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authorChris Robinson <[email protected]>2019-12-17 22:12:47 -0800
committerChris Robinson <[email protected]>2019-12-17 22:12:47 -0800
commit0a65ed21900ec7f6f0a820b674adb2746c3cbfcb (patch)
tree4743a14d545c4103e69769bb3536f6d3a3263cfc
parent2215a4072c0a9db8bf13e9c59b13db396c93e1cd (diff)
Use normal panning for B-Format output
It can never work since it only uses auxiliary channel labels.
-rw-r--r--alc/alu.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/alc/alu.cpp b/alc/alu.cpp
index f501bfc0..c421ff12 100644
--- a/alc/alu.cpp
+++ b/alc/alu.cpp
@@ -933,7 +933,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
}
}
}
- else if(DirectChannels)
+ else if(DirectChannels && Device->FmtChans != DevFmtAmbi3D)
{
/* Direct source channels always play local. Skip the virtual channels
* and write inputs to the matching real outputs.