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author | Chris Robinson <[email protected]> | 2016-09-05 00:38:41 -0700 |
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committer | Chris Robinson <[email protected]> | 2016-09-05 00:38:41 -0700 |
commit | 42452b7f796a317a8d1159d16c5b84f8defd5e80 (patch) | |
tree | 07b644a21d1e3bdb0cfbb6e0df2d49732dac6ce8 | |
parent | cf0ef500ec6e999e744d4ad54e26e0c74c8c53b9 (diff) |
Correct a comment about B-Format conversion
-rw-r--r-- | Alc/ALu.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -540,7 +540,7 @@ static void CalcNonAttnSourceParams(ALvoice *voice, const struct ALsourceProps * aluCrossproduct(N, V, U); aluNormalize(U); - /* Build a rotate + conversion matrix (B-Format -> N3D). */ + /* Build a rotate + conversion matrix (FuMa -> ACN+N3D). */ scale = 1.732050808f; aluMatrixfSet(&matrix, 1.414213562f, 0.0f, 0.0f, 0.0f, |