diff options
author | Chris Robinson <[email protected]> | 2016-01-28 00:02:46 -0800 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2016-01-28 00:02:46 -0800 |
commit | c1f87414c5452f595f78b7a52a7063a023ce2982 (patch) | |
tree | 7a8b3007d1cf3ff7b05edc45c5ac7962c3dbbbaf | |
parent | 2fa3ae85c9a4050eab3a4f140fb6accd0a02ce85 (diff) |
Mix to multichannel for effects
This mixes to a 4-channel first-order ambisonics buffer. With ACN ordering and
N3D scaling, this makes it easy to remain compatible with effects that only
care about mono input since channel 0 is an unattenuated mono signal.
-rw-r--r-- | Alc/ALc.c | 2 | ||||
-rw-r--r-- | Alc/ALu.c | 290 | ||||
-rw-r--r-- | Alc/mixer.c | 2 | ||||
-rw-r--r-- | Alc/panning.c | 22 | ||||
-rw-r--r-- | OpenAL32/Include/alAuxEffectSlot.h | 19 | ||||
-rw-r--r-- | OpenAL32/Include/alu.h | 10 | ||||
-rw-r--r-- | OpenAL32/alAuxEffectSlot.c | 2 |
7 files changed, 283 insertions, 64 deletions
@@ -3496,6 +3496,8 @@ ALC_API ALCdevice* ALC_APIENTRY alcOpenDevice(const ALCchar *deviceName) DELETE_OBJ(state); ERR("Failed to initialize the default effect\n"); } + else + aluInitEffectPanning(device->DefaultSlot); } { @@ -365,14 +365,18 @@ static void UpdateDryStepping(DirectParams *params, ALuint num_chans, ALuint ste static void UpdateWetStepping(SendParams *params, ALuint num_chans, ALuint steps) { ALfloat delta; - ALuint i; + ALuint i, j; if(steps < 2) { for(i = 0;i < num_chans;i++) { - params->Gains[i].Current = params->Gains[i].Target; - params->Gains[i].Step = 0.0f; + MixGains *gains = params->Gains[i]; + for(j = 0;j < params->OutChannels;j++) + { + gains[j].Current = gains[j].Target; + gains[j].Step = 0.0f; + } } params->Counter = 0; return; @@ -381,13 +385,17 @@ static void UpdateWetStepping(SendParams *params, ALuint num_chans, ALuint steps delta = 1.0f / (ALfloat)steps; for(i = 0;i < num_chans;i++) { - ALfloat diff = params->Gains[i].Target - params->Gains[i].Current; - if(fabsf(diff) >= GAIN_SILENCE_THRESHOLD) - params->Gains[i].Step = diff * delta; - else + MixGains *gains = params->Gains[i]; + for(j = 0;j < params->OutChannels;j++) { - params->Gains[i].Current = params->Gains[i].Target; - params->Gains[i].Step = 0.0f; + ALfloat diff = gains[j].Target - gains[j].Current; + if(fabsf(diff) >= GAIN_SILENCE_THRESHOLD) + gains[j].Step = diff * delta; + else + { + gains[j].Current = gains[j].Target; + gains[j].Step = 0.0f; + } } } params->Counter = steps; @@ -479,6 +487,7 @@ ALvoid CalcNonAttnSourceParams(ALvoice *voice, const ALsource *ALSource, const A ALfloat WetGain[MAX_SENDS]; ALfloat WetGainHF[MAX_SENDS]; ALfloat WetGainLF[MAX_SENDS]; + ALeffectslot *SendSlots[MAX_SENDS]; ALuint NumSends, Frequency; ALboolean Relative; const struct ChanMap *chans = NULL; @@ -507,13 +516,20 @@ ALvoid CalcNonAttnSourceParams(ALvoice *voice, const ALsource *ALSource, const A voice->Direct.OutChannels = Device->NumChannels; for(i = 0;i < NumSends;i++) { - ALeffectslot *Slot = ALSource->Send[i].Slot; - if(!Slot && i == 0) - Slot = Device->DefaultSlot; - if(!Slot || Slot->EffectType == AL_EFFECT_NULL) + SendSlots[i] = ALSource->Send[i].Slot; + if(!SendSlots[i] && i == 0) + SendSlots[i] = Device->DefaultSlot; + if(!SendSlots[i] || SendSlots[i]->EffectType == AL_EFFECT_NULL) + { + SendSlots[i] = NULL; voice->Send[i].OutBuffer = NULL; + voice->Send[i].OutChannels = 0; + } else - voice->Send[i].OutBuffer = Slot->WetBuffer; + { + voice->Send[i].OutBuffer = SendSlots[i]->WetBuffer; + voice->Send[i].OutChannels = SendSlots[i]->NumChannels; + } } /* Calculate the stepping value */ @@ -653,20 +669,37 @@ ALvoid CalcNonAttnSourceParams(ALvoice *voice, const ALsource *ALSource, const A UpdateDryStepping(&voice->Direct, num_channels, (voice->Direct.Moving ? 64 : 0)); voice->Direct.Moving = AL_TRUE; - voice->IsHrtf = AL_FALSE; - for(i = 0;i < NumSends;i++) { - /* Only the first channel of B-Format buffers (W) goes to auxiliary - * sends. It also needs to be scaled by sqrt(2) to account for the - * signal being scaled by sqrt(1/2). - */ - voice->Send[i].Gains[0].Target = WetGain[i] * 1.414213562f; - for(c = 1;c < num_channels;c++) - voice->Send[i].Gains[c].Target = 0.0f; + if(!SendSlots[i]) + { + for(c = 0;c < num_channels;c++) + { + MixGains *gains = voice->Send[i].Gains[c]; + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + gains[j].Target = 0.0f; + } + } + else + { + for(c = 0;c < num_channels;c++) + { + const ALeffectslot *Slot = SendSlots[i]; + MixGains *gains = voice->Send[i].Gains[c]; + ALfloat Target[MAX_OUTPUT_CHANNELS]; + ALuint j; + + ComputeBFormatGains(Slot->AmbiCoeffs, Slot->NumChannels, + matrix.m[c], WetGain[i], Target); + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + gains[j].Target = Target[j]; + } + } UpdateWetStepping(&voice->Send[i], num_channels, (voice->Send[i].Moving ? 64 : 0)); voice->Send[i].Moving = AL_TRUE; } + + voice->IsHrtf = AL_FALSE; } else { @@ -683,7 +716,6 @@ ALvoid CalcNonAttnSourceParams(ALvoice *voice, const ALsource *ALSource, const A for(c = 0;c < num_channels;c++) { MixGains *gains = voice->Direct.Gains[c]; - for(j = 0;j < MAX_OUTPUT_CHANNELS;j++) gains[j].Target = 0.0f; @@ -703,8 +735,44 @@ ALvoid CalcNonAttnSourceParams(ALvoice *voice, const ALsource *ALSource, const A if((idx=GetChannelIdxByName(Device, chans[c].channel)) != -1) gains[idx].Target = DryGain; } + + /* Auxiliary sends still use normal panning since they mix to B-Format, which can't + * channel-match. */ + for(c = 0;c < num_channels;c++) + { + ALfloat coeffs[MAX_AMBI_COEFFS]; + + CalcAngleCoeffs(chans[c].angle, chans[c].elevation, coeffs); + + for(i = 0;i < NumSends;i++) + { + MixGains *gains = voice->Send[i].Gains[c]; + if(!SendSlots[i]) + { + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + gains[j].Target = 0.0f; + } + else + { + const ALeffectslot *Slot = SendSlots[i]; + ALfloat Target[MAX_OUTPUT_CHANNELS]; + ALuint j; + + ComputePanningGains(Slot->AmbiCoeffs, Slot->NumChannels, + coeffs, WetGain[i], Target); + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + gains[j].Target = Target[j]; + } + } + } + UpdateDryStepping(&voice->Direct, num_channels, (voice->Direct.Moving ? 64 : 0)); voice->Direct.Moving = AL_TRUE; + for(i = 0;i < NumSends;i++) + { + UpdateWetStepping(&voice->Send[i], num_channels, (voice->Send[i].Moving ? 