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authorChris Robinson <[email protected]>2013-10-03 05:02:16 -0700
committerChris Robinson <[email protected]>2013-10-03 05:02:16 -0700
commit764ea95781486f86c7be956e84cf97ab893ac07b (patch)
treea6fc6b17121a2f4cab499b97a59378470fb3cb75
parent99fa5911bc9f427c96fe800f94d31e4942805fd2 (diff)
Use helpers to set channel gain arrays
Also avoid unnecessary clearing.
-rw-r--r--Alc/effects/autowah.c17
-rw-r--r--Alc/effects/chorus.c7
-rw-r--r--Alc/effects/dedicated.c7
-rw-r--r--Alc/effects/distortion.c14
-rw-r--r--Alc/effects/echo.c7
-rw-r--r--Alc/effects/equalizer.c9
-rw-r--r--Alc/effects/flanger.c7
-rw-r--r--Alc/effects/modulator.c12
-rw-r--r--Alc/effects/reverb.c18
-rw-r--r--Alc/panning.c12
-rw-r--r--OpenAL32/Include/alu.h19
11 files changed, 40 insertions, 89 deletions
diff --git a/Alc/effects/autowah.c b/Alc/effects/autowah.c
index cc207858..e0556cf3 100644
--- a/Alc/effects/autowah.c
+++ b/Alc/effects/autowah.c
@@ -80,16 +80,12 @@ static ALboolean ALautowahState_deviceUpdate(ALautowahState *state, ALCdevice *d
static ALvoid ALautowahState_update(ALautowahState *state, ALCdevice *Device, const ALeffectslot *Slot)
{
- ALuint i;
- ALfloat gain = sqrtf(1.0f / Device->NumChan) * Slot->Gain;
-
- /* computing high-pass cutoff and bandwidth */
const ALfloat cutoff = LOWPASSFREQREF / (Device->Frequency * 4.0f);
const ALfloat bandwidth = (cutoff / 2.0f) / (cutoff * 0.67f);
+ ALfloat gain;
/* computing high-pass filter coefficients */
- ALfilterState_setParams(&state->high_pass,
- ALfilterType_HighPass, 1.0f,
+ ALfilterState_setParams(&state->high_pass, ALfilterType_HighPass, 1.0f,
cutoff, bandwidth);
state->AttackTime = Slot->EffectProps.Autowah.AttackTime;
@@ -102,13 +98,8 @@ static ALvoid ALautowahState_update(ALautowahState *state, ALCdevice *Device, co
ALfilterState_clear(&state->low_pass);
- for(i = 0;i < MaxChannels;i++)
- state->Gain[i] = 0.0f;
- for(i = 0;i < Device->NumChan;i++)
- {
- enum Channel chan = Device->Speaker2Chan[i];
- state->Gain[chan] = gain;
- }
+ gain = sqrtf(1.0f / Device->NumChan) * Slot->Gain;
+ SetGains(Device, gain, state->Gain);
}
static ALvoid ALautowahState_process(ALautowahState *state, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[BUFFERSIZE])
diff --git a/Alc/effects/chorus.c b/Alc/effects/chorus.c
index cec6f435..ba664268 100644
--- a/Alc/effects/chorus.c
+++ b/Alc/effects/chorus.c
@@ -103,13 +103,6 @@ static ALvoid ALchorusState_update(ALchorusState *state, ALCdevice *Device, cons
ALfloat frequency = (ALfloat)Device->Frequency;
ALfloat rate;
ALint phase;
- ALuint it;
-
- for (it = 0; it < MaxChannels; it++)
- {
- state->Gain[0][it] = 0.0f;
- state->Gain[1][it] = 0.0f;
- }
state->waveform = Slot->EffectProps.Chorus.Waveform;
state->depth = Slot->EffectProps.Chorus.Depth;
diff --git a/Alc/effects/dedicated.c b/Alc/effects/dedicated.c
index 8be7fee6..2aa08953 100644
--- a/Alc/effects/dedicated.c
+++ b/Alc/effects/dedicated.c
@@ -61,13 +61,14 @@ static ALvoid ALdedicatedState_update(ALdedicatedState *state, ALCdevice *device
