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authorChris Robinson <[email protected]>2010-04-08 15:41:32 -0700
committerChris Robinson <[email protected]>2010-04-08 15:41:32 -0700
commit49201e892b00b2cf7cfbce330da5d8e34ac98560 (patch)
tree26f29890e784e7ea93dd9f3a613a711e5af51484 /Alc/ALu.c
parent19b8deba66528d4666377004637ec362ee4fac09 (diff)
Use a single layout for the virtual speakers
The downmix should probably be improved to take the angles into account
Diffstat (limited to 'Alc/ALu.c')
-rw-r--r--Alc/ALu.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/Alc/ALu.c b/Alc/ALu.c
index 22008fc3..57c99093 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -250,7 +250,7 @@ ALvoid aluInitPanning(ALCcontext *Context)
SpeakerAngle[5] = 90.0f * M_PI/180.0f;
SpeakerAngle[6] = 150.0f * M_PI/180.0f;
SpeakerAngle[7] = 180.0f * M_PI/180.0f;
- SetSpeakerArrangement("layout_81CHN", SpeakerAngle, Speaker2Chan, Context->NumChan);
+ SetSpeakerArrangement("layout", SpeakerAngle, Speaker2Chan, Context->NumChan);
for(pos = 0; pos < LUT_NUM; pos++)
{