64 : 0)); + voice->Send[i].Moving = AL_TRUE; + } voice->IsHrtf = AL_FALSE; } @@ -742,6 +810,40 @@ ALvoid CalcNonAttnSourceParams(ALvoice *voice, const ALsource *ALSource, const A voice->Direct.Counter = 0; voice->Direct.Moving = AL_TRUE; + /* Normal panning for auxiliary sends. */ + for(c = 0;c < num_channels;c++) + { + ALfloat coeffs[MAX_AMBI_COEFFS]; + + CalcAngleCoeffs(chans[c].angle, chans[c].elevation, coeffs); + + for(i = 0;i < NumSends;i++) + { + MixGains *gains = voice->Send[i].Gains[c]; + if(!SendSlots[i]) + { + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + gains[j].Target = 0.0f; + } + else + { + const ALeffectslot *Slot = SendSlots[i]; + ALfloat Target[MAX_OUTPUT_CHANNELS]; + ALuint j; + + ComputePanningGains(Slot->AmbiCoeffs, Slot->NumChannels, + coeffs, WetGain[i], Target); + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + gains[j].Target = Target[j]; + } + } + } + for(i = 0;i < NumSends;i++) + { + UpdateWetStepping(&voice->Send[i], num_channels, (voice->Send[i].Moving ? 64 : 0)); + voice->Send[i].Moving = AL_TRUE; + } + voice->IsHrtf = AL_TRUE; } else @@ -769,19 +871,38 @@ ALvoid CalcNonAttnSourceParams(ALvoice *voice, const ALsource *ALSource, const A ComputePanningGains(Device->AmbiCoeffs, Device->NumChannels, coeffs, DryGain, Target); for(i = 0;i < MAX_OUTPUT_CHANNELS;i++) gains[i].Target = Target[i]; + + for(i = 0;i < NumSends;i++) + { + MixGains *gains = voice->Send[i].Gains[c]; + ALuint j; + + if(!SendSlots[i]) + { + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + gains[j].Target = 0.0f; + } + else + { + const ALeffectslot *Slot = SendSlots[i]; + ComputePanningGains(Slot->AmbiCoeffs, Slot->NumChannels, + coeffs, WetGain[i], Target); + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + gains[j].Target = Target[j]; + } + } } + UpdateDryStepping(&voice->Direct, num_channels, (voice->Direct.Moving ? 64 : 0)); voice->Direct.Moving = AL_TRUE; + for(i = 0;i < NumSends;i++) + { + UpdateWetStepping(&voice->Send[i], num_channels, (voice->Send[i].Moving ? 64 : 0)); + voice->Send[i].Moving = AL_TRUE; + } voice->IsHrtf = AL_FALSE; } - for(i = 0;i < NumSends;i++) - { - for(c = 0;c < num_channels;c++) - voice->Send[i].Gains[c].Target = WetGain[i]; - UpdateWetStepping(&voice->Send[i], num_channels, (voice->Send[i].Moving ? 64 : 0)); - voice->Send[i].Moving = AL_TRUE; - } } { @@ -838,6 +959,7 @@ ALvoid CalcSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCconte ALfloat AirAbsorptionFactor; ALfloat RoomAirAbsorption[MAX_SENDS]; ALbufferlistitem *BufferListItem; + ALeffectslot *SendSlots[MAX_SENDS]; ALfloat Attenuation; ALfloat RoomAttenuation[MAX_SENDS]; ALfloat MetersPerUnit; @@ -899,26 +1021,26 @@ ALvoid CalcSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCconte voice->Direct.OutChannels = Device->NumChannels; for(i = 0;i < NumSends;i++) { - ALeffectslot *Slot = ALSource->Send[i].Slot; + SendSlots[i] = ALSource->Send[i].Slot; - if(!Slot && i == 0) - Slot = Device->DefaultSlot; - if(!Slot || Slot->EffectType == AL_EFFECT_NULL) + if(!SendSlots[i] && i == 0) + SendSlots[i] = Device->DefaultSlot; + if(!SendSlots[i] || SendSlots[i]->EffectType == AL_EFFECT_NULL) { - Slot = NULL; + SendSlots[i] = NULL; RoomRolloff[i] = 0.0f; DecayDistance[i] = 0.0f; RoomAirAbsorption[i] = 1.0f; } - else if(Slot->AuxSendAuto) + else if(SendSlots[i]->AuxSendAuto) { RoomRolloff[i] = RoomRolloffBase; - if(IsReverbEffect(Slot->EffectType)) + if(IsReverbEffect(SendSlots[i]->EffectType)) { - RoomRolloff[i] += Slot->EffectProps.Reverb.RoomRolloffFactor; - DecayDistance[i] = Slot->EffectProps.Reverb.DecayTime * + RoomRolloff[i] += SendSlots[i]->EffectProps.Reverb.RoomRolloffFactor; + DecayDistance[i] = SendSlots[i]->EffectProps.Reverb.DecayTime * SPEEDOFSOUNDMETRESPERSEC; - RoomAirAbsorption[i] = Slot->EffectProps.Reverb.AirAbsorptionGainHF; + RoomAirAbsorption[i] = SendSlots[i]->EffectProps.Reverb.AirAbsorptionGainHF; } else { @@ -935,10 +1057,16 @@ ALvoid CalcSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCconte RoomAirAbsorption[i] = AIRABSORBGAINHF; } - if(!Slot || Slot->EffectType == AL_EFFECT_NULL) + if(!SendSlots[i]) + { voice->Send[i].OutBuffer = NULL; + voice->Send[i].OutChannels = 0; + } else - voice->Send[i].OutBuffer = Slot->WetBuffer; + { + voice->Send[i].OutBuffer = SendSlots[i]->WetBuffer; + voice->Send[i].OutChannels = SendSlots[i]->NumChannels; + } } /* Transform source to listener space (convert to head relative) */ @@ -1159,6 +1287,8 @@ ALvoid CalcSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCconte ALfloat ev = 0.0f, az = 0.0f; ALfloat radius = ALSource->Radius; ALfloat dirfact = 1.0f; + ALfloat Target[MAX_OUTPUT_CHANNELS]; + ALfloat coeffs[MAX_AMBI_COEFFS]; voice->Direct.OutBuffer += voice->Direct.OutChannels; voice->Direct.OutChannels = 2; @@ -1217,6 +1347,34 @@ ALvoid CalcSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCconte voice->Direct.LastDir = dir; } + dir.v[0] *= dirfact; + dir.v[1] *= dirfact; + dir.v[2] *= dirfact; + CalcDirectionCoeffs(dir.v, coeffs); + + for(i = 0;i < NumSends;i++) + { + MixGains *gains = voice->Send[i].Gains[0]; + ALuint j; + + if(!SendSlots[i]) + { + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + gains[j].Target = 0.0f; + } + else + { + const ALeffectslot *Slot = SendSlots[i]; + ComputePanningGains(Slot->AmbiCoeffs, Slot->NumChannels, + coeffs, WetGain[i], Target); + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + gains[j].Target = Target[j]; + } + + UpdateWetStepping(&voice->Send[i], 1, (voice->Send[i].Moving ? 64 : 0)); + voice->Send[i].Moving = AL_TRUE; + } + voice->IsHrtf = AL_TRUE; } else @@ -1255,14 +1413,31 @@ ALvoid CalcSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCconte UpdateDryStepping(&voice->Direct, 1, (voice->Direct.Moving ? 64 : 0)); voice->Direct.Moving = AL_TRUE; + for(i = 0;i < NumSends;i++) + { + MixGains *gains = voice->Send[i].Gains[0]; + ALuint j; + + if(!SendSlots[i]) + { + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + gains[j].Target = 0.0f; + } + else + { + const ALeffectslot *Slot = SendSlots[i]; + ComputePanningGains(Slot->AmbiCoeffs, Slot->NumChannels, + coeffs, WetGain[i], Target); + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + gains[j].Target = Target[j]; + } + + UpdateWetStepping(&voice->Send[i], 1, (voice->Send[i].Moving ? 