ALsizei s;
Gain = Slot->Gain * Slot->EffectProps.Dedicated.Gain;
- for(s = 0;s < MaxChannels;s++)
- state->gains[s] = 0.0f;
-
if(Slot->EffectType == AL_EFFECT_DEDICATED_DIALOGUE)
ComputeAngleGains(device, atan2f(0.0f, 1.0f), 0.0f, Gain, state->gains);
else if(Slot->EffectType == AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT)
+ {
+ for(s = 0;s < MaxChannels;s++)
+ state->gains[s] = 0.0f;
state->gains[LFE] = Gain;
+ }
}
static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE])
diff --git a/Alc/effects/distortion.c b/Alc/effects/distortion.c
index dce0d64d..768d1ee2 100644
--- a/Alc/effects/distortion.c
+++ b/Alc/effects/distortion.c
@@ -64,20 +64,11 @@ static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *state, ALCdev
static ALvoid ALdistortionState_update(ALdistortionState *state, ALCdevice *Device, const ALeffectslot *Slot)
{
- ALfloat gain = sqrtf(1.0f / Device->NumChan) * Slot->Gain;
ALfloat frequency = (ALfloat)Device->Frequency;
- ALuint it;
ALfloat bandwidth;
ALfloat cutoff;
ALfloat edge;
-
- for(it = 0;it < MaxChannels;it++)
- state->Gain[it] = 0.0f;
- for(it = 0;it < Device->NumChan;it++)
- {
- enum Channel chan = Device->Speaker2Chan[it];
- state->Gain[chan] = gain;
- }
+ ALfloat gain;
/* Store distorted signal attenuation settings */
state->attenuation = Slot->EffectProps.Distortion.Gain;
@@ -100,6 +91,9 @@ static ALvoid ALdistortionState_update(ALdistortionState *state, ALCdevice *Devi
bandwidth = Slot->EffectProps.Distortion.EQBandwidth / (cutoff * 0.67f);
ALfilterState_setParams(&state->bandpass, ALfilterType_BandPass, 1.0f,
cutoff / (frequency*4.0f), bandwidth);
+
+ gain = sqrtf(1.0f / Device->NumChan) * Slot->Gain;
+ SetGains(Device, gain, state->Gain);
}
static ALvoid ALdistortionState_process(ALdistortionState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE])
diff --git a/Alc/effects/echo.c b/Alc/effects/echo.c
index 6d6d70fb..8a457162 100644
--- a/Alc/effects/echo.c
+++ b/Alc/effects/echo.c
@@ -93,7 +93,6 @@ static ALvoid ALechoState_update(ALechoState *state, ALCdevice *Device, const AL
ALuint frequency = Device->Frequency;
ALfloat lrpan, gain;
ALfloat dirGain;
- ALuint i;
state->Tap[0].delay = fastf2u(Slot->EffectProps.Echo.Delay * frequency) + 1;
state->Tap[1].delay = fastf2u(Slot->EffectProps.Echo.LRDelay * frequency);
@@ -108,12 +107,6 @@ static ALvoid ALechoState_update(ALechoState *state, ALCdevice *Device, const AL
(ALfloat)LOWPASSFREQREF/frequency, 0.0f);
gain = Slot->Gain;
- for(i = 0;i < MaxChannels;i++)
- {
- state->Gain[0][i] = 0.0f;
- state->Gain[1][i] = 0.0f;
- }
-
dirGain = fabsf(lrpan);
/* First tap panning */
diff --git a/Alc/effects/equalizer.c b/Alc/effects/equalizer.c
index fd79462f..3fd0b0f7 100644
--- a/Alc/effects/equalizer.c
+++ b/Alc/effects/equalizer.c
@@ -104,15 +104,8 @@ static ALvoid ALequalizerState_update(ALequalizerState *state, ALCdevice *device
{
ALfloat frequency = (ALfloat)device->Frequency;
ALfloat gain = sqrtf(1.0f / device->NumChan) * slot->Gain;
- ALuint it;
- for(it = 0;it < MaxChannels;it++)
