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authorChris Robinson <[email protected]>2013-11-28 03:03:16 -0800
committerChris Robinson <[email protected]>2013-11-28 03:08:28 -0800
commita3c76c32740248a54827696b87841c6381ee8550 (patch)
tree0e2d690c2a1a36b467d4fd9a2ce95c26cf6a267b
parenta48f362d282401ddefe742188bd13a59fc79835e (diff)
Add an option for FLuidSynth to handle MIDI
-rw-r--r--CMakeLists.txt28
-rw-r--r--OpenAL32/alMidi.c242
-rw-r--r--cmake/FindFluidSynth.cmake23
-rw-r--r--config.h.in3
4 files changed, 291 insertions, 5 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 1d5b6960..c7fbc095 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -53,6 +53,8 @@ OPTION(ALSOFT_BACKEND_COREAUDIO "Check for CoreAudio backend" ON)
OPTION(ALSOFT_BACKEND_OPENSL "Check for OpenSL backend" ON)
OPTION(ALSOFT_BACKEND_WAVE "Enable Wave Writer backend" ON)
+OPTION(ALSOFT_MIDI_FLUIDSYNTH "Check for FluidSynth MIDI" ON)
+
OPTION(ALSOFT_REQUIRE_ALSA "Require ALSA backend" OFF)
OPTION(ALSOFT_REQUIRE_OSS "Require OSS backend" OFF)
OPTION(ALSOFT_REQUIRE_SOLARIS "Require Solaris backend" OFF)
@@ -66,6 +68,8 @@ OPTION(ALSOFT_REQUIRE_PULSEAUDIO "Require PulseAudio backend" OFF)
OPTION(ALSOFT_REQUIRE_COREAUDIO "Require CoreAudio backend" OFF)
OPTION(ALSOFT_REQUIRE_OPENSL "Require OpenSL backend" OFF)
+OPTION(ALSOFT_REQUIRE_FLUIDSYNTH "Require FluidSynth MIDI" OFF)
+
OPTION(ALSOFT_DLOPEN "Check for the dlopen API for loading optional libs" ON)
OPTION(ALSOFT_WERROR "Treat compile warnings as errors" OFF)
@@ -553,6 +557,23 @@ IF(ALSOFT_REQUIRE_NEON AND NOT HAVE_NEON)
ENDIF()
+SET(HAVE_MIDI_SYNTH 0)
+# Check for FluidSynth support
+IF(ALSOFT_MIDI_FLUIDSYNTH)
+ FIND_PACKAGE(FluidSynth)
+ IF(FLUIDSYNTH_FOUND)
+ SET(HAVE_FLUIDSYNTH 1)
+ IF(CMAKE_VERSION VERSION_LESS "2.8.8")
+ INCLUDE_DIRECTORIES(${FLUIDSYNTH_INCLUDE_DIR})
+ ENDIF()
+ SET(EXTRA_LIBS ${FLUIDSYNTH_LIBRARIES} ${EXTRA_LIBS})
+ ENDIF()
+ENDIF()
+IF(ALSOFT_REQUIRE_FLUIDSYNTH AND NOT HAVE_FLUIDSYNTH)
+ MESSAGE(FATAL_ERROR "Failed to enabled required FluidSynth support")
+ENDIF()
+
+
SET(ALC_OBJS ${ALC_OBJS}
Alc/backends/base.c
# Default backends, always available
@@ -847,6 +868,9 @@ IF(WIN32 AND ALSOFT_NO_UID_DEFS)
SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY COMPILE_DEFINITIONS AL_NO_UID_DEFS)
ENDIF()
SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY INCLUDE_DIRECTORIES "${OpenAL_SOURCE_DIR}/OpenAL32/Include" "${OpenAL_SOURCE_DIR}/Alc")
+IF(FLUIDSYNTH_FOUND)
+ SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY INCLUDE_DIRECTORIES ${FLUIDSYNTH_INCLUDE_DIR})
+ENDIF()
SET_TARGET_PROPERTIES(${LIBNAME} PROPERTIES VERSION ${LIB_VERSION}
SOVERSION ${LIB_MAJOR_VERSION})
IF(WIN32 AND NOT LIBTYPE STREQUAL "STATIC")
@@ -880,6 +904,10 @@ MESSAGE(STATUS "")
MESSAGE(STATUS "Building with support for CPU extensions:")
