diff options
author | Chris Robinson <[email protected]> | 2010-12-01 18:33:17 -0800 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2010-12-01 18:33:17 -0800 |
commit | 9e8fb89a525c11685869d963c39e4f1076835d85 (patch) | |
tree | 5fdb70d80718e1ba7632e1b98fbb2fb4ffa0e883 | |
parent | 14441e0e5377884100ed0d3ae3bb753632b896ae (diff) |
Rename OUTPUTCHANNELS to something more descriptive
-rw-r--r-- | Alc/ALc.c | 2 | ||||
-rw-r--r-- | Alc/ALu.c | 26 | ||||
-rw-r--r-- | Alc/alcEcho.c | 6 | ||||
-rw-r--r-- | Alc/alcModulator.c | 6 | ||||
-rw-r--r-- | Alc/alcReverb.c | 22 | ||||
-rw-r--r-- | Alc/mixer.c | 18 | ||||
-rw-r--r-- | Alc/panning.c | 24 | ||||
-rw-r--r-- | OpenAL32/Include/alAuxEffectSlot.h | 2 | ||||
-rw-r--r-- | OpenAL32/Include/alMain.h | 14 | ||||
-rw-r--r-- | OpenAL32/Include/alSource.h | 6 | ||||
-rw-r--r-- | OpenAL32/Include/alu.h | 2 | ||||
-rw-r--r-- | OpenAL32/alAuxEffectSlot.c | 2 |
12 files changed, 65 insertions, 65 deletions
@@ -914,7 +914,7 @@ static ALCboolean UpdateDeviceParams(ALCdevice *device, const ALCint *attrList) aluInitPanning(device); - for(i = 0;i < OUTPUTCHANNELS;i++) + for(i = 0;i < MAXCHANNELS;i++) { device->ClickRemoval[i] = 0.0f; device->PendingClicks[i] = 0.0f; @@ -258,7 +258,7 @@ ALvoid CalcNonAttnSourceParams(ALsource *ALSource, const ALCcontext *ALContext) if(Channels == FmtStereo) { - for(i = 0;i < OUTPUTCHANNELS;i++) + for(i = 0;i < MAXCHANNELS;i++) ALSource->Params.DryGains[i] = 0.0f; if(DupStereo == AL_FALSE) @@ -322,7 +322,7 @@ ALvoid CalcNonAttnSourceParams(ALsource *ALSource, const ALCcontext *ALContext) } else { - for(i = 0;i < OUTPUTCHANNELS;i++) + for(i = 0;i < MAXCHANNELS;i++) ALSource->Params.DryGains[i] = DryGain * ListenerGain; } @@ -729,13 +729,13 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext) } pos = aluCart2LUTpos(-Position[2], Position[0]); - SpeakerGain = &Device->PanningLUT[OUTPUTCHANNELS * pos]; + SpeakerGain = &Device->PanningLUT[MAXCHANNELS * pos]; DirGain = aluSqrt(Position[0]*Position[0] + Position[2]*Position[2]); // elevation adjustment for directional gain. this sucks, but // has low complexity AmbientGain = aluSqrt(1.0/Device->NumChan); - for(s = 0;s < OUTPUTCHANNELS;s++) + for(s = 0;s < MAXCHANNELS;s++) ALSource->Params.DryGains[s] = 0.0f; for(s = 0;s < (ALsizei)Device->NumChan;s++) { @@ -806,7 +806,7 @@ ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size) SamplesToDo = min(size, BUFFERSIZE); /* Clear mixing buffer */ - memset(device->DryBuffer, 0, SamplesToDo*OUTPUTCHANNELS*sizeof(ALfloat)); + memset(device->DryBuffer, 0, SamplesToDo*MAXCHANNELS*sizeof(ALfloat)); SuspendContext(NULL); ctx = device->Contexts; @@ -868,13 +868,13 @@ ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size) //Post processing loop for(i = 0;i < SamplesToDo;i++) { - for(c = 0;c < OUTPUTCHANNELS;c++) + for(c = 0;c < MAXCHANNELS;c++) { device->ClickRemoval[c] -= device->ClickRemoval[c] / 256.0f; device->DryBuffer[i][c] += device->ClickRemoval[c]; } } - for(i = 0;i < OUTPUTCHANNELS;i++) + for(i = 0;i < MAXCHANNELS;i++) { device->ClickRemoval[i] += device->PendingClicks[i]; device->PendingClicks[i] = 0.0f; @@ -886,8 +886,8 @@ ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size) const Channel chans[] = { \ __VA_ARGS__ \ }; \ - ALfloat (*DryBuffer)[OUTPUTCHANNELS] = device->DryBuffer; \ - ALfloat (*Matrix)[OUTPUTCHANNELS] = device->ChannelMatrix; \ + ALfloat (*DryBuffer)[MAXCHANNELS] = device->DryBuffer; \ + ALfloat (*Matrix)[MAXCHANNELS] = device->ChannelMatrix; \ const ALuint *ChanMap = device->DevChannels; \ \ for(i = 0;i < SamplesToDo;i++) \ @@ -895,7 +895,7 @@ ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size) for(j = 0;j < N;j++) \ { \ ALfloat samp = 0.0f; \ - for(c = 0;c < OUTPUTCHANNELS;c++) \ + for(c = 0;c < MAXCHANNELS;c++) \ samp += DryBuffer[i][c] * Matrix[c][chans[j]]; \ ((T*)buffer)[ChanMap[chans[j]]] = func(samp); \ } \ @@ -910,14 +910,14 @@ ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size) case AL_FORMAT_STEREO##bits: \ if(device->Bs2b) \ { \ - ALfloat (*DryBuffer)[OUTPUTCHANNELS] = device->DryBuffer; \ - ALfloat (*Matrix)[OUTPUTCHANNELS] = device->ChannelMatrix; \ + ALfloat (*DryBuffer)[MAXCHANNELS] = device->DryBuffer; \ + ALfloat (*Matrix)[MAXCHANNELS] = device->ChannelMatrix; \ const ALuint *ChanMap = device->DevChannels; \ \ for(i = 0;i < SamplesToDo;i++) \ { \ float samples[2] = { 0.0f, 0.0f }; \ - for(c = 0;c < OUTPUTCHANNELS;c++) \ + for(c = 0;c < MAXCHANNELS;c++) \ { \ samples[0] += DryBuffer[i][c]*Matrix[c][FRONT_LEFT]; \ samples[1] += DryBuffer[i][c]*Matrix[c][FRONT_RIGHT]; \ diff --git a/Alc/alcEcho.c b/Alc/alcEcho.c index e6ecac5c..68549fde 100644 --- a/Alc/alcEcho.c +++ b/Alc/alcEcho.c @@ -49,7 +49,7 @@ typedef struct ALechoState { ALfloat FeedGain; - ALfloat Gain[OUTPUTCHANNELS]; + ALfloat Gain[MAXCHANNELS]; FILTER iirFilter; ALfloat history[2]; @@ -90,7 +90,7 @@ static ALboolean EchoDeviceUpdate(ALeffectState *effect, ALCdevice *Device) for(i = 0;i < state->BufferLength;i++) state->SampleBuffer[i] = 0.0f; - for(i = 0;i < OUTPUTCHANNELS;i++) + for(i = 0;i < MAXCHANNELS;i++) state->Gain[i] = 0.0f; for(i = 0;i < Device->NumChan;i++) { @@ -125,7 +125,7 @@ static ALvoid EchoUpdate(ALeffectState *effect, ALCcontext *Context, const ALeff state->iirFilter.coeff = a; } -static ALvoid EchoProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[OUTPUTCHANNELS]) +static ALvoid EchoProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS]) { ALechoState *state = (ALechoState*)effect; const ALuint mask = state->BufferLength-1; diff --git a/Alc/alcModulator.c b/Alc/alcModulator.c index 19944fa3..11bb7d48 100644 --- a/Alc/alcModulator.c +++ b/Alc/alcModulator.c @@ -43,7 +43,7 @@ typedef struct ALmodulatorState { ALuint index; ALuint step; - ALfloat Gain[OUTPUTCHANNELS]; + ALfloat Gain[MAXCHANNELS]; FILTER iirFilter; ALfloat history[1]; @@ -92,7 +92,7 @@ static ALboolean