diff options
author | Chris Robinson <[email protected]> | 2013-05-25 17:42:34 -0700 |
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committer | Chris Robinson <[email protected]> | 2013-05-25 17:42:34 -0700 |
commit | 2da6caeaa61338ccbea9a7cbc022be932bb4e0e1 (patch) | |
tree | 94d6f50eb92ae840e2be6b913e62edb57814f5cc | |
parent | e157238ce7467b6d3dbabb66f1308bb0bd87473e (diff) |
Update the Null effect so it can act as a guide to new effects
-rw-r--r-- | Alc/effects/null.c | 111 | ||||
-rw-r--r-- | Alc/effects/reverb.c | 12 |
2 files changed, 101 insertions, 22 deletions
diff --git a/Alc/effects/null.c b/Alc/effects/null.c index cdca1adf..76d650da 100644 --- a/Alc/effects/null.c +++ b/Alc/effects/null.c @@ -13,29 +13,45 @@ typedef struct ALnullStateFactory { DERIVE_FROM_TYPE(ALeffectStateFactory); } ALnullStateFactory; -static ALnullStateFactory NullFactory; - - typedef struct ALnullState { DERIVE_FROM_TYPE(ALeffectState); } ALnullState; +static ALnullStateFactory NullFactory; + +/* This destructs (not free!) the effect state. It's called only when the + * effect slot is no longer used. + */ static ALvoid ALnullState_Destruct(ALnullState *state) { (void)state; } + +/* This updates the device-dependant effect state. This is called on + * initialization and any time the device parameters (eg. playback frequency, + * format) have been changed. + */ static ALboolean ALnullState_DeviceUpdate(ALnullState *state, ALCdevice *device) { return AL_TRUE; (void)state; (void)device; } + +/* This updates the effect state. This is called any time the effect is + * (re)loaded into a slot. + */ static ALvoid ALnullState_Update(ALnullState *state, ALCdevice *device, const ALeffectslot *slot) { (void)state; (void)device; (void)slot; } + +/* This processes the effect state, for the given number of samples from the + * input to the output buffer. The result should be added to the output buffer, + * not replace it. + */ static ALvoid ALnullState_Process(ALnullState *state, ALuint samplesToDo, const ALfloat *restrict samplesIn, ALfloat (*restrict samplesOut)[BUFFERSIZE]) { (void)state; @@ -43,25 +59,33 @@ static ALvoid ALnullState_Process(ALnullState *state, ALuint samplesToDo, const (void)samplesIn; (void)samplesOut; } + +/* This returns the ALeffectStateFactory that creates these ALeffectState + * object types. + */ static ALeffectStateFactory *ALnullState_getCreator(void) { return STATIC_CAST(ALeffectStateFactory, &NullFactory); } +/* Define the forwards and the ALeffectState vtable for this type. */ DEFINE_ALEFFECTSTATE_VTABLE(ALnullState); +/* Creates ALeffectState objects of the appropriate type. */ ALeffectState *ALnullStateFactory_create(void) { ALnullState *state; state = calloc(1, sizeof(*state)); if(!state) return NULL; + /* Set vtables for inherited types. */ SET_VTABLE2(ALnullState, ALeffectState, state); return STATIC_CAST(ALeffectState, state); } +/* Destroys (destructs and frees) the ALeffectState. */ static ALvoid ALnullStateFactory_destroy(ALeffectState *effect) { ALnullState *state = STATIC_UPCAST(ALnullState, ALeffectState, effect); @@ -69,6 +93,7 @@ static ALvoid ALnullStateFactory_destroy(ALeffectState *effect) free(state); } +/* Define the ALeffectStateFactory vtable for this type. */ DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALnullStateFactory); @@ -86,21 +111,85 @@ ALeffectStateFactory *ALnullStateFactory_getFactory(void) void ALnull_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val) -{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); } +{ + switch(param) + { + default: + alSetError(context, AL_INVALID_ENUM); + } + (void)effect; + (void)val; +} void ALnull_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) -{ (void)effect;(void)param;(void)vals; alSetError(context, AL_INVALID_ENUM); } +{ + switch(param) + { + default: + alSetError(context, AL_INVALID_ENUM); + } + (void)effect; + (void)vals; +} void ALnull_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) -{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); } +{ + switch(param) + { + default: + alSetError(context, AL_INVALID_ENUM); + } + (void)effect; + (void)val; +} void ALnull_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) -{ (void)effect;(void)param;(void)vals; alSetError(context, AL_INVALID_ENUM); } +{ + switch(param) + { + default: + alSetError(context, AL_INVALID_ENUM); + } + (void)effect; + (void)vals; +} void ALnull_GetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val) -{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); } +{ + switch(param) + { + default: + alSetError(context, AL_INVALID_ENUM); + } + (void)effect; + (void)val; +} void ALnull_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) -{ (void)effect;(void)param;(void)vals; alSetError(context, AL_INVALID_ENUM); } +{ + switch(param) + { + default: + alSetError(context, AL_INVALID_ENUM); + } + (void)effect; + (void)vals; +} void ALnull_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) -{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); } +{ + switch(param) + { + default: + alSetError(context, AL_INVALID_ENUM); + } + (void)effect; + (void)val; +} void ALnull_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) -{ (void)effect;(void)param;(void)vals; alSetError(context, AL_INVALID_ENUM); } +{ + switch(param) + { + default: + alSetError(context, AL_INVALID_ENUM); + } + (void)effect; + (void)vals; +} DEFINE_ALEFFECT_VTABLE(ALnull); diff --git a/Alc/effects/reverb.c b/Alc/effects/reverb.c index eb47f27f..b634dd1c 100644 --- a/Alc/effects/reverb.c +++ b/Alc/effects/reverb.c @@ -561,8 +561,6 @@ static __inline ALvoid EAXVerbPass(ALreverbState *State, ALfloat in, ALfloat *re State->Offset++; } -// This processes the standard reverb state, given the input samples and an -// output buffer. static ALvoid ALreverbState_ProcessStandard(ALreverbState *State, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE]) { ALfloat (*restrict out)[4] = State->ReverbSamples; @@ -583,8 +581,6 @@ static ALvoid ALreverbState_ProcessStandard(ALreverbState *State, ALuint Samples } } -// This processes the EAX reverb state, given the input samples and an output -// buffer. static ALvoid ALreverbState_ProcessEax(ALreverbState *State, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE]) { ALfloat (*restrict early)[4] = State->EarlySamples; @@ -735,9 +731,6 @@ static ALboolean AllocLines(ALuint frequency, ALreverbState *State) return AL_TRUE; } -// This updates the device-dependant EAX reverb state. This is called on -// initialization and any time the device parameters (eg. playback frequency, -// format) have been changed. static ALboolean ALreverbState_DeviceUpdate(ALreverbState *State, ALCdevice *Device) { ALuint frequency = Device->Frequency, index; @@ -1087,8 +1080,6 @@ static ALvoid Update3DPanning(const ALCdevice *Device, const ALfloat *Reflection lerp(ambientGain, 1.0f, dirGain) * Gain, State->Late.PanGain); } -// This updates the EAX reverb state. This is called any time the EAX reverb -// effect is loaded into a slot. static ALvoid ALreverbState_Update(ALreverbState *State, ALCdevice *Device, const ALeffectslot *Slot) { ALuint frequency = Device->Frequency; @@ -1176,8 +1167,7 @@ static ALvoid ALreverbState_Update(ALreverbState *State, ALCdevice *Device, cons } } -// This destroys the reverb state. It should be called only when the effect -// slot has a different (or no) effect loaded over the reverb effect. + static ALvoid ALreverbState_Destruct(ALreverbState *State) { free(State->SampleBuffer); |