx->VoiceCount;
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h
index fe05e008..908c72c5 100644
--- a/OpenAL32/Include/alAuxEffectSlot.h
+++ b/OpenAL32/Include/alAuxEffectSlot.h
@@ -110,13 +110,13 @@ typedef struct ALeffectslot {
RefCount ref;
ATOMIC(struct ALeffectslotProps*) Update;
- ATOMIC(struct ALeffectslotProps*) FreeList;
struct {
ALfloat Gain;
ALboolean AuxSendAuto;
ALenum EffectType;
+ ALeffectProps EffectProps;
ALeffectState *EffectState;
ALfloat RoomRolloff; /* Added to the source's room rolloff, not multiplied. */
@@ -160,7 +160,7 @@ inline struct ALeffectslot *RemoveEffectSlot(ALCcontext *context, ALuint id)
ALenum InitEffectSlot(ALeffectslot *slot);
void DeinitEffectSlot(ALeffectslot *slot);
-void UpdateEffectSlotProps(ALeffectslot *slot);
+void UpdateEffectSlotProps(ALeffectslot *slot, ALCcontext *context);
void UpdateAllEffectSlotProps(ALCcontext *context);
ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context);
@@ -178,11 +178,13 @@ ALeffectStateFactory *ALmodulatorStateFactory_getFactory(void);
ALeffectStateFactory *ALdedicatedStateFactory_getFactory(void);
-ALenum InitializeEffect(ALCdevice *Device, ALeffectslot *EffectSlot, ALeffect *effect);
+ALenum InitializeEffect(ALCcontext *Context, ALeffectslot *EffectSlot, ALeffect *effect);
void InitEffectFactoryMap(void);
void DeinitEffectFactoryMap(void);
+void ALeffectState_DecRef(ALeffectState *state);
+
#ifdef __cplusplus
}
#endif
diff --git a/OpenAL32/Include/alListener.h b/OpenAL32/Include/alListener.h
index 8b212d47..0d80a8d7 100644
--- a/OpenAL32/Include/alListener.h
+++ b/OpenAL32/Include/alListener.h
@@ -42,11 +42,6 @@ typedef struct ALlistener {
*/
ATOMIC(struct ALlistenerProps*) Update;
- /* A linked list of unused property containers, free to use for future
- * updates.
- */
- ATOMIC(struct ALlistenerProps*) FreeList;
-
struct {
aluMatrixf Matrix;
aluVector Velocity;
diff --git a/OpenAL32/Include/alMain.h b/OpenAL32/Include/alMain.h
index 7ac7eb13..776fb37b 100644
--- a/OpenAL32/Include/alMain.h
+++ b/OpenAL32/Include/alMain.h
@@ -383,6 +383,9 @@ struct HrtfEntry;
struct FrontStablizer;
struct Compressor;
struct ALcontextProps;
+struct ALlistenerProps;
+struct ALvoiceProps;
+struct ALeffectslotProps;
#define DEFAULT_OUTPUT_RATE (44100)
@@ -868,7 +871,14 @@ struct ALCcontext_struct {
ALfloat GainBoost;
ATOMIC(struct ALcontextProps*) Update;
- ATOMIC(struct ALcontextProps*) FreeList;
+
+ /* Linked lists of unused property containers, free to use for future
+ * updates.
