diff options
author | Chris Robinson <[email protected]> | 2011-10-30 08:27:24 -0700 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2011-10-30 08:27:24 -0700 |
commit | fcf9034c2bb9945a69f5cdb9c5a24ad199800552 (patch) | |
tree | 59c60217f90d650cac82ff9f5316a3c8beaeb2eb | |
parent | 956e6f95ec877f17d9ddbb7c77b4196cad70485d (diff) |
Calculate the listener matrix when a new orientation is specified
This is so the matrix isn't derived each time a source is updated, and it will
make supporting user-defined matrices easier.
-rw-r--r-- | Alc/ALu.c | 71 | ||||
-rw-r--r-- | OpenAL32/Include/alListener.h | 1 | ||||
-rw-r--r-- | OpenAL32/Include/alu.h | 28 | ||||
-rw-r--r-- | OpenAL32/alListener.c | 32 |
4 files changed, 74 insertions, 58 deletions
@@ -44,34 +44,6 @@ ALfloat ConeScale = 0.5f; ALfloat ZScale = 1.0f; -static __inline ALvoid aluCrossproduct(const ALfloat *inVector1, const ALfloat *inVector2, ALfloat *outVector) -{ - outVector[0] = inVector1[1]*inVector2[2] - inVector1[2]*inVector2[1]; - outVector[1] = inVector1[2]*inVector2[0] - inVector1[0]*inVector2[2]; - outVector[2] = inVector1[0]*inVector2[1] - inVector1[1]*inVector2[0]; -} - -static __inline ALfloat aluDotproduct(const ALfloat *inVector1, const ALfloat *inVector2) -{ - return inVector1[0]*inVector2[0] + inVector1[1]*inVector2[1] + - inVector1[2]*inVector2[2]; -} - -static __inline ALfloat aluNormalize(ALfloat *inVector) -{ - ALfloat length, inverse_length; - - length = aluSqrt(aluDotproduct(inVector, inVector)); - if(length > 0.0f) - { - inverse_length = 1.0f/length; - inVector[0] *= inverse_length; - inVector[1] *= inverse_length; - inVector[2] *= inverse_length; - } - return length; -} - static __inline ALvoid aluMatrixVector(ALfloat *vector,ALfloat w,ALfloat matrix[4][4]) { ALfloat temp[4] = { @@ -456,38 +428,23 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext) //1. Translate Listener to origin (convert to head relative) if(ALSource->bHeadRelative == AL_FALSE) { - ALfloat U[3],V[3],N[3]; ALfloat Matrix[4][4]; - - // Build transform matrix - N[0] = ALContext->Listener.Forward[0]; // At-vector - N[1] = ALContext->Listener.Forward[1]; - N[2] = ALContext->Listener.Forward[2]; - V[0] = ALContext->Listener.Up[0]; // Up-vector - V[1] = ALContext->Listener.Up[1]; - V[2] = ALContext->Listener.Up[2]; - if(aluNormalize(N) > 0.0f && aluNormalize(V) > 0.0f) + for(i = 0;i < 4;i++) { - /* Build and normalize right-vector */ - aluCrossproduct(N, V, U); - if(aluNormalize(U) > 0.0f) - { - Matrix[0][0]=U[0]; Matrix[0][1]=V[0]; Matrix[0][2]=-N[0]; Matrix[0][3]=0.0f; - Matrix[1][0]=U[1]; Matrix[1][1]=V[1]; Matrix[1][2]=-N[1]; Matrix[1][3]=0.0f; - Matrix[2][0]=U[2]; Matrix[2][1]=V[2]; Matrix[2][2]=-N[2]; Matrix[2][3]=0.0f; - Matrix[3][0]=0.0f; Matrix[3][1]=0.0f; Matrix[3][2]= 0.0f; Matrix[3][3]=1.0f; - - /* Translate position */ - Position[0] -= ALContext->Listener.Position[0]; - Position[1] -= ALContext->Listener.Position[1]; - Position[2] -= ALContext->Listener.Position[2]; - - /* Transform source vectors into listener space */ - aluMatrixVector(Position, 1.0f, Matrix); - aluMatrixVector(Direction, 0.0f, Matrix); - aluMatrixVector(Velocity, 0.0f, Matrix); - } + ALint i2; + for(i2 = 0;i2 < 4;i2++) + Matrix[i][i2] = ALContext->Listener.Matrix[i][i2]; } + + /* Translate position */ + Position[0] -= ALContext->Listener.Position[0]; + Position[1] -= ALContext->Listener.Position[1]; + Position[2] -= ALContext->Listener.Position[2]; + + /* Transform