diff options
author | Chris Robinson <[email protected]> | 2018-11-16 18:28:39 -0800 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2018-11-16 18:28:39 -0800 |
commit | 0e0fe15b989c8289748c50704c4b10036c1f79dd (patch) | |
tree | 9cfa6b477cc6e6b5e26f06f5ba676e5b91617a35 | |
parent | ce370be52b70f09cd87e8dff80f2dcd289203423 (diff) |
Convert alAuxEffectSlot.c to C++
-rw-r--r-- | CMakeLists.txt | 2 | ||||
-rw-r--r-- | OpenAL32/alAuxEffectSlot.cpp (renamed from OpenAL32/alAuxEffectSlot.c) | 77 |
2 files changed, 41 insertions, 38 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 1a840aab..df190c60 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -778,7 +778,7 @@ SET(OPENAL_OBJS OpenAL32/Include/alu.h OpenAL32/Include/alAuxEffectSlot.h - OpenAL32/alAuxEffectSlot.c + OpenAL32/alAuxEffectSlot.cpp OpenAL32/Include/alBuffer.h OpenAL32/alBuffer.cpp OpenAL32/Include/alEffect.h diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.cpp index 297aa1b6..18bad2d4 100644 --- a/OpenAL32/alAuxEffectSlot.c +++ b/OpenAL32/alAuxEffectSlot.cpp @@ -67,7 +67,7 @@ static inline EffectStateFactory *getFactoryByType(ALenum type) if(FactoryList[i].Type == type) return FactoryList[i].GetFactory(); } - return NULL; + return nullptr; } static void ALeffectState_IncRef(ALeffectState *state); @@ -77,7 +77,7 @@ static inline ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id) { id--; if(UNLIKELY(id >= VECTOR_SIZE(context->EffectSlotList))) - return NULL; + return nullptr; return VECTOR_ELEM(context->EffectSlotList, id); } @@ -88,10 +88,10 @@ static inline ALeffect *LookupEffect(ALCdevice *device, ALuint id) ALsizei slidx = (id-1) & 0x3f; if(UNLIKELY(lidx >= VECTOR_SIZE(device->EffectList))) - return NULL; + return nullptr; sublist = &VECTOR_ELEM(device->EffectList, lidx); if(UNLIKELY(sublist->FreeMask & (U64(1)<<slidx))) - return NULL; + return nullptr; return sublist->Effects + slidx; } @@ -123,7 +123,7 @@ AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslo { ALeffectslotPtr *iter = VECTOR_BEGIN(context->EffectSlotList); ALeffectslotPtr *end = VECTOR_END(context->EffectSlotList); - ALeffectslot *slot = NULL; + ALeffectslot *slot = nullptr; ALenum err = AL_OUT_OF_MEMORY; for(;iter != end;iter++) @@ -140,10 +140,10 @@ AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslo SETERR_GOTO(context, AL_OUT_OF_MEMORY, done, "Exceeding %u auxiliary effect slot limit", device->AuxiliaryEffectSlotMax); } - VECTOR_PUSH_BACK(context->EffectSlotList, NULL); + VECTOR_PUSH_BACK(context->EffectSlotList, nullptr); iter = &VECTOR_BACK(context->EffectSlotList); } - slot = al_calloc(16, sizeof(ALeffectslot)); + slot = static_cast<ALeffectslot*>(al_calloc(16, sizeof(ALeffectslot))); if(!slot || (err=InitEffectSlot(slot)) != AL_NO_ERROR) { al_free(slot); @@ -182,7 +182,7 @@ AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint * for(i = 0;i < n;i++) { - if((slot=LookupEffectSlot(context, effectslots[i])) == NULL) + if((slot=LookupEffectSlot(context, effectslots[i])) == nullptr) SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslots[i]); if(ReadRef(&slot->ref) != 0) @@ -194,9 +194,9 @@ AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint * RemoveActiveEffectSlots(effectslots, n, context); for(i = 0;i < n;i++) { - if((slot=LookupEffectSlot(context, effectslots[i])) == NULL) + if((slot=LookupEffectSlot(context, effectslots[i])) == nullptr) continue; - VECTOR_ELEM(context->EffectSlotList, effectslots[i]-1) = NULL; + VECTOR_ELEM(context->EffectSlotList, effectslots[i]-1) = nullptr; DeinitEffectSlot(slot); @@ -231,7 +231,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param ALCdevice *device; ALCcontext *context; ALeffectslot *slot; - ALeffect *effect = NULL; + ALeffect *effect = nullptr; ALenum err; context = GetContextRef(); @@ -239,7 +239,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param almtx_lock(&context->PropLock); LockEffectSlotList(context); - if((slot=LookupEffectSlot(context, effectslot)) == NULL) + if((slot=LookupEffectSlot(context, effectslot)) == nullptr) SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot); switch(param) { @@ -247,8 +247,8 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param device = context->Device; LockEffectList(device); - effect = (value ? LookupEffect(device, value) : NULL); - if(!