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authorChris Robinson <[email protected]>2014-11-24 01:53:45 -0800
committerChris Robinson <[email protected]>2014-11-24 01:53:45 -0800
commitd6ebf5d1b6450c53b6ad781d31f54f2e608729ca (patch)
tree8eed78a9b2e69259e1398257460910b20e22539c /Alc/ALu.c
parent13608d4d61884a21ca5790b22fa121c2359253ed (diff)
Make CalcHrtfDelta more generic
Diffstat (limited to 'Alc/ALu.c')
-rw-r--r--Alc/ALu.c43
1 files changed, 39 insertions, 4 deletions
diff --git a/Alc/ALu.c b/Alc/ALu.c
index 85948084..51148b9d 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -137,6 +137,42 @@ static inline ALvoid aluMatrixVector(ALfloat *vector, ALfloat w, ALfloat (*restr
}
+/* Calculates the fade time from the changes in gain and listener to source
+ * angle between updates. The result is a the time, in seconds, for the
+ * transition to complete.
+ */
+static ALfloat CalcFadeTime(ALfloat oldGain, ALfloat newGain, const ALfloat olddir[3], const ALfloat newdir[3])
+{
+ ALfloat gainChange, angleChange, change;
+
+ /* Calculate the normalized dB gain change. */
+ newGain = maxf(newGain, 0.0001f);
+ oldGain = maxf(oldGain, 0.0001f);
+ gainChange = fabsf(log10f(newGain / oldGain) / log10f(0.0001f));
+
+ /* Calculate the angle change only when there is enough gain to notice it. */
+ angleChange = 0.0f;
+ if(gainChange > 0.0001f || newGain > 0.0001f)
+ {
+ /* No angle change when the directions are equal or degenerate (when
+ * both have zero length).
+ */
+ if(newdir[0] != olddir[0] || newdir[1] != olddir[1] || newdir[2] != olddir[2])
+ {
+ ALfloat dotp = aluDotproduct(olddir, newdir);
+ angleChange = acosf(clampf(dotp, -1.0f, 1.0f)) / F_PI;
+ }
+ }
+
+ /* Use the largest of the two changes, and apply a significance shaping
+ * function to it. The result is then scaled to cover a 15ms transition
+ * range.
+ */
+ change = maxf(angleChange * 25.0f, gainChange) * 2.0f;
+ return minf(change, 1.0f) * 0.015f;
+}
+
+
static void UpdateDryStepping(DirectParams *params, ALuint num_chans)
{
ALuint i, j;
@@ -997,12 +1033,11 @@ ALvoid CalcSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCconte
/* Check to see if the HRIR is already moving. */
if(voice->Direct.Moving)
{
- /* Calculate the normalized HRTF transition factor (delta). */
- delta = CalcHrtfDelta(voice->Direct.LastGain, DryGain,
- voice->Direct.LastDir, Position);
+ delta = CalcFadeTime(voice->Direct.LastGain, DryGain,
+ voice->Direct.LastDir, Position);
/* If the delta is large enough, get the moving HRIR target
* coefficients, target delays, steppping values, and counter. */
- if(delta > 0.001f)
+ if(delta > 0.000015f)
{
ALuint counter = GetMovingHrtfCoeffs(Device->Hrtf,
ev, az, dirfact, DryGain, delta, voice->Direct.Counter,