MESSAGE(STATUS " ${CPU_EXTS}")
MESSAGE(STATUS "")
+IF(HAVE_FLUIDSYNTH)
+ MESSAGE(STATUS "FluidSynth support for ALC_SOFT_midi_interface enabled")
+ MESSAGE(STATUS "")
+ENDIF()
IF(WIN32)
IF(NOT HAVE_DSOUND)
diff --git a/OpenAL32/alMidi.c b/OpenAL32/alMidi.c
index 3e75b805..16f7fbf4 100644
--- a/OpenAL32/alMidi.c
+++ b/OpenAL32/alMidi.c
@@ -100,6 +100,222 @@ static ALenum MidiSynth_insertEvent(MidiSynth *self, ALuint64 time, ALuint event
}
+#ifdef HAVE_FLUIDSYNTH
+
+#include <fluidsynth.h>
+
+typedef struct FSynth {
+ DERIVE_FROM_TYPE(MidiSynth);
+
+ /* NOTE: This rwlock is for setting the soundfont. The EventQueue and
+ * related must use the device lock as they're used in the mixer thread.
+ */
+ RWLock Lock;
+
+ fluid_settings_t *Settings;
+ fluid_synth_t *Synth;
+ int FontID;
+} FSynth;
+
+static void FSynth_Construct(FSynth *self, ALCdevice *device);
+static void FSynth_Destruct(FSynth *self);
+static ALboolean FSynth_init(FSynth *self, ALCdevice *device);
+static void FSynth_setState(FSynth *self, ALenum state);
+static void FSynth_update(FSynth *self, ALCdevice *device);
+static void FSynth_process(FSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE]);
+static void FSynth_Delete(FSynth *self);
+DEFINE_MIDISYNTH_VTABLE(FSynth);
+
+
+static void FSynth_Construct(FSynth *self, ALCdevice *device)
+{
+ MidiSynth_Construct(STATIC_CAST(MidiSynth, self), device);
+ SET_VTABLE2(FSynth, MidiSynth, self);
+
+ RWLockInit(&self->Lock);
+
+ self->Settings = NULL;
+ self->Synth = NULL;
+ self->FontID = FLUID_FAILED;
+}
+
+static void FSynth_Destruct(FSynth *self)
+{
+ if(self->FontID != FLUID_FAILED)
+ fluid_synth_sfunload(self->Synth, self->FontID, 0);
+ self->FontID = FLUID_FAILED;
+
+ if(self->Synth != NULL)
+ delete_fluid_synth(self->Synth);
+ self->Synth = NULL;
+
+ if(self->Settings != NULL)
+ delete_fluid_settings(self->Settings);
+ self->Settings = NULL;
+
+ MidiSynth_Destruct(STATIC_CAST(MidiSynth, self));
+}
+
+static ALboolean FSynth_init(FSynth *self, ALCdevice *device)
+{
+ self->Settings = new_fluid_settings();
+ if(!self->Settings)
+ {
+ ERR("Failed to create FluidSettings\n");
+ return AL_FALSE;
+ }
+
+ fluid_settings_setint(self->Settings, "synth.reverb.active", 1);
+ fluid_settings_setint(self->Settings, "synth.chorus.active", 1);
+ fluid_settings_setint(self->Settings, "synth.polyphony", 256);
+ fluid_settings_setstr(self->Settings, "synth.midi-bank-select", "mma");
+ fluid_settings_setnum(self->Settings, "synth.sample-rate", device->Frequency);
+
+ self->Synth = new_fluid_synth(self->Settings);
+ if(!self->Synth)
+ {
+ ERR("Failed to create FluidSynth\n");
+ return AL_FALSE;
+ }
+
+ return AL_TRUE;
+}
+
+static void FSynth_setState(FSynth *self, ALenum state)
+{
+ WriteLock(&self->Lock);
+ if(state == AL_PLAYING)
