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authorChris Robinson <[email protected]>2011-09-23 22:50:33 -0700
committerChris Robinson <[email protected]>2011-09-23 22:50:33 -0700
commita9b6b284c0ab4c098510198c78b759bf0eac483e (patch)
tree70af74a069d608d5e43220d73da05bc3f9f7e539
parentda62f5052890054daa11603eb9bd2522cae8a3df (diff)
Change a double type to a float
-rw-r--r--Alc/ALu.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/Alc/ALu.c b/Alc/ALu.c
index 76a987aa..6c474f23 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -779,7 +779,7 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
DirGain = aluSqrt(Position[0]*Position[0] + Position[2]*Position[2]);
// elevation adjustment for directional gain. this sucks, but
// has low complexity
- AmbientGain = aluSqrt(1.0/Device->NumChan);
+ AmbientGain = aluSqrt(1.0f/Device->NumChan);
for(i = 0;i < MAXCHANNELS;i++)
{
ALuint i2;