- state->Gain[it] = 0.0f;
- for(it = 0; it < device->NumChan; it++)
- {
- enum Channel chan = device->Speaker2Chan[it];
- state->Gain[chan] = gain;
- }
+ SetGains(device, gain, state->Gain);
/* Calculate coefficients for the each type of filter */
ALfilterState_setParams(&state->filter[0], ALfilterType_LowShelf,
diff --git a/Alc/effects/flanger.c b/Alc/effects/flanger.c
index e9de888a..6b1a84ad 100644
--- a/Alc/effects/flanger.c
+++ b/Alc/effects/flanger.c
@@ -103,13 +103,6 @@ static ALvoid ALflangerState_update(ALflangerState *state, ALCdevice *Device, co
ALfloat frequency = (ALfloat)Device->Frequency;
ALfloat rate;
ALint phase;
- ALuint it;
-
- for(it = 0;it < MaxChannels;it++)
- {
- state->Gain[0][it] = 0.0f;
- state->Gain[1][it] = 0.0f;
- }
state->waveform = Slot->EffectProps.Flanger.Waveform;
state->depth = Slot->EffectProps.Flanger.Depth;
diff --git a/Alc/effects/modulator.c b/Alc/effects/modulator.c
index 356f0fd6..a77a42df 100644
--- a/Alc/effects/modulator.c
+++ b/Alc/effects/modulator.c
@@ -136,7 +136,6 @@ static ALboolean ALmodulatorState_deviceUpdate(ALmodulatorState *state, ALCdevic
static ALvoid ALmodulatorState_update(ALmodulatorState *state, ALCdevice *Device, const ALeffectslot *Slot)
{
ALfloat gain, cw, a;
- ALuint index;
if(Slot->EffectProps.Modulator.Waveform == AL_RING_MODULATOR_SINUSOID)
state->Waveform = SINUSOID;
@@ -161,15 +160,8 @@ static ALvoid ALmodulatorState_update(ALmodulatorState *state, ALCdevice *Device
state->Filter.a[1] = -a;
state->Filter.a[2] = 0.0f;
- gain = sqrtf(1.0f/Device->NumChan);
- gain *= Slot->Gain;
- for(index = 0;index < MaxChannels;index++)
- state->Gain[index] = 0.0f;
- for(index = 0;index < Device->NumChan;index++)
- {
- enum Channel chan = Device->Speaker2Chan[index];
- state->Gain[chan] = gain;
- }
+ gain = sqrtf(1.0f/Device->NumChan) * Slot->Gain;
+ SetGains(Device, gain, state->Gain);
}
static ALvoid ALmodulatorState_process(ALmodulatorState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE])
diff --git a/Alc/effects/reverb.c b/Alc/effects/reverb.c
index 5758a09e..261a1f7f 100644
--- a/Alc/effects/reverb.c
+++ b/Alc/effects/reverb.c
@@ -1044,7 +1044,6 @@ static ALvoid Update3DPanning(const ALCdevice *Device, const ALfloat *Reflection
ALfloat ambientGain;
ALfloat dirGain;
ALfloat length;
- ALuint index;
Gain *= ReverbBoost;
@@ -1070,14 +1069,10 @@ static ALvoid Update3DPanning(const ALCdevice *Device, const ALfloat *Reflection
}
dirGain = sqrtf(earlyPan[0]*earlyPan[0] + earlyPan[2]*earlyPan[2]);
- for(index = 0;index < MaxChannels;index++)
- State->Early.PanGain[index] = 0.0f;
ComputeAngleGains(Device, atan2f(earlyPan[0], earlyPan[2]), (1.0f-dirGain)*F_PI,
lerp(ambientGain, 1.0f, dirGain) * Gain, State->Early.PanGain);
dirGain = sqrtf(latePan[0]*latePan[0] + latePan[2]*latePan[2]);
- for(index = 0;index < MaxChannels;index++)
- State->Late.PanGain[index] = 0.0f;
ComputeAngleGains(Device, atan2f(latePan[0], latePan[2]), (1.0f-dirGain)*F_PI,
lerp(ambientGain, 1.0f, dirGain) * Gain, State->Late.PanGain);
}
