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authorChris Robinson <[email protected]>2011-08-23 09:52:01 -0700
committerChris Robinson <[email protected]>2011-08-23 09:55:22 -0700
commitf5195ee4f27f4c0bc5ea87dde6638a4a8ad97005 (patch)
treec5d3dc0be4b83e20abc54a44bbcbae739c43fd2b
parent9f25ad42c1407ff1ddebf5e1d72b9de7f9957d9f (diff)
Remove the Buffer field from the source
-rw-r--r--Alc/mixer.c3
-rw-r--r--OpenAL32/Include/alSource.h2
-rw-r--r--OpenAL32/alSource.c39
3 files changed, 16 insertions, 28 deletions
diff --git a/Alc/mixer.c b/Alc/mixer.c
index a4197341..eb7e433f 100644
--- a/Alc/mixer.c
+++ b/Alc/mixer.c
@@ -597,7 +597,7 @@ ALvoid MixSource(ALsource *Source, ALCdevice *Device, ALuint SamplesToDo)
if(Source->lSourceType == AL_STATIC)
{
- const ALbuffer *ALBuffer = Source->Buffer;
+ const ALbuffer *ALBuffer = Source->queue->buffer;
const ALubyte *Data = ALBuffer->data;
ALuint DataSize;
ALuint pos;
@@ -833,7 +833,6 @@ ALvoid MixSource(ALsource *Source, ALCdevice *Device, ALuint SamplesToDo)
Source->BuffersPlayed = BuffersPlayed;
Source->position = DataPosInt;
Source->position_fraction = DataPosFrac;
- Source->Buffer = BufferListItem->buffer;
Source->HrtfOffset += OutPos;
if(State == AL_PLAYING)
{
diff --git a/OpenAL32/Include/alSource.h b/OpenAL32/Include/alSource.h
index 672b26b2..735e669c 100644
--- a/OpenAL32/Include/alSource.h
+++ b/OpenAL32/Include/alSource.h
@@ -55,8 +55,6 @@ typedef struct ALsource
ALuint position;
ALuint position_fraction;
- struct ALbuffer *Buffer;
-
ALbufferlistitem *queue; // Linked list of buffers in queue
ALuint BuffersInQueue; // Number of buffers in queue
ALuint BuffersPlayed; // Number of buffers played on this loop
diff --git a/OpenAL32/alSource.c b/OpenAL32/alSource.c
index 0b3f80ea..e4f66f1b 100644
--- a/OpenAL32/alSource.c
+++ b/OpenAL32/alSource.c
@@ -607,8 +607,6 @@ AL_API ALvoid AL_APIENTRY alSourcei(ALuint source,ALenum eParam,ALint lValue)
}
Source->BuffersPlayed = 0;
- // Update AL_BUFFER parameter
- Source->Buffer = buffer;
Source->NeedsUpdate = AL_TRUE;
}
else
@@ -1078,6 +1076,7 @@ AL_API ALvoid AL_APIENTRY alGetSourcefv(ALuint source, ALenum eParam, ALfloat *p
AL_API ALvoid AL_APIENTRY alGetSourcei(ALuint source, ALenum eParam, ALint *plValue)
{
+ ALbufferlistitem *BufferList;
ALCcontext *pContext;
ALsource *Source;
ALdouble Offsets[2];
@@ -1121,7 +1120,18 @@ AL_API ALvoid AL_APIENTRY alGetSourcei(ALuint source, ALenum eParam, ALint *plVa
break;
case AL_BUFFER:
- *plValue = (Source->Buffer ? Source->Buffer->buffer : 0);
+ BufferList = Source->queue;
+ if(Source->lSourceType != AL_STATIC)
+ {
+ ALuint i = Source->BuffersPlayed;
+ while(i > 0)
+ {
+ BufferList = BufferList->next;
+ i--;
+ }
+ }
+ *plValue = ((BufferList && BufferList->buffer) ?
+ BufferList->buffer->buffer : 0);
break;
case AL_SOURCE_STATE:
@@ -1645,11 +1655,7 @@ AL_API ALvoid AL_APIENTRY alSourceQueueBuffers(ALuint source, ALsizei n, const A
}
if(Source->queue == NULL)
- {
Source->queue = BufferListStart;
- // Update Current Buffer
- Source->Buffer = BufferListStart->buffer;
- }
else
{
// Find end of queue
@@ -1708,6 +1714,8 @@ AL_API ALvoid AL_APIENTRY alSourceUnqueueBuffers( ALuint source, ALsizei n, ALui
{
BufferList = Source->queue;
Source->queue = BufferList->next;
+ Source->BuffersInQueue--;
+ Source->BuffersPlayed--;
if(BufferList->buffer)
{
@@ -1721,19 +1729,10 @@ AL_API ALvoid AL_APIENTRY alSourceUnqueueBuffers( ALuint source, ALsizei n, ALui
// Release memory for buffer list item
free(BufferList);
- Source->BuffersInQueue--;
}
if(Source->queue)
Source->queue->prev = NULL;
- if(Source->state != AL_PLAYING)
- {
- if(Source->queue)
- Source->Buffer = Source->queue->buffer;
- else
- Source->Buffer = NULL;
- }
- Source->BuffersPlayed -= n;
done:
UnlockContext(Context);
@@ -1783,8 +1782,6 @@ static ALvoid InitSourceParams(ALsource *Source)
Source->NeedsUpdate = AL_TRUE;
- Source->Buffer = NULL;
-
Source->HrtfMoving = AL_FALSE;
Source->HrtfCounter = 0;
}
@@ -1839,8 +1836,6 @@ ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state)
Source->position = 0;
Source->position_fraction = 0;
Source->BuffersPlayed = 0;
-
- Source->Buffer = Source->queue->buffer;
}
else
Source->state = AL_PLAYING;
@@ -1885,8 +1880,6 @@ ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state)
Source->position = 0;
Source->position_fraction = 0;
Source->BuffersPlayed = 0;
- if(Source->queue)
- Source->Buffer = Source->queue->buffer;
Source->HrtfMoving = AL_FALSE;
Source->HrtfCounter = 0;
}
@@ -2050,8 +2043,6 @@ ALboolean ApplyOffset(ALsource *Source)
else if(lTotalBufferSize <= lByteOffset)
{
// Offset is within this buffer
- // Set Current Buffer
- Source->Buffer = BufferList->buffer;
Source->BuffersPlayed = BuffersPlayed;
// SW Mixer Positions are in Samples