diff options
author | Chris Robinson <[email protected]> | 2014-11-08 06:36:45 -0800 |
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committer | Chris Robinson <[email protected]> | 2014-11-08 06:36:45 -0800 |
commit | a50ba603ab65a3e606d88584cc56dc068c6f3264 (patch) | |
tree | eae2f4f2ce686936c0ffb0d267a6050c4ceadc12 | |
parent | c053617066b7cabc185fa72090dadee2e9801ea5 (diff) |
Remove the unused wide-stereo option
-rw-r--r-- | Alc/ALc.c | 4 | ||||
-rw-r--r-- | OpenAL32/Include/alMain.h | 3 | ||||
-rw-r--r-- | alsoftrc.sample | 8 |
3 files changed, 0 insertions, 15 deletions
@@ -1988,10 +1988,6 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList) TRACE("BS2B disabled\n"); } - device->Flags &= ~DEVICE_WIDE_STEREO; - if(device->Type != Loopback && !device->Hrtf && GetConfigValueBool(NULL, "wide-stereo", AL_FALSE)) - device->Flags |= DEVICE_WIDE_STEREO; - if(!device->Hrtf && (device->UpdateSize&3)) { if((CPUCapFlags&CPU_CAP_SSE)) diff --git a/OpenAL32/Include/alMain.h b/OpenAL32/Include/alMain.h index 2ec402cb..23980373 100644 --- a/OpenAL32/Include/alMain.h +++ b/OpenAL32/Include/alMain.h @@ -709,9 +709,6 @@ struct ALCdevice_struct // HRTF was requested by the app #define DEVICE_HRTF_REQUEST (1<<4) -// Stereo sources cover 120-degree angles around +/-90 -#define DEVICE_WIDE_STEREO (1<<16) - // Specifies if the DSP is paused at user request #define DEVICE_PAUSED (1<<30) diff --git a/alsoftrc.sample b/alsoftrc.sample index cd85fc83..278eaf94 100644 --- a/alsoftrc.sample +++ b/alsoftrc.sample @@ -118,14 +118,6 @@ # Specifying other values will result in using the default (linear). #resampler = linear -## wide-stereo: -# Specifies that stereo sources are given a width of about 120 degrees on each -# channel, centering on -90 (left) and +90 (right), as opposed to being points -# placed at -30 (left) and +30 (right). This can be useful for surround-sound -# to give stereo sources a more encompassing sound. Note that the sound's -# overall volume will be slightly reduced to account for the extra output. -#wide-stereo = false - ## rt-prio: # Sets real-time priority for the mixing thread. Not all drivers may use this # (eg. PortAudio) as they already control the priority of the mixing thread. |