@@ -1168,18 +1163,9 @@ static ALvoid ALreverbState_update(ALreverbState *State, ALCdevice *Device, cons
}
else
{
- ALfloat gain = Slot->Gain;
- ALuint index;
-
/* Update channel gains */
- gain *= sqrtf(2.0f/Device->NumChan) * ReverbBoost;
- for(index = 0;index < MaxChannels;index++)
- State->Gain[index] = 0.0f;
- for(index = 0;index < Device->NumChan;index++)
- {
- enum Channel chan = Device->Speaker2Chan[index];
- State->Gain[chan] = gain;
- }
+ ALfloat gain = sqrtf(2.0f/Device->NumChan) * ReverbBoost * Slot->Gain;
+ SetGains(Device, gain, State->Gain);
}
}
diff --git a/Alc/panning.c b/Alc/panning.c
index 02387336..188844e6 100644
--- a/Alc/panning.c
+++ b/Alc/panning.c
@@ -140,13 +140,7 @@ static void SetSpeakerArrangement(const char *name, ALfloat SpeakerAngle[MaxChan
}
-/**
- * ComputeAngleGains
- *
- * Sets channel gains based on a given source's angle and its half-width. The
- * angle and hwidth parameters are in radians.
- */
-ALvoid ComputeAngleGains(const ALCdevice *device, ALfloat angle, ALfloat hwidth, ALfloat ingain, ALfloat *gains)
+void ComputeAngleGains(const ALCdevice *device, ALfloat angle, ALfloat hwidth, ALfloat ingain, ALfloat gains[MaxChannels])
{
ALfloat tmpgains[MaxChannels] = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f };
enum Channel Speaker2Chan[MaxChannels];
@@ -164,6 +158,8 @@ ALvoid ComputeAngleGains(const ALCdevice *device, ALfloat angle, ALfloat hwidth,
if(device->NumChan <= 1 || hwidth >= F_PI)
{
/* Full coverage for all speakers. */
+ for(i = 0;i < MaxChannels;i++)
+ gains[i] = 0.0f;
for(i = 0;i < device->NumChan;i++)
{
enum Channel chan = Speaker2Chan[i];
@@ -174,6 +170,8 @@ ALvoid ComputeAngleGains(const ALCdevice *device, ALfloat angle, ALfloat hwidth,
if(hwidth <= 0.0f)
{
/* Infinitely small sound point. */
+ for(i = 0;i < MaxChannels;i++)
+ gains[i] = 0.0f;
for(i = 0;i < device->NumChan-1;i++)
{
if(angle >= SpeakerAngle[i] && angle < SpeakerAngle[i+1])
diff --git a/OpenAL32/Include/alu.h b/OpenAL32/Include/alu.h
index b389ec1e..076abea6 100644
--- a/OpenAL32/Include/alu.h
+++ b/OpenAL32/Include/alu.h
@@ -105,7 +105,24 @@ static inline ALfloat cubic(ALfloat val0, ALfloat val1, ALfloat val2, ALfloat va
ALvoid aluInitPanning(ALCdevice *Device);
-ALvoid ComputeAngleGains(const ALCdevice *device, ALfloat angle, ALfloat hwidth, ALfloat ingain, ALfloat *gains);
+/**
+ * ComputeAngleGains
+ *
+ * Sets channel gains based on a given source's angle and its half-width. The
+ * angle and hwidth parameters are in radians.
+ */
+void ComputeAngleGains(const ALCdevice *device, ALfloat angle, ALfloat hwidth, ALfloat ingain, ALfloat gains[MaxChannels]);
+
+/**
+ * SetGains
+ *
+ * Helper to set the appropriate channels to the specified gain.
+ */
+static inline void SetGains(const ALCdevice *device, ALfloat ingain, ALfloat gains[MaxChannels])
+{
+ ComputeAngleGains(device, 0.0f, F_PI, ingain, gains);
+}
+
ALvoid CalcSourceParams(struct ALsource *ALSource, const ALCcontext *ALContext);
ALvoid CalcNonAttnSourceParams(struct ALsource *ALSource, const ALCcontext *ALContext);