source vectors into listener space */ + aluMatrixVector(Position, 1.0f, Matrix); + aluMatrixVector(Direction, 0.0f, Matrix); + aluMatrixVector(Velocity, 0.0f, Matrix); } else { diff --git a/OpenAL32/Include/alListener.h b/OpenAL32/Include/alListener.h index 0f399e5f..0e69f6c5 100644 --- a/OpenAL32/Include/alListener.h +++ b/OpenAL32/Include/alListener.h @@ -13,6 +13,7 @@ typedef struct ALlistener_struct volatile ALfloat Velocity[3]; volatile ALfloat Forward[3]; volatile ALfloat Up[3]; + volatile ALfloat Matrix[4][4]; volatile ALfloat Gain; volatile ALfloat MetersPerUnit; } ALlistener; diff --git a/OpenAL32/Include/alu.h b/OpenAL32/Include/alu.h index ffc8fa39..a3584775 100644 --- a/OpenAL32/Include/alu.h +++ b/OpenAL32/Include/alu.h @@ -260,6 +260,34 @@ static __inline void RestoreFPUMode(int state) } +static __inline void aluCrossproduct(const ALfloat *inVector1, const ALfloat *inVector2, ALfloat *outVector) +{ + outVector[0] = inVector1[1]*inVector2[2] - inVector1[2]*inVector2[1]; + outVector[1] = inVector1[2]*inVector2[0] - inVector1[0]*inVector2[2]; + outVector[2] = inVector1[0]*inVector2[1] - inVector1[1]*inVector2[0]; +} + +static __inline ALfloat aluDotproduct(const ALfloat *inVector1, const ALfloat *inVector2) +{ + return inVector1[0]*inVector2[0] + inVector1[1]*inVector2[1] + + inVector1[2]*inVector2[2]; +} + +static __inline void aluNormalize(ALfloat *inVector) +{ + ALfloat length, inverse_length; + + length = aluSqrt(aluDotproduct(inVector, inVector)); + if(length > 0.0f) + { + inverse_length = 1.0f/length; + inVector[0] *= inverse_length; + inVector[1] *= inverse_length; + inVector[2] *= inverse_length; + } +} + + ALvoid aluInitPanning(ALCdevice *Device); ALint aluCart2LUTpos(ALfloat re, ALfloat im); diff --git a/OpenAL32/alListener.c b/OpenAL32/alListener.c index 37982b5c..32a12cfb 100644 --- a/OpenAL32/alListener.c +++ b/OpenAL32/alListener.c @@ -142,14 +142,44 @@ AL_API ALvoid AL_APIENTRY alListenerfv(ALenum eParam, const ALfloat *pflValues) isfinite(pflValues[2]) && isfinite(pflValues[3]) && isfinite(pflValues[4]) && isfinite(pflValues[5])) { + ALfloat U[3], V[3], N[3]; + + /* AT then UP */ + N[0] = pflValues[0]; + N[1] = pflValues[1]; + N[2] = pflValues[2]; + aluNormalize(N); + V[0] = pflValues[3]; + V[1] = pflValues[4]; + V[2] = pflValues[5]; + aluNormalize(V); + /* Build and normalize right-vector */ + aluCrossproduct(N, V, U); + aluNormalize(U); + LockContext(Context); - // AT then UP Context->Listener.Forward[0] = pflValues[0]; Context->Listener.Forward[1] = pflValues[1]; Context->Listener.Forward[2] = pflValues[2]; Context->Listener.Up[0] = pflValues[3]; Context->Listener.Up[1] = pflValues[4]; Context->Listener.Up[2] = pflValues[5]; + Context->Listener.Matrix[0][0] = U[0]; + Context->Listener.Matrix[0][1] = V[0]; + Context->Listener.Matrix[0][2] = -N[0]; + Context->Listener.Matrix[0][3] = 0.0f; + Context->Listener.Matrix[1][0] = U[1]; + Context->Listener.Matrix[1][1] = V[1]; + Context->Listener.Matrix[1][2] = -N[1]; + Context->Listener.Matrix[1][3] = 0.0f; + Context->Listener.Matrix[2][0] = U[2]; + Context->Listener.Matrix[2][1] = V[2]; + Context->Listener.Matrix[2][2] = -N[2]; + Context->Listener.Matrix[2][3] = 0.0f; + Context->Listener.Matrix[3][0] = 0.0f; + Context->Listener.Matrix[3][1] = 0.0f; + Context->Listener.Matrix[3][2] = 0.0f; + Context->Listener.Matrix[3][3] = 1.0f; Context->UpdateSources = AL_TRUE; UnlockContext(Context); } |