+ */
+ ATOMIC(struct ALcontextProps*) FreeContextProps;
+ ATOMIC(struct ALlistenerProps*) FreeListenerProps;
+ ATOMIC(struct ALvoiceProps*) FreeVoiceProps;
+ ATOMIC(struct ALeffectslotProps*) FreeEffectslotProps;
struct ALvoice **Voices;
ALsizei VoiceCount;
diff --git a/OpenAL32/Include/alu.h b/OpenAL32/Include/alu.h
index 2344cc6d..049a9dcd 100644
--- a/OpenAL32/Include/alu.h
+++ b/OpenAL32/Include/alu.h
@@ -251,7 +251,6 @@ typedef struct ALvoice {
struct ALvoiceProps *Props;
ATOMIC(struct ALvoiceProps*) Update;
- ATOMIC(struct ALvoiceProps*) FreeList;
ATOMIC(struct ALsource*) Source;
ATOMIC(bool) Playing;
diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.c
index 02288a31..12092100 100644
--- a/OpenAL32/alAuxEffectSlot.c
+++ b/OpenAL32/alAuxEffectSlot.c
@@ -52,11 +52,10 @@ static inline ALeffectStateFactory *getFactoryByType(ALenum type)
}
static void ALeffectState_IncRef(ALeffectState *state);
-static void ALeffectState_DecRef(ALeffectState *state);
#define DO_UPDATEPROPS() do { \
if(!ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire)) \
- UpdateEffectSlotProps(slot); \
+ UpdateEffectSlotProps(slot, context); \
else \
ATOMIC_FLAG_CLEAR(&slot->PropsClean, almemory_order_release); \
} while(0)
@@ -251,7 +250,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param
UnlockEffectsRead(device);
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
}
- err = InitializeEffect(device, slot, effect);
+ err = InitializeEffect(context, slot, effect);
UnlockEffectsRead(device);
if(err != AL_NO_ERROR)
@@ -497,8 +496,9 @@ void DeinitEffectFactoryMap(void)
}
-ALenum InitializeEffect(ALCdevice *Device, ALeffectslot *EffectSlot, ALeffect *effect)
+ALenum InitializeEffect(ALCcontext *Context, ALeffectslot *EffectSlot, ALeffect *effect)
{
+ ALCdevice *Device = Context->Device;
ALenum newtype = (effect ? effect->type : AL_EFFECT_NULL);
struct ALeffectslotProps *props;
ALeffectState *State;
@@ -548,7 +548,7 @@ ALenum InitializeEffect(ALCdevice *Device, ALeffectslot *EffectSlot, ALeffect *e
EffectSlot->Effect.Props = effect->Props;
/* Remove state references from old effect slot property updates. */
- props = ATOMIC_LOAD_SEQ(&EffectSlot->FreeList);
+ props = ATOMIC_LOAD_SEQ(&Context->FreeEffectslotProps);
while(props)
{
if(props->State)
@@ -568,7 +568,7 @@ static void ALeffectState_IncRef(ALeffectState *state)
TRACEREF("%p increasing refcount to %u\n", state, ref);
}
-static void ALeffectState_DecRef(ALeffectState *state)
+void ALeffectState_DecRef(ALeffectState *state)
{
uint ref;
ref = DecrementRef(&state->Ref);
@@ -606,7 +606,6 @@ ALenum InitEffectSlot(ALeffectslot *slot)
InitRef(&slot->ref, 0);
ATOMIC_INIT(&slot->Update, NULL);
- ATOMIC_INIT(&slot->FreeList, NULL);
slot->Params.Gain = 1.0f;
slot->Params.AuxSendAuto = AL_TRUE;
@@ -624,7 +623,6 @@ ALenum InitEffectSlot(ALeffectslot *slot)
void DeinitEffectSlot(ALeffectslot *slot)
{
struct ALeffectslotProps *props;
- size_t count = 0;
props = ATOMIC_LOAD_SEQ(&slot->Update);
if(props)
@@ -633,29 +631,19 @@ void DeinitEffectSlot(ALeffectslot *slot)
TRACE("Freed unapplied AuxiliaryEffectSlot update %p\n", props);
al_free(props);
}
- props = ATOMIC_LOAD(&slot->FreeList, almemory_order_relaxed);
- while(props)
- {
- struct ALeffectslotProps *next = ATOMIC_LOAD(&props->next, almemory_order_relaxed);
- if(props->State) ALeffectState_DecRef(props->State);
- al_free(props);
- props = next;
- ++count;
- }
- TRACE("Freed "SZFMT" AuxiliaryEffectSlot property object%s\n", count, (count==1)?"":"s");
ALeffectState_DecRef(slot->Effect.State);
if(slot->Params.EffectState)
ALeffectState_DecRef(slot->Params.EffectState);
}
-void UpdateEffectSlotProps(ALeffectslot *slot)
+void UpdateEffectSlotProps(ALeffectslot *slot, ALCcontext *context)
{
struct ALeffectslotProps *props;
ALeffectState *oldstate;
/* Get an unused property container, or allocate a new one as needed. */
- props = ATOMIC_LOAD(&slot->FreeList, almemory_order_relaxed);
+ props = ATOMIC_LOAD(&context->FreeEffectslotProps, almemory_order_relaxed);
if(!props)
props = al_calloc(16, sizeof(*props));
else
@@ -663,7 +651,7 @@ void UpdateEffectSlotProps(ALeffectslot *slot)
struct ALeffectslotProps *next;
do {
next = ATOMIC_LOAD(&props->next, almemory_order_relaxed);
- } while(ATOMIC_COMPARE_EXCHANGE_PTR_WEAK(&slot->FreeList, &props, next,
+ } while(ATOMIC_COMPARE_EXCHANGE_PTR_WEAK(&context->FreeEffectslotProps, &props, next,
almemory_order_seq_cst, almemory_order_acquire) == 0);
}
@@ -687,7 +675,7 @@ void UpdateEffectSlotProps(ALeffectslot *slot)
/* If there was an unused update container, put it back in the
* freelist.