+ {
+ if(self->FontID == FLUID_FAILED)
+ {
+ int fontid = FLUID_FAILED;
+ const char *fname = getenv("FLUID_SOUNDFONT");
+ if(fname && fname[0])
+ fontid = fluid_synth_sfload(self->Synth, fname, 1);
+ if(fontid != FLUID_FAILED)
+ self->FontID = fontid;
+ else
+ ERR("Failed to load soundfont '%s'\n", fname?fname:"(nil)");
+ }
+ }
+ MidiSynth_setState(STATIC_CAST(MidiSynth, self), state);
+ WriteUnlock(&self->Lock);
+}
+
+static void FSynth_update(FSynth *self, ALCdevice *device)
+{
+ fluid_settings_setnum(self->Settings, "synth.sample-rate", device->Frequency);
+ fluid_synth_set_sample_rate(self->Synth, device->Frequency);
+ MidiSynth_update(STATIC_CAST(MidiSynth, self), device);
+}
+
+
+static void FSynth_processQueue(FSynth *self, ALuint64 time)
+{
+ EvtQueue *queue = &STATIC_CAST(MidiSynth, self)->EventQueue;
+
+ while(queue->pos < queue->size && queue->events[queue->pos].time <= time)
+ {
+ const MidiEvent *evt = &queue->events[queue->pos];
+
+ switch((evt->event&0xF0))
+ {
+ case AL_NOTEOFF_SOFT:
+ fluid_synth_noteoff(self->Synth, (evt->event&0x0F), evt->param[0]);
+ break;
+ case AL_NOTEON_SOFT:
+ fluid_synth_noteon(self->Synth, (evt->event&0x0F), evt->param[0], evt->param[1]);
+ break;
+ case AL_AFTERTOUCH_SOFT:
+ break;
+
+ case AL_CONTROLLERCHANGE_SOFT:
+ fluid_synth_cc(self->Synth, (evt->event&0x0F), evt->param[0], evt->param[1]);
+ break;
+ case AL_PROGRAMCHANGE_SOFT:
+ fluid_synth_program_change(self->Synth, (evt->event&0x0F), evt->param[0]);
+ break;
+
+ case AL_CHANNELPRESSURE_SOFT:
+ fluid_synth_channel_pressure(self->Synth, (evt->event&0x0F), evt->param[0]);
+ break;
+
+ case AL_PITCHBEND_SOFT:
+ fluid_synth_pitch_bend(self->Synth, (evt->event&0x0F), (evt->param[0]&0x7F) |
+ ((evt->param[1]&0x7F)<<7));
+ break;
+ }
+
+ queue->pos++;
+ }
+
+ if(queue->pos == queue->size)
+ {
+ queue->pos = 0;
+ queue->size = 0;
+ }
+}
+
+static void FSynth_process(FSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE])
+{
+ MidiSynth *synth = STATIC_CAST(MidiSynth, self);
+ ALuint total = 0;
+
+ if(synth->State != AL_PLAYING)
+ {
+ if(synth->State == AL_PAUSED)
+ fluid_synth_write_float(self->Synth, SamplesToDo, DryBuffer[FrontLeft], 0, 1,
+ DryBuffer[FrontRight], 0, 1);
+ return;
+ }
+
+ while(total < SamplesToDo)
+ {
+ if(synth->SamplesToNext >= 1.0)
+ {
+ ALuint todo = minu(SamplesToDo - total, fastf2u(synth->SamplesToNext));
+
+ fluid_synth_write_float(self->Synth, todo,
+ &DryBuffer[FrontLeft][total], 0, 1,
+ &DryBuffer[FrontRight][total], 0, 1);
+ total += todo;
+ synth->SamplesSinceLast += todo;
+ synth->SamplesToNext -= todo;
+ }
+ else
+ {
+ ALuint64 time = synth->NextEvtTime;
+ if(time == UINT64_MAX)
+ {
+ synth->SamplesSinceLast += SamplesToDo-total;
+ fluid_synth_write_float(self->Synth, SamplesToDo-total,