ModulatorDeviceUpdate(ALeffectState *effect, ALCdevice *Device) ALmodulatorState *state = (ALmodulatorState*)effect; ALuint index; - for(index = 0;index < OUTPUTCHANNELS;index++) + for(index = 0;index < MAXCHANNELS;index++) state->Gain[index] = 0.0f; for(index = 0;index < Device->NumChan;index++) { @@ -125,7 +125,7 @@ static ALvoid ModulatorUpdate(ALeffectState *effect, ALCcontext *Context, const state->iirFilter.coeff = a; } -static ALvoid ModulatorProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[OUTPUTCHANNELS]) +static ALvoid ModulatorProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS]) { ALmodulatorState *state = (ALmodulatorState*)effect; const ALfloat gain = Slot->Gain; diff --git a/Alc/alcReverb.c b/Alc/alcReverb.c index ed81665a..d4a03cf3 100644 --- a/Alc/alcReverb.c +++ b/Alc/alcReverb.c @@ -77,7 +77,7 @@ typedef struct ALverbState { ALuint Offset[4]; // The gain for each output channel based on 3D panning (only for the // EAX path). - ALfloat PanGain[OUTPUTCHANNELS]; + ALfloat PanGain[MAXCHANNELS]; } Early; // Decorrelator delay line. DelayLine Decorrelator; @@ -107,7 +107,7 @@ typedef struct ALverbState { ALfloat LpSample[4]; // The gain for each output channel based on 3D panning (only for the // EAX path). - ALfloat PanGain[OUTPUTCHANNELS]; + ALfloat PanGain[MAXCHANNELS]; } Late; struct { // Attenuation to compensate for the modal density and decay rate of @@ -627,10 +627,10 @@ static ALvoid Update3DPanning(const ALCdevice *Device, const ALfloat *Reflection * panning direction. */ pos = aluCart2LUTpos(earlyPan[2], earlyPan[0]); - speakerGain = &Device->PanningLUT[OUTPUTCHANNELS * pos]; + speakerGain = &Device->PanningLUT[MAXCHANNELS * pos]; dirGain = aluSqrt((earlyPan[0] * earlyPan[0]) + (earlyPan[2] * earlyPan[2])); - for(index = 0;index < OUTPUTCHANNELS;index++) + for(index = 0;index < MAXCHANNELS;index++) State->Early.PanGain[index] = 0.0f; for(index = 0;index < Device->NumChan;index++) { @@ -640,10 +640,10 @@ static ALvoid Update3DPanning(const ALCdevice *Device, const ALfloat *Reflection pos = aluCart2LUTpos(latePan[2], latePan[0]); - speakerGain = &Device->PanningLUT[OUTPUTCHANNELS * pos]; + speakerGain = &Device->PanningLUT[MAXCHANNELS * pos]; dirGain = aluSqrt((latePan[0] * latePan[0]) + (latePan[2] * latePan[2])); - for(index = 0;index < OUTPUTCHANNELS;index++) + for(index = 0;index < MAXCHANNELS;index++) State->Late.PanGain[index] = 0.0f; for(index = 0;index < Device->NumChan;index++) { @@ -1014,7 +1014,7 @@ static ALboolean VerbDeviceUpdate(ALeffectState *effect, ALCdevice *Device) frequency); } - for(index = 0;index < OUTPUTCHANNELS;index++) + for(index = 0;index < MAXCHANNELS;index++) State->Gain[index] = 0.0f; for(index = 0;index < Device->NumChan;index++) { @@ -1161,7 +1161,7 @@ static ALvoid EAXVerbUpdate(ALeffectState *effect, ALCcontext *Context, const AL // This processes the reverb state, given the input samples and an output // buffer. -static