(value == 0 || effect != NULL)) + effect = (value ? LookupEffect(device, value) : nullptr); + if(!(value == 0 || effect != nullptr)) { UnlockEffectList(device); SETERR_GOTO(context, AL_INVALID_VALUE, done, "Invalid effect ID %u", value); @@ -295,7 +295,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum para if(!context) return; LockEffectSlotList(context); - if(LookupEffectSlot(context, effectslot) == NULL) + if(LookupEffectSlot(context, effectslot) == nullptr) SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot); switch(param) { @@ -319,7 +319,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param almtx_lock(&context->PropLock); LockEffectSlotList(context); - if((slot=LookupEffectSlot(context, effectslot)) == NULL) + if((slot=LookupEffectSlot(context, effectslot)) == nullptr) SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot); switch(param) { @@ -356,7 +356,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum para if(!context) return; LockEffectSlotList(context); - if(LookupEffectSlot(context, effectslot) == NULL) + if(LookupEffectSlot(context, effectslot) == nullptr) SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot); switch(param) { @@ -379,7 +379,7 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum pa if(!context) return; LockEffectSlotList(context); - if((slot=LookupEffectSlot(context, effectslot)) == NULL) + if((slot=LookupEffectSlot(context, effectslot)) == nullptr) SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot); switch(param) { @@ -412,7 +412,7 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum p if(!context) return; LockEffectSlotList(context); - if(LookupEffectSlot(context, effectslot) == NULL) + if(LookupEffectSlot(context, effectslot) == nullptr) SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot); switch(param) { @@ -435,7 +435,7 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum pa if(!context) return; LockEffectSlotList(context); - if((slot=LookupEffectSlot(context, effectslot)) == NULL) + if((slot=LookupEffectSlot(context, effectslot)) == nullptr) SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot); switch(param) { @@ -467,7 +467,7 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum p if(!context) return; LockEffectSlotList(context); - if(LookupEffectSlot(context, effectslot) == NULL) + if(LookupEffectSlot(context, effectslot) == nullptr) SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot); switch(param) { @@ -539,7 +539,7 @@ ALenum InitializeEffect(ALCcontext *Context, ALeffectslot *EffectSlot, ALeffect { if(props->State) ALeffectState_DecRef(props->State); - props->State = NULL; + props->State = nullptr; props = ATOMIC_LOAD(&props->next, almemory_order_relaxed); } @@ -567,7 +567,7 @@ void ALeffectState_Construct(ALeffectState *state) { InitRef(&state->Ref, 1); - state->OutBuffer = NULL; + state->OutBuffer = nullptr; state->OutChannels = 0; } @@ -580,7 +580,7 @@ static void AddActiveEffectSlots(const ALuint *slotids, ALsizei count, ALCcontex { struct ALeffectslotArray *curarray = ATOMIC_LOAD(&context->ActiveAuxSlots, almemory_order_acquire); - struct ALeffectslotArray *newarray = NULL; + struct ALeffectslotArray *newarray = nullptr; ALsizei newcount = curarray->count + count; ALCdevice *device = context->Device; ALsizei i, j; @@ -588,7 +588,8 @@ static void AddActiveEffectSlots(const ALuint *slotids, ALsizei count, ALCcontex /* Insert the new effect slots into the head of the array, followed by the * existing ones. */ - newarray = al_calloc(DEF_ALIGN, FAM_SIZE(struct ALeffectslotArray, slot, newcount)); + newarray = static_cast<struct ALeffectslotArray*>(al_calloc(DEF_ALIGN, + FAM_SIZE(struct ALeffectslotArray, slot, newcount))); newarray->count = newcount; for(i = 0;i < count;i++) newarray->slot[i] = LookupEffectSlot(context, slotids[i]); @@ -615,11 +616,11 @@ static void AddActiveEffectSlots(const ALuint *slotids, ALsizei count, ALCcontex */ if(UNLIKELY(newcount < newarray->count)) { - struct ALeffectslotArray *tmpnewarray = al_calloc(DEF_ALIGN, - FAM_SIZE(struct ALeffectslotArray, slot, newcount)); - memcpy(tmpnewarray, newarray, FAM_SIZE(struct ALeffectslotArray, slot, newcount)); + struct ALeffectslotArray *tmp = static_cast<struct ALeffectslotArray*>(al_calloc(DEF_ALIGN, + FAM_SIZE(struct ALeffectslotArray, slot, newcount))); + memcpy(tmp, newarray, FAM_SIZE(struct ALeffectslotArray, slot, newcount)); al_free(newarray); - newarray = tmpnewarray; + newarray = tmp; newarray->count = newcount; } @@ -633,14 +634,15 @@ static void RemoveActiveEffectSlots(const ALuint *slotids, ALsizei count, ALCcon { struct ALeffectslotArray *curarray = ATOMIC_LOAD(&context->ActiveAuxSlots, almemory_order_acquire); - struct ALeffectslotArray *newarray = NULL; + struct ALeffectslotArray *newarray = nullptr; ALCdevice *device = context->Device; ALsizei i, j; /* Don't shrink the allocated array size since we don't know how many (if * any) of the effect slots to remove are in the array. */ - newarray = al_calloc(DEF_ALIGN, FAM_SIZE(struct ALeffectslotArray, slot, curarray->count)); + newarray = static_cast<struct ALeffectslotArray*>(al_calloc(DEF_ALIGN, + FAM_SIZE(struct ALeffectslotArray, slot, curarray->count))); newarray->count = 0; for(i = 0;i < curarray->count;i++) { @@ -679,7 +681,7 @@ ALenum InitEffectSlot(ALeffectslot *slot) ATOMIC_INIT(&slot->PropsClean, AL_TRUE); InitRef(&slot->ref, 0); - ATOMIC_INIT(&slot->Update, NULL); + ATOMIC_INIT(&slot->Update, static_cast<ALeffectslotProps*>(nullptr)); slot->Params.Gain = 1.0f; slot->Params.AuxSendAuto = AL_TRUE; @@ -720,7 +722,7 @@ void UpdateEffectSlotProps(ALeffectslot *slot, ALCcontext *context) /* Get an unused property container, or allocate a new one as needed. */ props = ATOMIC_LOAD(&context->FreeEffectslotProps, almemory_order_relaxed); if(!props) - props = al_calloc(16, sizeof(*props)); + props = static_cast<ALeffectslotProps*>(al_calloc(16, sizeof(*props))); else { struct ALeffectslotProps *next; @@ -744,7 +746,8 @@ void UpdateEffectSlotProps(ALeffectslot *slot, ALCcontext *context) props->State = slot->Effect.State; /* Set the new container for updating internal parameters. */ - props = ATOMIC_EXCHANGE_PTR(&slot->Update, props, almemory_order_acq_rel); + props = static_cast<ALeffectslotProps*>(ATOMIC_EXCHANGE_PTR(&slot->Update, props, + almemory_order_acq_rel)); if(props) { /* If there was an unused update container, put it back in the @@ -752,7 +755,7 @@ void UpdateEffectSlotProps(ALeffectslot *slot, ALCcontext *context) */ if(props->State) ALeffectState_DecRef(props->State); - props->State = NULL; + props->State = nullptr; ATOMIC_REPLACE_HEAD(struct ALeffectslotProps*, &context->FreeEffectslotProps, props); } @@ -786,7 +789,7 @@ ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *context) { ALeffectslot *slot = *iter; if(!slot) continue; - *iter = NULL; + *iter = nullptr; DeinitEffectSlot(slot); @@ -795,5 +798,5 @@ ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *context) ++leftover; } if(leftover > 0) - WARN("(%p) Deleted "SZFMT" AuxiliaryEffectSlot%s\n", context, leftover, (leftover==1)?"":"s"); + WARN("(%p) Deleted " SZFMT " AuxiliaryEffectSlot%s\n", context, leftover, (leftover==1)?"":"s"); } |