+ &DryBuffer[FrontLeft][total], 0, 1,
+ &DryBuffer[FrontRight][total], 0, 1);
+ break;
+ }
+
+ synth->SamplesSinceLast -= (time - synth->LastEvtTime) * synth->SamplesPerTick;
+ synth->SamplesSinceLast = maxd(synth->SamplesSinceLast, 0.0);
+ synth->LastEvtTime = time;
+ FSynth_processQueue(self, time);
+
+ synth->NextEvtTime = MidiSynth_getNextEvtTime(synth);
+ if(synth->NextEvtTime != UINT64_MAX)
+ synth->SamplesToNext += (synth->NextEvtTime - synth->LastEvtTime) * synth->SamplesPerTick;
+ }
+ }
+}
+
+
+static void FSynth_Delete(FSynth *self)
+{
+ free(self);
+}
+
+
+#endif /* HAVE_FLUIDSYNTH */
+
+
typedef struct DSynth {
DERIVE_FROM_TYPE(MidiSynth);
} DSynth;
@@ -184,15 +400,31 @@ static void DSynth_Delete(DSynth *self)
MidiSynth *SynthCreate(ALCdevice *device)
{
- DSynth *synth = calloc(1, sizeof(*synth));
- if(!synth)
+ FSynth *fsynth;
+ DSynth *dsynth;
+
+ fsynth = calloc(1, sizeof(*fsynth));
+ if(!fsynth)
+ ERR("Failed to allocate FSynth\n");
+ else
{
+ FSynth_Construct(fsynth, device);
+ if(FSynth_init(fsynth, device))
+ return STATIC_CAST(MidiSynth, fsynth);
+ DELETE_OBJ(STATIC_CAST(MidiSynth, fsynth));
+ fsynth = NULL;
+ }
+
+ dsynth = calloc(1, sizeof(*dsynth));
+ if(!dsynth)
ERR("Failed to allocate DSynth\n");
- return NULL;
+ else
+ {
+ DSynth_Construct(dsynth, device);
+ return STATIC_CAST(MidiSynth, dsynth);
}
- DSynth_Construct(synth, device);
- return STATIC_CAST(MidiSynth, synth);
+ return NULL;
}
diff --git a/cmake/FindFluidSynth.cmake b/cmake/FindFluidSynth.cmake
new file mode 100644
index 00000000..7d5cb6a8
--- /dev/null
+++ b/cmake/FindFluidSynth.cmake
@@ -0,0 +1,23 @@
+# - Find fluidsynth
+# Find the native fluidsynth includes and library
+#
+# FLUIDSYNTH_INCLUDE_DIR - where to find fluidsynth.h
+# FLUIDSYNTH_LIBRARIES - List of libraries when using fluidsynth.
+# FLUIDSYNTH_FOUND - True if fluidsynth found.
+
+
+IF (FLUIDSYNTH_INCLUDE_DIR AND FLUIDSYNTH_LIBRARIES)
+ # Already in cache, be silent
+ SET(FluidSynth_FIND_QUIETLY TRUE)
+ENDIF (FLUIDSYNTH_INCLUDE_DIR AND FLUIDSYNTH_LIBRARIES)
+
+FIND_PATH(FLUIDSYNTH_INCLUDE_DIR fluidsynth.h)
+
+FIND_LIBRARY(FLUIDSYNTH_LIBRARIES NAMES fluidsynth )
+MARK_AS_ADVANCED( FLUIDSYNTH_LIBRARIES FLUIDSYNTH_INCLUDE_DIR )
+
+# handle the QUIETLY and REQUIRED arguments and set FLUIDSYNTH_FOUND to TRUE if
+# all listed variables are TRUE
+INCLUDE(FindPackageHandleStandardArgs)
+FIND_PACKAGE_HANDLE_STANDARD_ARGS(FluidSynth DEFAULT_MSG FLUIDSYNTH_LIBRARIES FLUIDSYNTH_INCLUDE_DIR)
+
diff --git a/config.h.in b/config.h.in
index e7a73fd8..17c69f3b 100644
--- a/config.h.in
+++ b/config.h.in
@@ -29,6 +29,9 @@
/* Define if we have ARM Neon CPU extensions */
#cmakedefine HAVE_NEON
+/* Define if we have FluidSynth support */
+#cmakedefine HAVE_FLUIDSYNTH
+
/* Define if we have the ALSA backend */
#cmakedefine HAVE_ALSA