*/
- ATOMIC_REPLACE_HEAD(struct ALeffectslotProps*, &slot->FreeList, props);
+ ATOMIC_REPLACE_HEAD(struct ALeffectslotProps*, &context->FreeEffectslotProps, props);
}
if(oldstate)
@@ -705,7 +693,7 @@ void UpdateAllEffectSlotProps(ALCcontext *context)
{
ALeffectslot *slot = auxslots->slot[i];
if(!ATOMIC_FLAG_TEST_AND_SET(&slot->PropsClean, almemory_order_acq_rel))
- UpdateEffectSlotProps(slot);
+ UpdateEffectSlotProps(slot, context);
}
UnlockEffectSlotsRead(context);
}
diff --git a/OpenAL32/alListener.c b/OpenAL32/alListener.c
index 7062f8c4..9a90c16e 100644
--- a/OpenAL32/alListener.c
+++ b/OpenAL32/alListener.c
@@ -470,7 +470,7 @@ void UpdateListenerProps(ALCcontext *context)
struct ALlistenerProps *props;
/* Get an unused proprty container, or allocate a new one as needed. */
- props = ATOMIC_LOAD(&listener->FreeList, almemory_order_acquire);
+ props = ATOMIC_LOAD(&context->FreeListenerProps, almemory_order_acquire);
if(!props)
props = al_calloc(16, sizeof(*props));
else
@@ -478,7 +478,7 @@ void UpdateListenerProps(ALCcontext *context)
struct ALlistenerProps *next;
do {
next = ATOMIC_LOAD(&props->next, almemory_order_relaxed);
- } while(ATOMIC_COMPARE_EXCHANGE_PTR_WEAK(&listener->FreeList, &props, next,
+ } while(ATOMIC_COMPARE_EXCHANGE_PTR_WEAK(&context->FreeListenerProps, &props, next,
almemory_order_seq_cst, almemory_order_acquire) == 0);
}
@@ -507,6 +507,6 @@ void UpdateListenerProps(ALCcontext *context)
/* If there was an unused update container, put it back in the
* freelist.
*/
- ATOMIC_REPLACE_HEAD(struct ALlistenerProps*, &listener->FreeList, props);
+ ATOMIC_REPLACE_HEAD(struct ALlistenerProps*, &context->FreeListenerProps, props);
}
}
diff --git a/OpenAL32/alSource.c b/OpenAL32/alSource.c
index be191fdb..db698692 100644
--- a/OpenAL32/alSource.c
+++ b/OpenAL32/alSource.c
@@ -49,7 +49,7 @@ extern inline struct ALsource *RemoveSource(ALCcontext *context, ALuint id);
static void InitSourceParams(ALsource *Source, ALsizei num_sends);
static void DeinitSource(ALsource *source, ALsizei num_sends);
-static void UpdateSourceProps(ALsource *source, ALvoice *voice, ALsizei num_sends);
+static void UpdateSourceProps(ALsource *source, ALvoice *voice, ALsizei num_sends, ALCcontext *context);
static ALint64 GetSourceSampleOffset(ALsource *Source, ALCcontext *context, ALuint64 *clocktime);
static ALdouble GetSourceSecOffset(ALsource *Source, ALCcontext *context, ALuint64 *clocktime);
static ALdouble GetSourceOffset(ALsource *Source, ALenum name, ALCcontext *context);
@@ -447,7 +447,7 @@ static ALint Int64ValsByProp(ALenum prop)
ALvoice *voice; \
if(SourceShouldUpdate(Source, Context) && \
(voice=GetSourceVoice(Source, Context)) != NULL) \
- UpdateSourceProps(Source, voice, device->NumAuxSends); \
+ UpdateSourceProps(Source, voice, device->NumAuxSends, Context); \
else \
ATOMIC_FLAG_CLEAR(&Source->PropsClean, almemory_order_release); \
} while(0)
@@ -948,7 +948,7 @@ static ALboolean SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp p
* active source, in case the slot is about to be deleted.
