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authorChris Robinson <[email protected]>2014-03-22 21:53:00 -0700
committerChris Robinson <[email protected]>2014-03-22 21:53:00 -0700
commit9959972c7e2a7479d8776e71133cfddf5cf756ce (patch)
tree88974836f0f0f710f6dbc38ad9fa1c1df262427e
parent842aeb888b79883a08c672ed12f1f2b87a0fb46e (diff)
Add a stub 'soft' MIDI synth handler
Eventually this one will be used to handle MIDI internally, using our own mixers and resamplers.
-rw-r--r--Alc/midi/base.h1
-rw-r--r--Alc/midi/soft.c142
-rw-r--r--CMakeLists.txt1
-rw-r--r--OpenAL32/alMidi.c4
4 files changed, 147 insertions, 1 deletions
diff --git a/Alc/midi/base.h b/Alc/midi/base.h
index 1e1aca4f..a0c20d49 100644
--- a/Alc/midi/base.h
+++ b/Alc/midi/base.h
@@ -118,6 +118,7 @@ static const struct MidiSynthVtable T##_MidiSynth_vtable = { \
}
+MidiSynth *SSynth_create(ALCdevice *device);
MidiSynth *FSynth_create(ALCdevice *device);
MidiSynth *DSynth_create(ALCdevice *device);
diff --git a/Alc/midi/soft.c b/Alc/midi/soft.c
new file mode 100644
index 00000000..cef3211b
--- /dev/null
+++ b/Alc/midi/soft.c
@@ -0,0 +1,142 @@
+
+#include "config.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <limits.h>
+
+#include "alMain.h"
+#include "alError.h"
+#include "evtqueue.h"
+#include "alu.h"
+
+#include "midi/base.h"
+
+
+typedef struct SSynth {
+ DERIVE_FROM_TYPE(MidiSynth);
+} SSynth;
+
+static void SSynth_mixSamples(SSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE]);
+
+static void SSynth_Construct(SSynth *self, ALCdevice *device);
+static void SSynth_Destruct(SSynth *self);
+static DECLARE_FORWARD3(SSynth, MidiSynth, ALenum, selectSoundfonts, ALCcontext*, ALsizei, const ALuint*)
+static DECLARE_FORWARD1(SSynth, MidiSynth, void, setGain, ALfloat)
+static DECLARE_FORWARD1(SSynth, MidiSynth, void, setState, ALenum)
+static DECLARE_FORWARD(SSynth, MidiSynth, void, stop)
+static DECLARE_FORWARD(SSynth, MidiSynth, void, reset)
+static void SSynth_update(SSynth *self, ALCdevice *device);
+static void SSynth_process(SSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE]);
+DECLARE_DEFAULT_ALLOCATORS(SSynth)
+DEFINE_MIDISYNTH_VTABLE(SSynth);
+
+
+static void SSynth_Construct(SSynth *self, ALCdevice *device)
+{
+ MidiSynth_Construct(STATIC_CAST(MidiSynth, self), device);
+ SET_VTABLE2(SSynth, MidiSynth, self);
+}
+
+static void SSynth_Destruct(SSynth* UNUSED(self))
+{
+}
+
+
+static void SSynth_update(SSynth* UNUSED(self), ALCdevice* UNUSED(device))
+{
+}
+
+
+static void SSynth_mixSamples(SSynth* UNUSED(self), ALuint UNUSED(SamplesToDo), ALfloat (*restrict DryBuffer)[BUFFERSIZE])
+{
+ (void)DryBuffer;
+}
+
+
+static void SSynth_processQueue(SSynth *self, ALuint64 time)
+{
+ EvtQueue *queue = &STATIC_CAST(MidiSynth, self)->EventQueue;
+
+ while(queue->pos < queue->size && queue->events[queue->pos].time <= time)
+ queue->pos++;
+}
+
+static void SSynth_process(SSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE])
+{
+ MidiSynth *synth = STATIC_CAST(MidiSynth, self);
+ ALenum state = synth->State;
+ ALuint64 curtime;
+ ALuint total = 0;
+
+ if(state == AL_INITIAL)
+ return;
+ if(state != AL_PLAYING)
+ {
+ SSynth_mixSamples(self, SamplesToDo, DryBuffer);
+ return;
+ }
+
+ curtime = MidiSynth_getTime(synth);
+ while(total < SamplesToDo)
+ {
+ ALuint64 time, diff;
+ ALint tonext;
+
+ time = MidiSynth_getNextEvtTime(synth);
+ diff = maxu64(time, curtime) - curtime;
+ if(diff >= MIDI_CLOCK_RES || time == UINT64_MAX)
+ {
+ /* If there's no pending event, or if it's more than 1 second
+ * away, do as many samples as we can. */
+ tonext = INT_MAX;
+ }
+ else
+ {
+ /* Figure out how many samples until the next event. */
+ tonext = (ALint)((diff*synth->SampleRate + (MIDI_CLOCK_RES-1)) / MIDI_CLOCK_RES);
+ tonext -= total;
+ /* For efficiency reasons, try to mix a multiple of 64 samples
+ * (~1ms @ 44.1khz) before processing the next event. */
+ tonext = (tonext+63) & ~63;
+ }
+
+ if(tonext > 0)
+ {
+ ALuint todo = mini(tonext, SamplesToDo-total);
+ SSynth_mixSamples(self, todo, DryBuffer);
+ total += todo;
+ tonext -= todo;
+ }
+ if(total < SamplesToDo && tonext <= 0)
+ SSynth_processQueue(self, time);
+ }
+
+ synth->SamplesDone += SamplesToDo;
+ synth->ClockBase += (synth->SamplesDone/synth->SampleRate) * MIDI_CLOCK_RES;
+ synth->SamplesDone %= synth->SampleRate;
+}
+
+
+MidiSynth *SSynth_create(ALCdevice *device)
+{
+ SSynth *synth;
+
+ /* This option is temporary. Once this synth is in a more usable state, a
+ * more generic selector should be used. */
+ if(!GetConfigValueBool("midi", "internal-synth", 0))
+ {
+ TRACE("Not using internal MIDI synth\n");
+ return NULL;
+ }
+
+ synth = SSynth_New(sizeof(*synth));
+ if(!synth)
+ {
+ ERR("Failed to allocate SSynth\n");
+ return NULL;
+ }
+ SSynth_Construct(synth, device);
+ return STATIC_CAST(MidiSynth, synth);
+}
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 125b0713..b22ff6c6 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -582,6 +582,7 @@ SET(ALC_OBJS ${ALC_OBJS}
Alc/midi/sf2load.c
Alc/midi/dummy.c
Alc/midi/fluidsynth.c
+ Alc/midi/soft.c
)
SET(HAVE_FLUIDSYNTH 0)
diff --git a/OpenAL32/alMidi.c b/OpenAL32/alMidi.c
index 0679b64c..47ad8355 100644
--- a/OpenAL32/alMidi.c
+++ b/OpenAL32/alMidi.c
@@ -19,7 +19,9 @@
MidiSynth *SynthCreate(ALCdevice *device)
{
- MidiSynth *synth = FSynth_create(device);
+ MidiSynth *synth = NULL;
+ if(!synth) synth = SSynth_create(device);
+ if(!synth) synth = FSynth_create(device);
if(!synth) synth = DSynth_create(device);
return synth;
}