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authorChris Robinson <[email protected]>2017-05-20 03:28:40 -0700
committerChris Robinson <[email protected]>2017-05-20 03:28:40 -0700
commitc234b25ac7ace092867cc3348e7ea2b2754a7284 (patch)
tree7a1be43b6c8f3423ef56027f8bbe1f73e4f84641
parent492050b8168b04ef6df0030739969685a62d6929 (diff)
Use more correct doppler shift calculations
-rw-r--r--Alc/ALu.c35
-rw-r--r--common/math_defs.h9
2 files changed, 31 insertions, 13 deletions
diff --git a/Alc/ALu.c b/Alc/ALu.c
index dda3d575..c27617f5 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -1336,20 +1336,33 @@ static void CalcAttnSourceParams(ALvoice *voice, const struct ALvoiceProps *prop
if(DopplerFactor > 0.0f)
{
const aluVector *lvelocity = &Listener->Params.Velocity;
- ALfloat SpeedOfSound = Listener->Params.SpeedOfSound;
- ALfloat VSS, VLS;
+ const ALfloat SpeedOfSound = Listener->Params.SpeedOfSound;
+ ALfloat vss, vls;
- if(SpeedOfSound < 1.0f)
+ vss = aluDotproduct(&Velocity, &SourceToListener) * DopplerFactor;
+ vls = aluDotproduct(lvelocity, &SourceToListener) * DopplerFactor;
+
+ if(!(vls < SpeedOfSound))
{
- DopplerFactor *= 1.0f/SpeedOfSound;
- SpeedOfSound = 1.0f;
+ /* Listener moving away from the source at the speed of sound.
+ * Sound waves can't catch it.
+ */
+ Pitch = 0.0f;
+ }
+ else if(!(vss < SpeedOfSound))
+ {
+ /* Source moving toward the listener at the speed of sound. Sound
+ * waves bunch up to extreme frequencies.
+ */
+ Pitch = HUGE_VALF;
+ }
+ else
+ {
+ /* Source and listener movement is nominal. Calculate the proper
+ * doppler shift.
+ */
+ Pitch *= (SpeedOfSound-vls) / (SpeedOfSound-vss);
}
-
- VSS = aluDotproduct(&Velocity, &SourceToListener) * DopplerFactor;
- VLS = aluDotproduct(lvelocity, &SourceToListener) * DopplerFactor;
-
- Pitch *= clampf(SpeedOfSound-VLS, 1.0f, SpeedOfSound*2.0f - 1.0f) /
- clampf(SpeedOfSound-VSS, 1.0f, SpeedOfSound*2.0f - 1.0f);
}
/* Adjust pitch based on the buffer and output frequencies, and calculate
diff --git a/common/math_defs.h b/common/math_defs.h
index 149cf80b..8756488c 100644
--- a/common/math_defs.h
+++ b/common/math_defs.h
@@ -1,6 +1,7 @@
#ifndef AL_MATH_DEFS_H
#define AL_MATH_DEFS_H
+#include <math.h>
#ifdef HAVE_FLOAT_H
#include <float.h>
#endif
@@ -13,7 +14,11 @@
#define FLT_EPSILON (1.19209290e-07f)
#endif
-#define DEG2RAD(x) ((ALfloat)(x) * (F_PI/180.0f))
-#define RAD2DEG(x) ((ALfloat)(x) * (180.0f/F_PI))
+#ifndef HUGE_VALF
+#define HUGE_VALF (1.0f/0.0f)
+#endif
+
+#define DEG2RAD(x) ((float)(x) * (F_PI/180.0f))
+#define RAD2DEG(x) ((float)(x) * (180.0f/F_PI))
#endif /* AL_MATH_DEFS_H */