ALvoid VerbProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[OUTPUTCHANNELS]) +static ALvoid VerbProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS]) { ALverbState *State = (ALverbState*)effect; ALuint index; @@ -1194,7 +1194,7 @@ static ALvoid VerbProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuin // This processes the EAX reverb state, given the input samples and an output // buffer. -static ALvoid EAXVerbProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[OUTPUTCHANNELS]) +static ALvoid EAXVerbProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS]) { ALverbState *State = (ALverbState*)effect; ALuint index; @@ -1207,7 +1207,7 @@ static ALvoid EAXVerbProcess(ALeffectState *effect, const ALeffectslot *Slot, AL EAXVerbPass(State, SamplesIn[index], early, late); // Unfortunately, while the number and configuration of gains for - // panning adjust according to OUTPUTCHANNELS, the output from the + // panning adjust according to MAXCHANNELS, the output from the // reverb engine is not so scalable. SamplesOut[index][FRONT_LEFT] += (State->Early.PanGain[FRONT_LEFT]*early[0] + @@ -1307,7 +1307,7 @@ ALeffectState *VerbCreate(void) State->Late.LpSample[index] = 0.0f; } - for(index = 0;index < OUTPUTCHANNELS;index++) + for(index = 0;index < MAXCHANNELS;index++) { State->Early.PanGain[index] = 0.0f; State->Late.PanGain[index] = 0.0f; diff --git a/Alc/mixer.c b/Alc/mixer.c index 9f19d5df..be1e2268 100644 --- a/Alc/mixer.c +++ b/Alc/mixer.c @@ -68,10 +68,10 @@ static void Mix_##T##_Mono_##sampler(ALsource *Source, ALCdevice *Device, \ const T *data, ALuint *DataPosInt, ALuint *DataPosFrac, \ ALuint OutPos, ALuint SamplesToDo, ALuint BufferSize) \ { \ - ALfloat (*DryBuffer)[OUTPUTCHANNELS]; \ + ALfloat (*DryBuffer)[MAXCHANNELS]; \ ALfloat *ClickRemoval, *PendingClicks; \ ALuint pos, frac; \ - ALfloat DrySend[OUTPUTCHANNELS]; \ + ALfloat DrySend[MAXCHANNELS]; \ FILTER *DryFilter; \ ALuint BufferIdx; \ ALuint increment; \ @@ -84,7 +84,7 @@ static void Mix_##T##_Mono_##sampler(ALsource *Source, ALCdevice *Device, \ ClickRemoval = Device->ClickRemoval; \ PendingClicks = Device->PendingClicks; \ DryFilter = &Source->Params.iirFilter; \ - for(i = 0;i < OUTPUTCHANNELS;i++) \ + for(i = 0;i < MAXCHANNELS;i++) \ DrySend[i] = Source->Params.DryGains[i]; \ \ pos = 0; \ @@ -222,10 +222,10 @@ static void Mix_##T##_Stereo_##sampler(ALsource *Source, ALCdevice *Device, \ BACK_LEFT, BACK_RIGHT \ }; \ const ALfloat scaler = 1.0f/Channels; \ - ALfloat (*DryBuffer)[OUTPUTCHANNELS]; \ + ALfloat (*DryBuffer)[MAXCHANNELS]; \ ALfloat *ClickRemoval, *PendingClicks; \ ALuint pos, frac; \ - ALfloat DrySend[OUTPUTCHANNELS]; \ + ALfloat DrySend[MAXCHANNELS]; \ FILTER *DryFilter; \ ALuint BufferIdx; \ ALuint increment; \ @@ -238,7 +238,7 @@ static void Mix_##T##_Stereo_##sampler(ALsource *Source, ALCdevice *Device, \ ClickRemoval = Device->ClickRemoval; \ PendingClicks = Device->PendingClicks; \ DryFilter = &Source->Params.iirFilter; \ - for(i = 0;i < OUTPUTCHANNELS;i++) \ + for(i = 0;i < MAXCHANNELS;i++) \ DrySend[i] = Source->Params.DryGains[i]; \ \ pos = 0; \ @@ -370,10 +370,10 @@ static void Mix_##T##_##chans##_##sampler(ALsource *Source, ALCdevice *Device,\ { \ static const ALuint Channels = sizeof(chans)/sizeof(chans[0]); \ const ALfloat scaler = 1.0f/Channels; \ - ALfloat (*DryBuffer)[OUTPUTCHANNELS]; \ + ALfloat (*DryBuffer)[MAXCHANNELS]; \ ALfloat *ClickRemoval, *PendingClicks; \ ALuint pos, frac; \ - ALfloat DrySend[OUTPUTCHANNELS]; \ + ALfloat DrySend[MAXCHANNELS]; \ FILTER *DryFilter; \ ALuint BufferIdx; \ ALuint increment; \ @@ -386,7 +386,7 @@ static void Mix_##T##_##chans##_##sampler(ALsource *Source, ALCdevice *Device,\ ClickRemoval = Device->ClickRemoval; \ PendingClicks = Device->PendingClicks; \ DryFilter = &Source->Params.iirFilter; \ - for(i = 0;i < OUTPUTCHANNELS;i++) \ + for(i = 0;i < MAXCHANNELS;i++) \ DrySend[i] = Source->Params.DryGains[i]; \ \ pos = 0; \ diff --git a/Alc/panning.c b/Alc/panning.c index 43c55cad..89d359f5 100644 --- a/Alc/panning.c +++ b/Alc/panning.c @@ -31,8 +31,8 @@ #include "AL/alc.h" #include "alu.h" -static void SetSpeakerArrangement(const char *name, ALfloat SpeakerAngle[OUTPUTCHANNELS], - Channel Speaker2Chan[OUTPUTCHANNELS], ALint chans) +static void SetSpeakerArrangement(const char *name, ALfloat SpeakerAngle[MAXCHANNELS], + Channel Speaker2Chan[MAXCHANNELS], ALint chans) { char layout_str[256]; char *confkey, *next; @@ -162,17 +162,17 @@ ALint aluCart2LUTpos(ALfloat re, ALfloat im) ALvoid aluInitPanning(ALCdevice *Device) { - ALfloat SpeakerAngle[OUTPUTCHANNELS]; - ALfloat (*Matrix)[OUTPUTCHANNELS]; + ALfloat SpeakerAngle[MAXCHANNELS]; + ALfloat (*Matrix)[MAXCHANNELS]; Channel *Speaker2Chan; ALfloat Alpha, Theta; ALfloat *PanningLUT; ALint pos, offset; ALuint s, s2; - for(s = 0;s < OUTPUTCHANNELS;s++) + for(s = 0;s < MAXCHANNELS;s++) { - for(s2 = 0;s2 < OUTPUTCHANNELS;s2++) + for(s2 = 0;s2 < MAXCHANNELS;s2++) Device->ChannelMatrix[s][s2] = ((s==s2) ? 1.0f : 0.0f); } @@ -313,18 +313,18 @@ ALvoid aluInitPanning(ALCdevice *Device) if(GetConfigValueBool(NULL, "scalemix", 0)) { ALfloat maxout = 1.0f; - for(s = 0;s < OUTPUTCHANNELS;s++) + for(s = 0;s < MAXCHANNELS;s++) { ALfloat out = 0.0f; - for(s2 = 0;s2 < OUTPUTCHANNELS;s2++) + for(s2 = 0;s2 < MAXCHANNELS;s2++) out += Device->ChannelMatrix[s2][s]; maxout = __max(maxout, out); } maxout = 1.0f/maxout; - for(s = 0;s < OUTPUTCHANNELS;s++) + for(s = 0;s < MAXCHANNELS;s++) { - for(s2 = 0;s2 < OUTPUTCHANNELS;s2++) + for(s2 = 0;s2 < MAXCHANNELS;s2++) Device->ChannelMatrix[s2][s] *= maxout; } } @@ -333,8 +333,8 @@ ALvoid aluInitPanning(ALCdevice *Device) for(pos = 0; pos < LUT_NUM; pos++) { /* clear all values */ - offset = OUTPUTCHANNELS * pos; - for(s = 0; s < OUTPUTCHANNELS; s++) + offset = MAXCHANNELS * pos; + for(s = 0; s < MAXCHANNELS; s++) PanningLUT[offset+s] = 0.0f; if(Device->NumChan == 1) diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h index 92165d62..43d2f719 100644 --- a/OpenAL32/Include/alAuxEffectSlot.h +++ b/OpenAL32/Include/alAuxEffectSlot.h @@ -41,7 +41,7 @@ struct ALeffectState { ALvoid (*Destroy)(ALeffectState *State); ALboolean (*DeviceUpdate)(ALeffectState *State, ALCdevice *Device); ALvoid (*Update)(ALeffectState *State, ALCcontext *Context, const ALeffect *Effect); - ALvoid (*Process)(ALeffectState *State, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[OUTPUTCHANNELS]); + ALvoid (*Process)(ALeffectState *State, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS]); }; ALeffectState *NoneCreate(void); diff --git a/OpenAL32/Include/alMain.h b/OpenAL32/Include/alMain.h index 1bfcc0f1..135ce31a 100644 --- a/OpenAL32/Include/alMain.h +++ b/OpenAL32/Include/alMain.h @@ -373,18 +373,18 @@ struct ALCdevice_struct ALboolean DuplicateStereo; // Dry path buffer mix - ALfloat DryBuffer[BUFFERSIZE][OUTPUTCHANNELS]; + ALfloat DryBuffer[BUFFERSIZE][MAXCHANNELS]; - ALuint DevChannels[OUTPUTCHANNELS]; + ALuint DevChannels[MAXCHANNELS]; - ALfloat ChannelMatrix[OUTPUTCHANNELS][OUTPUTCHANNELS]; + ALfloat ChannelMatrix[MAXCHANNELS][MAXCHANNELS]; - Channel Speaker2Chan[OUTPUTCHANNELS]; - ALfloat PanningLUT[OUTPUTCHANNELS * LUT_NUM]; + Channel Speaker2Chan[MAXCHANNELS]; + ALfloat PanningLUT[MAXCHANNELS * LUT_NUM]; ALuint NumChan; - ALfloat ClickRemoval[OUTPUTCHANNELS]; - ALfloat PendingClicks[OUTPUTCHANNELS]; + ALfloat ClickRemoval[MAXCHANNELS]; + ALfloat PendingClicks[MAXCHANNELS]; // Contexts created on this device ALCcontext **Contexts; diff --git a/OpenAL32/Include/alSource.h b/OpenAL32/Include/alSource.h index 154c9cfe..09ff330b 100644 --- a/OpenAL32/Include/alSource.h +++ b/OpenAL32/Include/alSource.h @@ -91,14 +91,14 @@ typedef struct ALsource struct { ALint Step; - ALfloat DryGains[OUTPUTCHANNELS]; + ALfloat DryGains[MAXCHANNELS]; FILTER iirFilter; - ALfloat history[OUTPUTCHANNELS*2]; + ALfloat history[MAXCHANNELS*2]; struct { ALfloat WetGain; FILTER iirFilter; - ALfloat history[OUTPUTCHANNELS]; + ALfloat history[MAXCHANNELS]; } Send[MAX_SENDS]; } Params; diff --git a/OpenAL32/Include/alu.h b/OpenAL32/Include/alu.h index 7f1cad0f..a0c0e4b3 100644 --- a/OpenAL32/Include/alu.h +++ b/OpenAL32/Include/alu.h @@ -72,7 +72,7 @@ typedef enum { SIDE_LEFT, SIDE_RIGHT, - OUTPUTCHANNELS + MAXCHANNELS } Channel; #define BUFFERSIZE 4096 diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.c index 520b8ea7..aab4f96b 100644 --- a/OpenAL32/alAuxEffectSlot.c +++ b/OpenAL32/alAuxEffectSlot.c @@ -449,7 +449,7 @@ static ALvoid NoneUpdate(ALeffectState *State, ALCcontext *Context, const ALeffe (void)Context; (void)Effect; } -static ALvoid NoneProcess(ALeffectState *State, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[OUTPUTCHANNELS]) +static ALvoid NoneProcess(ALeffectState *State, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS]) { (void)State; (void)Slot; |