64 : 0)); + voice->Send[i].Moving = AL_TRUE; + } + voice->IsHrtf = AL_FALSE; } - for(i = 0;i < NumSends;i++) - { - voice->Send[i].Gains[0].Target = WetGain[i]; - UpdateWetStepping(&voice->Send[i], 1, (voice->Send[i].Moving ? 64 : 0)); - voice->Send[i].Moving = AL_TRUE; - } { ALfloat hfscale = ALSource->Direct.HFReference / Frequency; @@ -1438,7 +1613,8 @@ ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size) { if(ATOMIC_EXCHANGE(ALenum, &slot->NeedsUpdate, AL_FALSE)) V(slot->EffectState,update)(device, slot); - memset(slot->WetBuffer[0], 0, SamplesToDo*sizeof(ALfloat)); + for(i = 0;i < slot->NumChannels;i++) + memset(slot->WetBuffer[i], 0, SamplesToDo*sizeof(ALfloat)); } ctx = ATOMIC_LOAD(&device->ContextList); @@ -1447,17 +1623,21 @@ ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size) if(!ctx->DeferUpdates) { UpdateContextSources(ctx); -#define UPDATE_SLOT(iter) do { \ - if(ATOMIC_EXCHANGE(ALenum, &(*iter)->NeedsUpdate, AL_FALSE)) \ - V((*iter)->EffectState,update)(device, *iter); \ - memset((*iter)->WetBuffer[0], 0, SamplesToDo*sizeof(ALfloat)); \ +#define UPDATE_SLOT(iter) do { \ + if(ATOMIC_EXCHANGE(ALenum, &(*iter)->NeedsUpdate, AL_FALSE)) \ + V((*iter)->EffectState,update)(device, *iter); \ + for(i = 0;i < (*iter)->NumChannels;i++) \ + memset((*iter)->WetBuffer[i], 0, SamplesToDo*sizeof(ALfloat)); \ } while(0) VECTOR_FOR_EACH(ALeffectslot*, ctx->ActiveAuxSlots, UPDATE_SLOT); #undef UPDATE_SLOT } else { -#define CLEAR_WET_BUFFER(iter) memset((*iter)->WetBuffer[0], 0, SamplesToDo*sizeof(ALfloat)) +#define CLEAR_WET_BUFFER(iter) do { \ + for(i = 0;i < (*iter)->NumChannels;i++) \ + memset((*iter)->WetBuffer[i], 0, SamplesToDo*sizeof(ALfloat)); \ +} while(0) VECTOR_FOR_EACH(ALeffectslot*, ctx->ActiveAuxSlots, CLEAR_WET_BUFFER); #undef CLEAR_WET_BUFFER } diff --git a/Alc/mixer.c b/Alc/mixer.c index 712075f1..ddcf6f6b 100644 --- a/Alc/mixer.c +++ b/Alc/mixer.c @@ -570,7 +570,7 @@ ALvoid MixSource(ALvoice *voice, ALsource *Source, ALCdevice *Device, ALuint Sam Device->FilteredData, ResampledData, DstBufferSize, parms->Filters[chan].ActiveType ); - MixSamples(samples, 1, parms->OutBuffer, &parms->Gains[chan], + MixSamples(samples, parms->OutChannels, parms->OutBuffer, parms->Gains[chan], parms->Counter, OutPos, DstBufferSize); } } diff --git a/Alc/panning.c b/Alc/panning.c index dccb495e..c4eb3f82 100644 --- a/Alc/panning.c +++ b/Alc/panning.c @@ -27,8 +27,7 @@ #include <assert.h> #include "alMain.h" -#include "AL/al.h" -#include "AL/alc.h" +#include "alAuxEffectSlot.h" #include "alu.h" #include "bool.h" @@ -569,3 +568,22 @@ ALvoid aluInitPanning(ALCdevice *device) &device->NumChannels, AL_TRUE); device->AmbiScale = ambiscale; } + +void aluInitEffectPanning(ALeffectslot *slot) +{ + static const ChannelMap FirstOrderN3D[4] = { + { BFormatW, { 1.0f, 0.0f, 0.0f, 0.0f } }, + { BFormatY, { 0.0f, 1.0f, 0.0f, 0.0f } }, + { BFormatZ, { 0.0f, 0.0f, 1.0f, 0.0f } }, + { BFormatX, { 0.0f, 0.0f, 0.0f, 1.0f } }, + }; + static const enum Channel AmbiChannels[MAX_OUTPUT_CHANNELS] = { + BFormatW, BFormatY, BFormatZ, BFormatX, InvalidChannel + }; + + memset(slot->AmbiCoeffs, 0, sizeof(slot->AmbiCoeffs)); + slot->NumChannels = 0; + + SetChannelMap(AmbiChannels, slot->AmbiCoeffs, FirstOrderN3D, COUNTOF(FirstOrderN3D), + &slot->NumChannels, AL_FALSE); +} diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h index bbb112be..3f677fd1 100644 --- a/OpenAL32/Include/alAuxEffectSlot.h +++ b/OpenAL32/Include/alAuxEffectSlot.h @@ -64,6 +64,9 @@ static const struct ALeffectStateFactoryVtable T##_ALeffectStateFactory_vtable = } +#define MAX_EFFECT_CHANNELS (4) + + typedef struct ALeffectslot { ALenum EffectType; ALeffectProps EffectProps; @@ -74,12 +77,24 @@ typedef struct ALeffectslot { ATOMIC(ALenum) NeedsUpdate; ALeffectState *EffectState; - alignas(16) ALfloat WetBuffer[1][BUFFERSIZE]; - RefCount ref; /* Self ID */ ALuint id; + + ALuint NumChannels; + ChannelConfig AmbiCoeffs[MAX_EFFECT_CHANNELS]; + /* Wet buffer configuration is ACN channel order with N3D scaling: + * * Channel 0 is the unattenuated mono signal. + * * Channel 1 is OpenAL -X + * * Channel 2 is OpenAL Y + * * Channel 3 is OpenAL -Z + * Consequently, effects that only want to work with mono input can use + * channel 0 by itself. Effects that want multichannel can process the + * ambisonics signal and create a B-Format pan (ComputeBFormatGains) for + * the device output. + */ + alignas(16) ALfloat WetBuffer[MAX_EFFECT_CHANNELS][BUFFERSIZE]; } ALeffectslot; inline struct ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id) diff --git a/OpenAL32/Include/alu.h b/OpenAL32/Include/alu.h index 5f5493c5..63a03adc 100644 --- a/OpenAL32/Include/alu.h +++ b/OpenAL32/Include/alu.h @@ -13,6 +13,7 @@ #include "alMain.h" #include "alBuffer.h" #include "alFilter.h" +#include "alAuxEffectSlot.h" #include "hrtf.h" #include "align.h" @@ -34,6 +35,7 @@ extern "C" { struct ALsource; struct ALvoice; +struct ALeffectslot; /* The number of distinct scale and phase intervals within the filter table. */ @@ -164,6 +166,7 @@ typedef struct DirectParams { typedef struct SendParams { ALfloat (*OutBuffer)[BUFFERSIZE]; + ALuint OutChannels; ALboolean Moving; ALuint Counter; @@ -173,10 +176,7 @@ typedef struct SendParams { ALfilterState LowPass; ALfilterState HighPass; } Filters[MAX_INPUT_CHANNELS]; - - /* Gain control, which applies to each input channel to a single (mono) - * output buffer. */ - MixGains Gains[MAX_INPUT_CHANNELS]; + MixGains Gains[MAX_INPUT_CHANNELS][MAX_EFFECT_CHANNELS]; } SendParams; @@ -276,6 +276,8 @@ void aluInitMixer(void); ALvoid aluInitPanning(ALCdevice *Device); +void aluInitEffectPanning(struct ALeffectslot *slot); + /** * CalcDirectionCoeffs * diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.c index c1314301..b0dba25d 100644 --- a/OpenAL32/alAuxEffectSlot.c +++ b/OpenAL32/alAuxEffectSlot.c @@ -90,6 +90,8 @@ AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslo SET_ERROR_AND_GOTO(context, err, done); } + aluInitEffectPanning(slot); + VECTOR_PUSH_BACK(slotvec, slot); effectslots[cur] = slot->id; |