*/
if((voice=GetSourceVoice(Source, Context)) != NULL)
- UpdateSourceProps(Source, voice, device->NumAuxSends);
+ UpdateSourceProps(Source, voice, device->NumAuxSends, Context);
else
ATOMIC_FLAG_CLEAR(&Source->PropsClean, almemory_order_release);
}
@@ -2528,7 +2528,7 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
ATOMIC_FLAG_TEST_AND_SET(&source->PropsClean, almemory_order_acquire);
- UpdateSourceProps(source, voice, device->NumAuxSends);
+ UpdateSourceProps(source, voice, device->NumAuxSends, context);
/* A source that's not playing or paused has any offset applied when it
* starts playing.
@@ -3061,13 +3061,13 @@ static void DeinitSource(ALsource *source, ALsizei num_sends)
}
}
-static void UpdateSourceProps(ALsource *source, ALvoice *voice, ALsizei num_sends)
+static void UpdateSourceProps(ALsource *source, ALvoice *voice, ALsizei num_sends, ALCcontext *context)
{
struct ALvoiceProps *props;
ALsizei i;
/* Get an unused property container, or allocate a new one as needed. */
- props = ATOMIC_LOAD(&voice->FreeList, almemory_order_acquire);
+ props = ATOMIC_LOAD(&context->FreeVoiceProps, almemory_order_acquire);
if(!props)
props = al_calloc(16, FAM_SIZE(struct ALvoiceProps, Send, num_sends));
else
@@ -3075,7 +3075,7 @@ static void UpdateSourceProps(ALsource *source, ALvoice *voice, ALsizei num_send
struct ALvoiceProps *next;
do {
next = ATOMIC_LOAD(&props->next, almemory_order_relaxed);
- } while(ATOMIC_COMPARE_EXCHANGE_PTR_WEAK(&voice->FreeList, &props, next,
+ } while(ATOMIC_COMPARE_EXCHANGE_PTR_WEAK(&context->FreeVoiceProps, &props, next,
almemory_order_acq_rel, almemory_order_acquire) == 0);
}
@@ -3145,7 +3145,7 @@ static void UpdateSourceProps(ALsource *source, ALvoice *voice, ALsizei num_send
/* If there was an unused update container, put it back in the
* freelist.
*/
- ATOMIC_REPLACE_HEAD(struct ALvoiceProps*, &voice->FreeList, props);
+ ATOMIC_REPLACE_HEAD(struct ALvoiceProps*, &context->FreeVoiceProps, props);
}
}
@@ -3159,7 +3159,7 @@ void UpdateAllSourceProps(ALCcontext *context)
ALvoice *voice = context->Voices[pos];
ALsource *source = ATOMIC_LOAD(&voice->Source, almemory_order_acquire);
if(source && !ATOMIC_FLAG_TEST_AND_SET(&source->PropsClean, almemory_order_acq_rel))
- UpdateSourceProps(source, voice, num_sends);
+ UpdateSourceProps(source, voice, num_sends, context);
}
}
diff --git a/OpenAL32/alState.c b/OpenAL32/alState.c
index 14646043..a5565f87 100644
--- a/OpenAL32/alState.c
+++ b/OpenAL32/alState.c
@@ -786,7 +786,7 @@ void UpdateContextProps(ALCcontext *context)
struct ALcontextProps *props;
/* Get an unused proprty container, or allocate a new one as needed. */
- props = ATOMIC_LOAD(&context->FreeList, almemory_order_acquire);
+ props = ATOMIC_LOAD(&context->FreeContextProps, almemory_order_acquire);
if(!props)
props = al_calloc(16, sizeof(*props));
else
@@ -794,7 +794,7 @@ void UpdateContextProps(ALCcontext *context)
struct ALcontextProps *next;
do {
next = ATOMIC_LOAD(&props->next, almemory_order_relaxed);
- } while(ATOMIC_COMPARE_EXCHANGE_PTR_WEAK(&context->FreeList, &props, next,
+ } while(ATOMIC_COMPARE_EXCHANGE_PTR_WEAK(&context->FreeContextProps, &props, next,
almemory_order_seq_cst, almemory_order_acquire) == 0);
}
@@ -815,6 +815,6 @@ void UpdateContextProps(ALCcontext *context)
/* If there was an unused update container, put it back in the
* freelist.
*/
- ATOMIC_REPLACE_HEAD(struct ALcontextProps*, &context->FreeList, props);
+ ATOMIC_REPLACE_HEAD(struct ALcontextProps*, &context->FreeContextProps, props);
}
}