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authorChris Robinson <[email protected]>2009-12-28 10:49:31 -0800
committerChris Robinson <[email protected]>2009-12-28 10:49:31 -0800
commit2a735b14dcd97f8dc21256be145c6a5e22afc649 (patch)
treeadcc34780f61a2730f4a5584507886fd04ef4dd0
parenta294dd8d9b46f2dadd9bb1006f5e4b42b9e02b88 (diff)
Add an option to spawn a PulseAudio server on request
-rw-r--r--Alc/pulseaudio.c7
-rw-r--r--alsoftrc.sample8
2 files changed, 14 insertions, 1 deletions
diff --git a/Alc/pulseaudio.c b/Alc/pulseaudio.c
index 0bc08e2d..a85e4b47 100644
--- a/Alc/pulseaudio.c
+++ b/Alc/pulseaudio.c
@@ -135,6 +135,7 @@ typedef struct {
static const ALCchar pulse_device[] = "PulseAudio Software";
static const ALCchar pulse_capture_device[] = "PulseAudio Capture";
+static pa_context_flags_t pulse_ctx_flags;
static volatile ALuint load_count;
@@ -469,7 +470,7 @@ static ALCboolean pulse_open(ALCdevice *device, const ALCchar *device_name) //{{
ppa_context_set_state_callback(data->context, context_state_callback, device);
- if(ppa_context_connect(data->context, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL) < 0)
+ if(ppa_context_connect(data->context, NULL, pulse_ctx_flags, NULL) < 0)
{
AL_PRINT("Context did not connect: %s\n",
ppa_strerror(ppa_context_errno(data->context)));
@@ -982,6 +983,10 @@ BackendFuncs pulse_funcs = { //{{{
void alc_pulse_init(BackendFuncs *func_list) //{{{
{
*func_list = pulse_funcs;
+
+ pulse_ctx_flags = 0;
+ if(!GetConfigValueBool("pulse", "spawn-server", 0))
+ pulse_ctx_flags |= PA_CONTEXT_NOAUTOSPAWN;
} //}}}
void alc_pulse_deinit(void) //{{{
diff --git a/alsoftrc.sample b/alsoftrc.sample
index 6f25d3eb..ed20c751 100644
--- a/alsoftrc.sample
+++ b/alsoftrc.sample
@@ -220,6 +220,14 @@
##
[pulse]
+## spawn-server:
+# Attempts to spawn a PulseAudio server when requesting to open a PulseAudio
+# device. Note that some apps may open and probe all enumerated devices on
+# startup, causing a server to spawn even if a PulseAudio device is not
+# actually selected. Setting autospawn to false in Pulse's client.conf will
+# still prevent autospawning even if this is set to true.
+#spawn-server = false
+
##
## Wave File Writer stuff
##